Still the Gladiator title only in 3v3 in 2026?

It’s unacceptable that Solo Shuffle, Blitz, and 2v2 are literally cut out of the race for the Gladiator title, when Solo Shuffle is the most played mode among PvP players.

Today, 3v3 is no longer the flagship mode of WoW PvP for our community, but it’s a mode used primarily by streamers and for challenges, because people are also tired of always seeing only RMP. It would be fair to offer a recolor of the same mount for every game mode.

I imagine there are a million posts like this, but as time goes by, it becomes unacceptable for those who want to invest time in other modes and not be adequately rewarded with the same title and at least one mount. Wake up!!

7 Likes

Totally Agree, but 3v3 would be pointless and noone wants to play if the same reawrds can be earned as SS.
I really want to same as you, but Rated BG’s is unpopular too…..
And Im really tired of the leavers after one game at 1,600

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Playing few evenings on something like 1800cr and whatever 2100 low mmr dont exactly make too excited to play arena either no matter what rewards there would be. I rather play shuffle or blitz if I have to sweat vs multi glads and r1 for few points on rival rating.

They will either rework whole rated system design or forget about most of us que in arena if the current system design stay as it is.

Why would anyone sweat against such teams on rival rating if people with challenger exp have got 3k rating for season in blitz and unlocked all seasonal rewards with it. The whole pvp system has become senseless.

Blizz just dont seem to get that in order to get glad you would first unlock rival, duelist, elite and if there is no people who push for those ranks in the mode then you only have the people who push for glad left. And that means it becomes sweaty on all lower ranks too, and that means people who dont have team for pushing glad will not que that mode. This is very obvious and simple for me but somehow the game developers keep missing it.

Are all terrible brackets in comparison, they don’t deserve any rewards. Proper 3v3 in an organized and communicating team is by far the best this game has to offer in terms of pvp.

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I think the best solution would be to merge 3v3 with Shuffle and make Shuffle always consist of a single round.

You could queue for 3v3 as a group, with a checkbox option like “Queue in Shuffle” as well.

Likewise, when queueing for Shuffle, there could be a checkbox saying “Queue for 3v3 too.” You might get matched against a premade 3v3 team, or just against another random team, as usual.

All existing MMR ratings could remain intact, while still allowing players to queue for 3v3 with their friends.

LFG is slowly dying, while Shuffle has a huge DPS surplus and not enough healers.

Also, it would be great to have a “Queue as Team” button at the end of a match, similar to how it works in Skirmishes.

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Thats what ppl asked for over 7-8 years until they put shuffle. People asked soloq into arena. No one asked shuffle or separated soloq from arena.

Their whole rated system is participation based so it wouldnt make much sense to split players in multiple modes anyways. But we all know they did it anyway so.

You need to rework the seasonal rated system and its whole design now if you want people back in arenas, no one cares do more work in arena against glad exp people for low ranks that are suppose to be stepping stones into rated pvp. Season has gone how long now? And you still face r1 and multi glad on rival so have fun in arenas.

You are currently 2.3k in shuffle and seemingly legend for the season and 1.6k in 3v3. So you aswell have prioed shuffle over arenas for this season.

You have near 3k exp in 3v3 and 5x glad and you are currently playing from 1.6 in arena once you start pushing the mode this far in the season. I imagine you are coordinating gos in comms at 1.6 in 3v3 then. Thanks for displaying my point why none cares play arena anymore :smiley:

Why would someone go play low mmr against multi glads who are still low cause they played blitz and shuffle all season instead of the arena which they say to love so much but yet have not started playing it.

Arena is dead until blizz does something for their participation based rated system while we have people split in 5 different rated modes.

Think of this. Someone who got 3k in blitz first week of season and unlocked elite and its rewards for the season, he does not need to go sweat for challenger and rival rating in arena against multi gladiator and his multi gladiator friends coordinating gos in comms for 1.6.

This removes rival, duelist and elite rank players from 3v3 as they dont need the mode for those ranks anymore, and leaves only the gladiator teams playing and everyones rating is pushed down. The current pvp system is dead and need complete overhaul.

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Yeah lets’s remove any incentive for grouping up with players in the game and cater solely to solo queue.

It’s a clown bracket and only used for quick gearing. 3s should always be the one giving best titles/rewards.

Except trying to group up has become exhausting over the years.

I know I really tried. LFG for 3s, had good sessions, reached 2.1k, added people on bnet list.

But simply, some quit and dont feel like pushing anymore, some quit overall, some ghost you, etc.

After years and years, I am tired if it. Finding a stable team in WoW is, in my opinion, a diffucult task for an average pvp player in this game (and PvP playerbase is already small compared to before). A lot of pvp players meta maxxing does not help either.

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The ppl who play together are already formed years ago and there is no new players really that come in wow for pvp because the game is simply bad and neglected and nobody cares sit 30min in soloq either to play pvp in this game. So there simply wont come new players when any other game beats this for them. Only the oldies like us play the game out of nostalgia. You can find some interesting lone wolves from lfg still but like you say it is not as simple as going lfg and finding people to play 3v3 with anymore and why would it when blizz put separated solo modes which give same seasonal rewards so everyone just spam those now.

The situation regards pvp in wow could not be more stupid and the system needs an complete overhaul with more rewards and reward structure and just everything. Makes absolute zero sense have 5 different rated modes in participation based system and have each of them share seasonal ranks. It creates work having to balance each modes mmr which they are extremely lazy to do in general and we have to wait half season before they even started reacting on shuffle/3v3 low rating gains after people had already took 3k in blitz on first week.

1 Like

2s is a joke so is shuffle

I agree solo shuffle should have some kind if reward when hitting glad levels, maybe not the same.

2vs2 should never be rewarded, it’s so unbalanced that ones you get the rating where people are near eachother skill level, it’s pure RNG. That’s how unbalanced it is

Just give a recolor Version of old mounts from previous seasons.

1 Like

I was at almost 2.6 in soloq already and within the R1 cutoff at that point. I’m also the arms warrior with the most played games in solo shuffle, however I only play this character.

STILL I’d prefer to play actual 3v3 than this complete mess. There are 2 problems with this:

  1. Participation which makes it hard to find a stable team, even for someone like me with 3k xp in 3v3
  2. My old friends I used to play with quit the game and looking for new ones is hard

Soloq is played out of convinience, not because it’s the better game mode. I said this at the start of DF when it was introduced. What we really needed was a better lfg system for 3v3 and go back to actual stable teams. Sadly everything, including pvp, is now created to please the lone solo player. We all know where this “approach” from blizzard took the game and how healthy it was…

So no, I don’t prove your point. Maybe you should listen to me when I (Legend titel, most games of any arms warrior in solo shuffle, 3k xp in actual 3v3) tell you that solo shuffle sucks.

I’d LOVE to play 3v3 with a set team again but most people leave after one loss which is also a solo mentality that was enhanced by this new direction of “game-design”.

2 Likes

My point was that rated system need to be overhauled because mmr has not worked in rated since dragonflight after players were split in multiple modes.

2300 in shuffle currently is closer to what it should be than what 1800 should be in 3v3 right now. Players should not meet glad teams for rival this far in the season and is Imo obvious fault on system design.

You say only 3v3 should give rewards and yet you have only played shuffle all season and factually on 1.6 in arena currently. Not only you prove my point why none wants to play arena but youre also part of the problem. No, there obviously needs to be rewards in each modes which are rated or there is even less point in anything.

It’s played because its the most inflated mode and none who needs anything lower than glad would not try get their unlocks on arena when they can do it in blitz/shuffle with more inflation and less multi glads in lower ratings just like I already said that if there is no people going for rival, duelist, elite in 3v3 then there is only the glad teams left which means that all of your ratings get pushed down.

You wont get players back in arena until the rated system is overhauled to something complete else than the current. Current system is pointless for arena unless the players goal is glad, everything else he gets elsewhere with more ease because in arena there is only glads because there is no reason to play arena for anything else so all rating are pushed down in the entire mode. This means there is an massive logical error in the entire systems design.

Agree

I told you why, I could easily push 3v3 if my my heart was still in it like it used to be. Maybe you’re right and maybe I’m part of the problem. Maybe I should change that and actually look for a team. Maybe I find some joy in this season afterall…

Pretty sure it’s played because blizzard hasn’t properly improved the lfg system and people can’t be arsed looking for teammates for hours just to split up again after one loss.

Again I agree here! I said you should listen to me when I say other brackets shouldn’t give any rewards because they are inferior to 3v3. My first comment was also a reply to the OP

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I’m also part of the problem, we are all part of the problem who fed mmr in shuffle/blitz instead of arenas. And blizz is the reason for this problem. I wont do anything for arena until blizz changes their rated design. I played against multi r1 on rival and it’s already halfway of the season. I wont push for glad so there is no point for me to go there.

It’s dumb, people asked soloq for arenas and improvements for lfg and we get some separated mode with different rules than arena and it share rewards with arena anyway. They did nothing what people asked and they actually made situation even worse by removing large portion of players from arena playing for the lower ranks :man_facepalming:

We mostly agree on everything else except I dont agree on removal of rewards from other modes than 3v3. The whole rated system needs an overhaul and we need more rewards in general in each of the modes to incentive more people even play these modes. Currently there is very little reason to play arenas after the reason to play them for rival, duelist, elite were gone with those ranks became obtainable from other modes with more inflation. Blizz just need to roll up their sleeves and finally get to work, its been years already since they wrecked the whole design for seasonal rated rewards by adding multiple separated modes that share same rewards.

Blizz created this situation where they would need to constantly monitor each separated rated modes mmr and do adjustments based on participation. And I dont frankly see them doing much. Best action here would be to just overhaul the whole rated system because this mmr system for multiple rated modes is not working. We dont have the playerbase to keep all of them healthy and there is too many variations in difficulty on each of the modes just depending on how many people happen to play there for the moment. First you meet rivals on rival in one mode and next you meet multiglads and r1 on rival in another mode, but both would reward same rival rank, it makes no sense.

1 Like

I agree with everything except Blitz.
It’s not real PvP. It should get its own set of different rewards.

I’m not a pro, but what if the mmr of solo shuffle also increases the mmr you have in 3vs? Wouldn’t this the solution to our problem ? So if you have 2300 in shuffle you can’t q in 1600 in 3vs. This would decrease the number of multi glad and r1 players in lower bracket. Correct me if I’m wrong with the understanding how the mmr system works.

It’s close to rbg, technically rbg also gave duelist etc. But the problem now is that they split us in 5 different rated modes and they would need to weekly compensate mmr in each of them now according participation and it seems they are just doing nothing. Somehow it took half season before they even realised that they need to increase shuffle/3v3 rating gains. And people just played for 3k in blitz while shuffle and arena were still 2.1k max.

They are not actively reacting or monitoring participation in each modes if it took this long. Imo just rework whole rated system and increase rewards in each modes and depending what kinda system they put it depends if we need different ranks or not. But it would be nice knowing if someones elite is from blitz or arena. Blitz is like complete worthless regards arena if I’m looking for someone to play with and they note themselves with their some blitz season rating or rank. The whole rated system has became a mess.