Spec-Specific Seasonal Titles & Rewards: A Way to Break the Meta and Strengthen the Community

last-boss cheese swaps inc

Interesting idea. Does the game register you completing the run with the

  • Spec you had when the run started
  • Spec you had when the run has finished
  • spec you had the most of the time over the run’s duration

And yet, if this was a thing… You have guessed it, there wouldn’t be dead specs since plenty of players would push on the less popular ones.

Your assumption is basically assumes that only a few people would be interested in getting title on less popular specs.
Currently, it’s neigh impossible to do that, but with this change, it could be possible.

The meta is determined by balancing and class abilities. Slapping a title on a per spec basis will do nothing to change that.

Unpopular spec: You should invite me, I will get a title!
Leader: Why would I care and invite a less capable spec to my group?

It might encourage a few more people to play less popular specs, but it does absolutely nothing to fix the fundamental issue that causes it to begin with.

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with current api

I got it, and I play the same spec as you do :smiley:
And I can tell you the disgusting behaviour we saw at the end of season with people paying crazy amounts of gold fully open in LFG tool for a resi 20 completed will be 10x worse with this system in place.

Good idea, agree. TOP seasonal ranked titles and achievs should be spec based in all of content to counter the meta mindset (PvP and M+).

Maybe next expansion. rip

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