In Shadowlands the almighty PvP vendor makes its return to the game, which will hopefully improve the catastrophy that was BFA PvP gearing.
But the problem is that without a PvP dedicated stat, we’re very likely going to see the exact same issues in SL that we did in BFA, even with a PvP vendor.
As soon as SL is out, it’ll be determined whichever PvE or PvP is the fastest way to gear, and one of them WILL become mandatory for the other.
If you’re unaware, in BFA a PvP player must use anywhere between 10-14 gear pieces from PvE content, which is terrible considering you’d likely prefer to gear up in your content of choice.
Before I dive into why a PvP stat is necessary, I’ll answer some common statements
Q: I don’t want a PvP stat because I don’t want to carry two gear sets on me
A: You have to carry around two gear sets right now. I’m even carrying three different gear sets; haste/crit for raids, haste/mastery for M+ and versa/haste for PvP, because those are BiS in each respective content.
Q: This isn’t an issue because you can get max ilvl through PvP as well
A: You cannot. A common misconception often made is that you can gear to max by being elite bracket and up, which is true, but the problem is that you won’t get to elite bracket ever without being max geared.
To get geared through PvP, you must gear yourself through PvE to reach the higher brackets and by then those PvP pieces aren’t an upgrade anymore (except badge trinket for fire mage/destro lock).
Q: Just stick to your own content then
A: It’s just not possible, because not only does gear matter, but the amount of time it takes you to acquire it matters just as much. Being behind on gear compared to others means a lot in PvP, the content doesn’t wait for you like in PvE.
Q: I don’t want a PvP stat because I like that I can gear in PvE and still be relevant in PvP
A: You aren’t just relevant, you’re the best in it, and it ruins the game for actual PvP focused players. Besides, unless your BiS PvE stat is versatility, you will likely be alive for a few seconds before being met with the white screen.
As mentioned earlier, depending on whichever content will deliver the most gear the fastest, will become the mandatory content to farm, regardless of what you like. If the PvP vendor introduces items with targeted stats, every PvE player WILL be forced to do PvP for them. If not, then every PvP player WILL be forced to do M+ for gear and raids for trinkets.
The only way to make it otherwise is for a PvP stat to be reintroduced. The PvP stat separates the contents, it doesn’t increase the amount of gear sets you require either.
Please let’s do something about this now while SL is still not released yet. I simply don’t believe that you can balance the PvP and PvE drops equally, and as it stands I can’t see any benefit of not having a PvP stat.