Season of Discovery Hotfixes - 17 July

Please, buff more the Shadow Priest, is not enough! I’m waiting 50% more shadow damage next week! :rofl:

April 25, 2024

Season of Discovery

  • Using an Unconscious Dig Rat no longer dismisses pets.
  • Mage
    • Displacement no longer functions if the most recent use of Blink was on a different continent or in a different instance.
1 Like

April 29, 2024
Season of Discovery

  • Shaman
    • Rolling Thunder can now trigger from Overload versions of Lightning Bolt and Chain Lightning.
  • Warlock
    • Felguards summoned by Warlocks will now have their appropriate demon names, instead of just ‘Felguard’. This name will not be permanent like other Warlock pets, and the Felguard’s name will change upon every summon.

More buff instead nerf for shamans, kill that game completely!

2 Likes

Again fixes for classes that are OP in PvP, goodjob. Do a hotfix to nerf these classes already.

1 Like

May 8, 2024

Season of Discovery

  • Fixed an issue with Efflorescence generating frequent immune messages on totems.

Woah, such a “fix”, you really doing nothing for the game dontcha? :rofl::rofl::rofl:

Best fix I have ever seen even Cata classic! Well done dev team glad youre doing the job youre paid to do!

Cataclysm Classic

  • [Professor Thaddeus Paleo] has returned to Stormwind and Orgrimmar to continue collecting Darkmoon decks and he will continue to do so until the opening of Darkmoon Faire Island.

Season of Discovery

  • Fixed an issue with Efflorescence] generating frequent immune messages on totems.

So many bugs on both versions but oh well :rofl:

suprised y’all aint fired for doing such an awful job.

no fixes to broken racials nor classes in pvp, absolute clowns.

Hey Linxy, any chance we could get some news on upcoming patch changes?

maybe clue is in to what the plans are for phase 4?

its pretty dry out here, and the community hungers for information.
please pass this on to the higherups. :kissing_heart:

1 Like

Still waiting on that banwave from everyone who’s been exploiting since phase 1 who are still here, playing and exploiting. Nor have you yet to make an announcement regarding your splendid idea to ruin your game by selling hacks to those depressed enough while scamming everyone who isn’t buying hacks.

As an Orc I do agree hardiness is good compared to other racials, but did they say they were giving nerfs to racials?

Also yes, nerf enhance shaman in PvP.

June 3, 2024

Season of Discovery

  • Addressed an issue that caused quest “Goblin Solutions” to sneakily steal extra mines from you.

How can you leave threads with over 1000 comments unanswered and just release a hotfix without a sorry? NA with Lava Lash, international with server transfers – all the players are talking about how you broke up their guilds and friend groups. Players aren’t playing their characters because they are “parked” and waiting for a transfer, after levelling every bank character to level 10 and dividing gold evenly in case they can’t transfer everything, etc., etc., etc.

Why is a simple “sorry” so difficult? Why is it so hard to acknowledge your players as human beings? Now is the time to be empathetic. In the near future, we might say, “Hey, ChatGPT, create a copy of classic WoW running locally with a server population of 4000 friendly non-ganking AI players.” If you don’t make a better product than every private server, how will you keep this company alive after everyone can create a better game with better-monitored users themselves?

more of a shame is that no balance changes to shaman first and foremost.

1 Like

look i understand them in this regard, they said they are working on big class overhauls, its the ignoring of the customers what is just annoying. Not giving a timeline, no sorry, no answers, not playing the game themselves.

They should have made it clear from day 1 that working on both cata and SoD they’d take turn focusing on either one of these projects. That would have saved a lot of frustration from players to know that the dev team wouldn’t be able to tackle both games at the same time.
Better still, they should have selected two different teams to take care of two different games. Pretty wild they haven’t thought of that.

1 Like

July 10, 2024

Season of Discovery

  • The 6-hour wait between applications of Rallying Cry of the Dragonslayer and Warchief’s Blessing has been reduced to 1 minute.
  • Fixed an issue with the Rolling Thunder rune where it only worked if you also had the Shield Mastery rune equipped. That requirement was accidental and is now removed.
  • Alchemists specialized in Mixology and Transmutation will now always get at least 1 extra resource produced by their specialized recipes. The maximum received from a single recipe is still 4.
  • Main Gauche will now always apply its discount to Sinister Strike, even if the ability does not land. Both of Main Gauche’s buffs will now be removed when the rune is removed.
  • All non-Elite, non-Boss enemies in Nightmare Incursions now have health and damage values the same as a standard creature of their level. Previously, most had 50% more damage and health. Experience values for these enemies has been reduced by 33% in most cases, which is still more than standard creatures.
  • Pattern: Leather-Reinforced Runecloth Bag (18 slots) is now available for Undermine Real.
  • Bottomless Bag and Onyxia Hide Backpack now have 20 slots.

July 15, 2024

Season of Discovery

  • Activities involving Reginald Windsor event in Stormwind Keep should now complete more reliably when Highlord Bolvar Fordragon, Lady Katrana Prestor, and Reginald Windsor are all alive.
  • Hellscream’s Phantom should now respawn after an unsuccessful attempt.
  • Fixed some ring engravings so that all the benefitting classes can learn them:
    • Arcane Specialization: Now learnable by Druid and Hunter (was only Mage).
    • Defense: Now learnable by Rogue, Warlock, Warrior, Paladin, and Shaman (was only Druid).
    • Frost: Now learnable by Hunter (was only Mage).
  • The correct version of Necromantic Band now drops from the Death Knight Darkreaver in Scholomance.
  • The Ashenvale quests “Clear the Forest!” and “Repelling Invaders” have been scaled to level 60.
  • Fixed the health and damage of creatures inside Alterac Valley Battleground so that they align with outdoor world and dungeon creatures.
  • Fixed a bug in UBRS preventing Jed Runewatcher from spawning.
  • Increased the experience awarded by enemies in Demon Fall Canyon to brave adventurers who enter before reaching level 60.
  • The teleporter in Gnomeregan will no longer send you to Azshara. Oops.
  • Blackrock Eruption
    • The spawn rates of creatures for Blackrock Eruptions have been increased.
    • The Flamestone Cluster quest item required for the quest “Oh, Shiny!” has been added to other dark iron creatures in Searing Gorge as well. This is not reflected in the quest text.
    • The number of quest creatures required for some Blackrock Eruption quests has been reduced.
  • Druid
    • Improved Barkskin no longer erroneously requires Tree Form.
    • Improved Swipe combined with Blood Frenzy will no longer cause Druids to lose their combo points on their current target when Swipe (Cat) crits against a target other than their primary target.
  • Hunter
    • Hunters can now engrave both the Rune of Nature Specialization and the Rune of Fire Specialization.
    • Wyvern Strike will no longer return an ‘immune’ message against targets that are immune to its Bleed effect. It will now deal its direct damage, but not apply the Bleed.
  • Paladin
    • Fixed an issue with Hallowed Ground that caused multiple Paladins using it to generate too many healing events.
    • Hallowed Ground will now calculate its healing correctly when wearing items with bonus healing effects.
    • Calculations for Sheath of Light now properly include the Attack Power multiplier from Vindication.
  • Priest
    • Void Zone will no longer pull enemies through the floor.
  • Shaman
    • Greater Ghost Wolf rune now works with Rolling Thunder rune discovery.
    • Lava Lash will now correctly gain bonus damage from the extended duration of Flametongue Weapon Rank 6.
  • Warrior
    • Sebastian Jurgens will now despawn for only 30 seconds after a player turns in “Bookin’ it Back”.
    • The quest item carried for “Bookin’ it Back” will now be pushed to players after they re-accept the quest “Guided Buoyancy Accelerant” will now be offered to players on Lost and Found who have completed “Poacher’s Den”.
    • “Infinite Midnight” should now always be completable at Khonsu.
  • Warlock
    • The number of charges on Shadowflame’s application of Shadow Vulnerability has been increased to 30 total charges (was 10).
    • Explorer Imps should now have an easier time traveling to the Legion prison-world Niskara.
1 Like

Some additional buggs - Hunter talents arent working after dying at times like Lightning reflexes and Leathal shots. I don´t think this is isolated to only hunters. Only work-around atm is to swap active dual spec back and forth for it to work again.