Did you read everything in this? (citations, references, figures)
I am always skeptical when it comes to these test, no matter what result they give.
And in some places I find this study to loose.
But then again, the purpose was also:
Therefore, the aim of this paper is to examine the factors that motivate the subjects of griefing to play MMORPGs, as well as the factors motivating the griefers.
This is the first 3 sentences in the conclusion
As expected, the respondents who identified themselves as players who performed griefing, were more likely to rate the motivational factor ‘competition’ higher than those who were subjected to griefing, due to the competitive nature of the former
If I may nitpick in the study:
I can’t see anything regarding the players being mentally unstable as often claimed on this forum
But I do find it interesting to look at how those self-proclaimed griefers look at gaming, and what causes them to enter the game in the first place.
But also where the griefed players would place their motivation factor (from the conclusion too ):
the more often a player was subjected to griefing, the higher his/her ranking of ‘customization’. The griefed players’ mean rating of ‘immersion’ was higher than that by griefers, especially ‘escapism’, which was found to be significantly higher
I saw a video by Madseason with infamous players, where one rogue in Vanilla (I think), had the aim to be the most hated player on his realm.
I believe this guy could be labeled as a troll: His aim was to destroy the gameplay of others, just like a forum troll aims to emotionally poke a people.
What I concluded in this study is, that griefers are very competetive players and as a result it often happens that other players ends in the recieveing end.
And to me that doesn’t sound unreasonable at all.
But to label every situation where griefing happens, to say that the griefer has a bad personality - I can’t agree to that, there is too much unexplored to say this is the final result.