So what do you guys think. I feel like its yet another try to force us to using something we arent using all that much…flay.
Even though 15% per dot seems like almost guaranteed proc, i also feel like we arenr using mindflay all that much. 4set looks intteresting. All in all i think 15% per dot will be nerfed and i hope this set wont end us in some degenerate flay spam gameplay.
Are you agreeing with me that it’s bad, or disagreeing and think it’s good. Because you seem to be agreeing but then also insulting me, so I’m a little confused.
The difference between 24% max and 54% Max is only a couple percent. Still plays and leads to very similar decision making, it’s just significantly worse in PvP even though it was already bad.
PvE numbers are about 12% total for the full set. Currently sets range from 4% to 25% depending on spec so we’re way off any sort of attempts to balance them.
The set has numerous other problems before you even begin to talk about single target damage though.
I think the set is a potentially interesting idea but the implementation just seems really clunky and obviously lacks an AoE component. I’d change the set to be something like;
2p - Spending insanity has a x% chance to animate your shadow causing it to deal x% spell power to your target over 8 seconds
4p - While your shadow is animated, spending insanity causes your shadow to cast void eruption. A shadow is always animated when entering voidform.
In my head, this sounds like it could be a pretty cool idea, but I know it wouldn’t really change the gameplay up a lot which I’m sure a lot of people would prefer the set to do.
And it’s worth mentioning that I’m no priest expert and I don’t know all the ins and outs of the spec so there’s a good chance this could still be giga-bad or potentially op but it’s just an idea so go easy on me.