Is that all you do to nerf shamans while hunter finally gets a DR?
Nerf? It was a bug to begin with…and now its fixed. Do you think it was a buff for paladins with the reckoning fix aswell?
I know that you dont read these forums.
But now that Palas have steadfast with no damage reduction on a full immunity ability.
Shamans having freedom.
Mages having displacement.
Rogues having shadowstep with no GCD.
Warriors having death grip and intercept / charge / intervene removing roots.
Where is the mobility for the agile hunter class - where is our disengage from wrath? You know the most fun ability from wrath for us?
Where is the mobility for locks?
Why are we the two classes left to face retail mobility with classic mobility?
Disengage from wrath needs to be added as a base hunter ability asap (not a rune).
Warlocks (non meta form) need to get the portal TP or something. Hell you could even give destro / affli locks a shroud that lets them go invis + movement speed for a few seconds - so they can reposition when a freaking pala-shaman-mage-rogue-warrior-feral opens on them, or should they all just play meta SL?
now nerf chimera shot/explosive trap damage and we’re good
so when is FT coming back to trap launcher for pve?
July 30, 2024
Season of Discovery
- Shard of the Scale and Flame’s set bonus is now activated by all spells (was only direct healing and spell damage).
- Anathema and Benediction can now correctly be swapped after a one minute cooldown has passed.
- Molten Core
- Fixed an issue that prevented Shazzrah from casting Gate of Shazzrah twice in a row on Heat 3.
- Ragnaros no longer submerges twice on Heat 1.
- Baron Geddon now casts Armageddon at 5% on Heat 1 (was 10%).
- Baron Geddon now casts 2 Living Bombs at a time on Heat 2 (was 3).
- Living Bomb no longer leaves Living Fallout pools on Heat 1.
- Flamewaker Protectors now cast Dominate Mind much less frequently.
- Maximized the cast and recast times of several dispel mechanics.
- Damage done to self with spells such as Hellfire is no longer increased by the low Fire Resistance effects on Heat levels 2 and 3 in Molten Core.
- Mage
- Mass Regeneration range for detecting allies to heal increased to 43 yards (was 30), to eliminate the situation where it was possible to heal others who were outside the range for your heal to apply to yourself.
- Priest
- Homunculi now cast and stack Sunder Armor relative to the rank they would have if they were a Warrior of their level.
- Developers’ notes: This takes the place of their casting Degrade previously. Now a friendly Warrior can refresh a Homunculi’s 5 stack of Sunder Armor. The strength of this debuff at max level is unchanged.
- Spirit of the Redeemer will now correctly put Pain Suppression and Dispersion on a two-minute cooldown (was incorrectly 5 minutes).
- Homunculi now cast and stack Sunder Armor relative to the rank they would have if they were a Warrior of their level.
Please update mage Greater Decurse also to 40y, its so annoying all heal spells being 40y and decurse being 30y
Please Update warlock Drain Life also to 36y, its so annoying all affliction spells being 36y and drain life being 25y
how about y’all listen to the community and nerf shamans/orc racial hard? literally clueless clowns working at your place and shameless ngl.
You mean the two three guys who constantly whine because they are bad at their class… that “community” ?
I hope they ban you for being so rude
I’d say all arcane spells to at least 36y. 40y would be great.
“two three guys”
good troll, there’s more than those “two three guys”, but counting isn’t what shamans can do. PvP community is pretty unified regarding the fact that shamans need to be nerfed hard. Those shaman/horde trolls are just coping over there.
not against their ToS, trolling is however. basically what the shaman and horde copers are doing all the time
Shamans will be untouched, get ready for bubble nerf <3
July 31, 2024
Season of Discovery
- Further increased drop chances of Libram of Resilience from various sources in the world.
- Added a chance for Libram of Voracity, Rapidity, and Resilience to appear in the Damaged Undermine Supply Crates purchased with Tarnished Undermine Reals.
- Essence of the Pure Flame will now show its reflect damage in the combat log.
- Hydraxian Coronation now binds the target piece of gear.
- The Alliance quest “End of the Dark Horde” is now given by Master Mathias Shaw (was given by General Marcus Jonathan).
- Overcharged rune can now be obtained by those that previously completed the discovery but didn’t get the rune.
- Fine Flarecore Gloves are no longer class restricted.
- Hunter
- Kill Shot will now have increased ranged with the Hawk Eye talent.
- Hunters can no longer place multiples of the same trap by unequipping Trap Launcher and placing the trap.
- Shaman
- The Elemental Tier 1 6-piece bonus will now correctly refresh Flame Shock to 18 seconds if Burn is engraved.
- Warlock
- Mages’ Balefire Bolt can no longer damage targets affected by Banish. They will be Immune.
LOL.
Do your bloody job and nerf this hero class into the gutter. Absolutely disgraceful what you devs call “balance”.
Thank you for Kill Shot change! Amazing
August 1, 2024
Season of Discovery
- Molten Core
- Players can no longer line of sight Flamewaker Priests from Sulfuron Harbinger or outrange them to prevent the cast from Dark Mending, it must be interrupted!
- Adjusted the recast time and cooldown of Dark Mending so that players can interrupt more sufficiently.
- Shaman
- The Spirit Wolves summoned by Feral Spirits should now display all four of their active abilities on their pet bar.
- Warrior
- The Tier 1 Warrior 2-piece set bonus, Tactician, will now correctly reduce the cost of Meathook.
Yep, pretty much.
They have no clue about hunter PVP design.
Entrapment was one of the ways to get some range.
Now they removed all real hunter CC, gave others retail mobility. Made trap trinketable.
Hunter PVP is unplayable. A class with minimal range that has no tools to get range, while other classes are swimming in mobility and utility.
At this point, it’s pretty clear that the dev team should be replaced by someone capable.
It is not acceptable for the dev team to be this incompetent in the year 2024.
Who is balancing this? That person needs to get fired imho.
plz give warlock dot crit without using a rune like boomy & sp and move the unstable affliction rune to helmet.
would make affli/sl playable for once.
Mine displays only 3 not 4, the move speed buff is missing i assume still.