I have great ideas how to drastically improve PvP and make PvP community more happy:)
1.One queue for all levels and both factions to reduce waiting times. Introduction of cross faction and cross level PvP teams would be a good step forward. All chars low level and max 120 level should play in same battle grounds and arenas, drastically reducing waiting times in queue. If one faction have more players just make crossfaction teams. If Blizzard do that we will have instant queues at any level.
2 Stats and skill normalisation in PvP. It is very good to scale character levels to max 120 when starting PvP, that means any low level char enetering PvP unlocks all 120 level abilities and can play with 120 level chars on equal basis. So that way we can put every one in one queue. Stats should be normalised too to predefined templates values ignoring any gear, azerite traits and levels, giving every player equal chances. The only difference between different characters of same spec should their’s build made by selection of specific abilities and pvp talents.
- Enable rated pvp for all levels. Once you create a toon you can enter any pvp activity and your lvl1 char will be upscaled to level 120 there.
4.Even the idea is to remove gear impact on pvp completly to favour skill over gear we still need great rewards for PvP to encourage people playing it. PvP vendors are welcomed with all gear exists in game available for honor points, for high end gear pvp rating should be required.
3 Increase exp gained from arena, so people can level theirs characters not only in BG but also by playing rated arenas.
4 Improve LFG to show current rating and experience in all brackets instead of item level.
- increse rewards for playing healers in arena to reduce the lack of healers in arena.
This is the way to go to make WOW the true esport:)