Where has the “Devastating sinister shadow magic feel” gone?
No more spikes of damage, just plain clunky slow drain, barely able to assist in ST outside void form.
Playstyle is a lot less giving; a lot more boring than before.
Tentacle slam is really the worst and most boring spell to press.
I never spec into shadowy apparitions for pvp, it’s just really unreliable and does near to nothing. Wouldnt matter if it was stronger, it wouldnt change the feel.
I miss SW: Death procs and Mind flay: insanity. No spell feels rewarding to press now.
Holy plays well and feels OK.
Disc pretty boring since atonement feels weaker and weaker.
Shadow played pretty well in my opinion the last 2 expansions, but now it’s pretty boring and unrewarding.
EDIT:
I noticed last week or so that they also nerfed Idol of N’Zoth. Earlier this expac the stacks was on yourself, regardless of target. Now the stacks are gained on your target, which makes it useless as insanity gainer since u switch targets a lot..
Ye it feels irrelevant. Idk why streamers putting sp into S-tier. Maybe theres something i dont see..but in the casual pvp the damage is juts padding..zero pressure…tentacle slam is insanely buggy and its rng when it lands the dots or not even when you or your target arent anywhere near any los. Frustrating autodispells, no cc, no swap no setup no nothing.
Propably the overtuned immortal healers doesnt help with that either.
They have failed shadow this whole expansion you feel like your playing 2010 wow meanwhile all other caster classes speed through run past you cast while walking and executes that hits for a truck shadow word death hits for nothing.
also devouring plague (shadow word madness) hits for nothing as well.