The War Within Hotfixes - 7 October

August 26, 2025

Characters

  • Players who Boost a character to level 80 will no longer need to log out and back in to start “Adventuring in Khaz Algar” and “Something on the Horizon”.
  • The Fate of the Devoured campsite should again function as expected.

Classes

  • Hunter
    • Marksmanship
      • Fixed an issue causing Aimed Shot Precise Shots to not correctly grant its damage bonus when consumed by a spell-queued Precise Shots consumer.
      • Fixed an issue causing Streamline to be consumed as soon as it is generated when firing spell-queued Precise Shot consumers.
  • Mage
    • Arcane
      • Fixed an issue where mages could consume each other’s Magi’s Spark effects.
  • Paladin
    • Lightsmith: Fixed an issue causing the 4-piece Vows of the Lucent Battalion Masterwork’s duration to not be refreshed after reaching maximum stacks.
    • Holy
      • Fixed an issue causing Blessing of Summer to sometimes fail to damage large enemies.
  • Priest
    • Resolved an issue causing Halo to sometimes fail to damage large enemies.
    • Archon: Resolved an issue causing additional Halos from Power Surge and Divine Halo to sometimes not deal damage to enemies close to the Priest.

Delves

  • Fixed an issue where the Sands of K’aresh curio’s Sand Devils would not pull enemies in.
  • The Spiral Weave
    • Web Bombs should now properly drop to the ground if you enter combat.

Dungeons and Raids

  • Eco-Dome Al’dani
    • Addressed an issue causing Xal’atath’s Bargain: Ascendant orbs to be affected by Devour.
  • Halls of Atonement
    • Addressed an issue where players were prevented from earning the Keystone Hero achievement for the dungeon.
  • Manaforge Omega
    • The Soul Hunters
      • Fixed a bug that could sometimes cause Adarus to fail to fall to the ground upon death, preventing the group from looting the corpse.

Items

  • Screams of a Forgotten Sky on-death damage increased by 15%.
  • Perfidious Projector damage increased by 10%.
  • Naazindhri’s Mystic Lash damage increased by 15%.
  • Astral Antenna critical strike reduced by 3%.
  • Gigazap’s Zap-Cap damage increased by 15%. Internal cooldown reduced to 0.5 seconds (was 0.75 seconds).
  • First Class Healing Distributor healing increased by 20%.
  • So’leah’s Secret Technique buff duration increased to 1 hour.
  • Ashjra’kamas, Shroud of Resolve should again be upgradeable.
  • Celebratory Pack of Runed Ethereal Crests, Glorious Cluster of Gilded Ethereal Crests, and Triumphant Satchel of Carved Ethereal Crests can no longer be used if doing so would exceed the associated crest cap.

K’aresh

  • Ethereal Strands should now drop after any character in the account has completed “The Tabiqa”.

Player versus Player

  • Resolved an issue where the Severed Threads Commendation from PvP weekly quests did not give reputation with the selected faction.
  • Monk
    • Resolved an issue that could cause Song of Chi-Ji’s effect to be incorrectly removed by friendly player crowd-control effects such as Cheap Shot.

Quests

  • Titan Disc Fragments can now be found from rares and repeatable treasures in K’aresh and the world bosses in K’aresh and Undermine while on the quests “Archives: The First Disc” or “Archives: Seeking History”.
  • Veilshards are now more plentiful when chasing rats for “A Dozen Veilshards”.

We finished the Tazavesh dungeon in Mythic+, we got +2, but it didn’t count score and no achievement popped.

September 2, 2025

Classes

  • Druid
    • Elune’s Chosen: Fixed an issue with the Ornaments of the Mother Eagle (4) Set Bonus that frequently prevented the set’s Starsurges from splitting to nearby targets.

Creatures and NPCs

  • Fixed an issue that could diminish client performance while engaging Reshanor, the Untethered.
  • Fixed an issue causing Kelp from Kelpmire to persist if the player was immune to roots when hit with Kelpsplosion!

Dungeons and Raids

  • Player deaths in Mythic+2 and +3 keystones no longer reduces the timer or displays a death count in the objective window.
  • Manaforge Omega
    • Loom’ithar
      • Resolved an issue that caused Loom’ithar to stop tracking the player during the cast of Piercing Strand if they transformed.
      • Resolved an issue that caused Loom’ithar to face the wrong player or direction when Piercing Strand was cast.
      • Resolved an issue preventing damage reduction effects applied to Loom’ithar to modify the damage of Piercing Strand.

Items

  • Araz’s Ritual Forge self-damage on use can no longer critically strike, and is no longer affected by damage done or damage taken modifiers.
  • The War Within Season 2 banner toys now use the correct appearance.
  • Nexus-King’s Command’s Oath-Bound effect on marked allies is now consumed by Word of Glory, Eternal Flame, and Lay on Hands.
  • Unyielding Netherprism no longer fails to split damage and scale as intended.

Quests

  • More Flawed Rancors are now present in Maldraxxus for “I Don’t Even Work Here”.
  • More Necrorays are now present in The Oasis for “Dubious Intent”.

can you hot fix [Inescapable Torment] so it works with void blast please…

September 4, 2025

Character Services

  • Fixed a bug that could cause player-characters to not receive the intended Renown and currencies when Boosted to level 80. Affected characters may need to log out and back into WoW to be granted missing items.

Delves

  • Mercenary Acquisitionist’s damage reduced, and Mercenary Acquisitionist no longer casts Borrow Power while the shield is active.

Dungeons and Raids

  • Manaforge Omega
    • Fixed an issue with the raid skip that prevented the Manaforge Translocator located in The Shadow Docks from being clicked after any boss encounter was engaged.
    • Nexus-King Salhadaar
      • Banishment now targets fewer players in smaller group sizes.
      • Behead damage reduced in smaller group sizes.
      • Manaforged Titan, Nexus-Prince, and Shadowguard Reaper health reduced in smaller group sizes.
      • Developer’s notes: These adjustments are aimed at reducing difficulty for small group sizes, with the greatest reductions applying to 10-player groups. These affect Raid Finder, Normal, and Heroic difficulties, with no change for 30-player groups or for Mythic.
    • Dimensius
      • Living Mass health reduced for smaller group sizes in Normal and Heroic difficulty.
      • Voidwarden health reduced for smaller group sizes in Normal and Heroic difficulty.
      • Nullbinder health reduced for smaller group sizes in Heroic difficulty.
      • Nullbinder health reduced by an additional 10% in Heroic difficulty for all group sizes.
      • Massive Smash now only knocks players vertically (was also horizontally) in Raid Finder and Story difficulty.
      • When any player engages Dimensius in Raid Finder difficulty, all other players in the immediate vicinity are now also transported to his location.
      • Followers should now help more reliably in Story difficulty.
      • Broken World no longer dismounts players in Story difficulty.
      • Dimensius no longer casts Supernova in Story difficulty.
1 Like

This is a very good change

September 9, 2025

Classes

  • Death Knight
    • Blood
      • All damage increased by 6%.
      • Boneshield Armor increased by 10%.
  • Druid
    • Balance
      • All damage increased by 5%. Does not affect PvP combat.
      • Ornaments of the Mother Eagle 2-piece: Starfire damage increased by 15% (was 20%). Does not affect PvP combat.
      • Elune’s Chosen: Boundless Moonlight’s Fury of Elune flash damage reduced by 10%. Does not affect PvP combat.
      • Elune’s Chosen: Minor Moon damage reduced by 10%. Does not affect PvP combat.
  • Evoker
    • Augmentation
      • Command Squadron (Scalecommander 2-piece) Disintegrate damage increased by 10%.
      • Scalecommander: Bombardments damage increased by 25%.
    • Devastation
      • Deep Breath damage increased by 20%. Does not affect PvP combat.
      • Command Squadron (Scalecommander 2-piece) Disintegrate damage increased by 10%.
      • Scalecommander: Bombardments damage increased by 25%.
    • Preservation
      • Deep Breath damage increased by 20%. Does not affect PvP combat.
  • Hunter
    • Beast Mastery
      • All damage dealt increased by 4%. Does not affect PvP combat.
      • Deathblow updated. Kill Command’s chance to grant Deathblow to Beast Mastery Hunter increased to 20% (was 10%).
      • Dark Ranger: The Bell Tolls damage bonus increased to 8% (was 6%).
      • Dark Ranger: Phantom Pain damage share increased to 80% (was 30%).
      • Dark Ranger: Bleak Powder damage increased by 25%. Does not affect PvP combat.
    • Marksmanship
      • Fixed an issue causing Withering Fire’s arrow barrage to fire an inconsistent number of arrows.
      • Withering Fire will now fire at your primary target when it has no nearby enemies to apply Black Arrow’s periodic effect to.
  • Monk
    • Mistweaver
      • Master of Harmony: Fixed an issue that caused Ancient Teachings healing to not be increased by Coalescence.
  • Paladin
    • Retribution
      • Resolved an issue causing Divine Toll to be cast twice.
  • Priest
    • Holy
      • Heal healing increased by 12%. Not applied to PvP combat.
      • Halo healing increased by 40%.
      • Archon: Empowered Surges increases the healing done by Flash Heals affected by Surge of Light by 45% (was 30%).
    • Discipline
      • Atonement heals for 33% of damage done (was 28%).
      • Atonement healing is increased by 100% outside of raid (was 125%).

Delves

  • Fixed a bug causing Twisted Mana Sprite’s overheal absorb values to be much higher than intended.
  • Mercenary Aquisitionist
    • Borrow Power damage reduced by 17%.
    • Mercenary Acquisitionist will no longer cast Borrow Power while the existing shield is still active.
    • Borrow Power damage increase reduced by 25%.
  • Nexus-Princess Ky’veza
    • Nether Rift damage reduced for larger groups on all difficulties.
    • Nexus Daggers now spawns 3 additional phantoms (was 4), and time between phantoms increased to 1 second (was 0.75 seconds) on [?] difficulty.
    • Dark Massacre time between phantoms increased to 2 seconds (was 1.5 seconds) on [?] difficulty.

Dungeons and Raids

  • Ara-Kara, City of Echoes
    • Trilling Attendant
      • Resonant Barrage initial cooldown increased, ability cooldown increased by 50%, and periodic damage reduced by 12.5%.
    • Engorged Crawler
      • Venomous Spit ability cooldown increased by 40%.
    • Avanoxx
      • Starved Crawler health reduced by 20%.
      • Gossamer Onslaught periodic damage reduced by 17%.
    • Anub’zekt
      • Addressed an issue with Eye of the Swarm, where the rim visual is larger than the actual safe zone.
  • Halls of Atonement
    • Reduced the numbers of Depraved Obliterators and Depraved Collectors near each Shard of Halkias.
    • Reduced the density of creatures in the courtyard before Echelon.
    • Enemy forces requirement reduced by 10%.
    • Stoneborn Slasher enemy force value increased by 50%.
  • Manaforge Omega
    • Fixed an issue where the teleport option to Central Operations became unavailable if players activated the raid skip after already unlocking this teleport location.
    • Forgeweaver Araz
      • Arcane Obliteration will now still cast even if the target dies early.
      • Arcane Siphon damage reduced in Mythic difficulty.
      • Arcane Harvest and Silencing Tempest targeting updated to de-prioritize targeting tanks and to reduce the possibility of targets being selected by both of these abilities at once.
    • Nexus-King Salhadaar
      • Stage One: Oath-Breakers
        • Command: Besiege now activates 9 Fractal Images (was 12), and time between each activation increased to 1.375 seconds (was 1 second) on Mythic difficulty.
        • Banishment damage reduced by 10% on Mythic difficulty.
        • Invoke the Oath damage reduced by 15% on Mythic difficulty.
      • Intermission One: Nexus Descent
        • Manaforged Titan health reduced by 10% on Mythic difficulty.
        • Nexus-Prince health reduced by 10% on Mythic difficulty.
        • Shadowguard Reaper health reduced by 10% on Mythic difficulty.
    • Dimensius
      • Cosmic Radiation damage reduced by 10% in Stage One and Stage Three on Mythic difficulty.
      • Fission damage reduced by 10% on Mythic difficulty.
      • Living Mass, Voidwarden, and Nullbinder health reduced by 10% on Mythic difficulty.
      • Crushing Gravity damage reduced by 25% on Mythic difficulty.
      • Reverse Gravity now targets 4 players (was 6) on Mythic difficulty.
      • Gamma Burst pushback strength reduced on Mythic difficulty.
      • Black Hole radius reduced on Mythic difficulty.
      • Interval between Shadowquake impacts slightly increased on Mythic difficulty.

Items and Rewards

  • Timewalking Stonecore items should now drop at the correct item level when obtained at max level.
  • Nexus-King’s Command’s spell visual orb from Oath-Bound is now hidden while out of combat.
  • The Manaforge Vandals raid Renown “Attuned to the Aether” effect at rank 6 is now limited to weapon enchantments only and also increases the power of Death Knight Runeforge effects by 10%. The effect tooltip will temporarily be incorrect, until it is updated with a future hotfix.
  • Fixed an issue where the Manaforge Vandals ‘view Renown’ button would remain locked after completing “Meet the Vandals”.

Player versus Player

  • Stamina granted from the PvP trinket Set Bonus increased by 5% for all roles.
  • Death Knight
    • Frost
      • Shattering Blade damage decreased by 50% in PvP combat.
      • Frost Fever damage increased by 15% in PvP combat.
  • Druid
    • Feral
      • All damage increased by 4% in PvP combat.
    • Balance
      • Keeper of the Grove: Dream Burst damage reduced by 50% in PvP combat.
      • Elune’s Chosen: Lunar Calling increases Starfire damage to its primary target by 80% was 128%) in PvP combat.
  • Evoker
    • Preservation
      • Chrono Flame’s maximum damage increased from the 4-piece class set reduced to 325% spell power in PvP combat (was 450% spell power).
  • Hunter
    • Survival
      • Flanking Strike damage decreased by 20% in PvP combat.
  • Mage
    • Arcane
      • Arcane Harmony now increases the damage of Arcane Barrage by 2% per stack in PvP combat (was 5%).
      • Intuition now increases the damage of Arcane Barrage by 20% in PvP combat (was 50%).
      • Improved Touch of the Magi now causes Nether Flux to increase the damage of your next spell by an additional 10% (was 25%).
      • All damage increased by 6% in PvP combat.
      • Sunfury: Glorious Incandescence now increases the damage of Arcane Barrage by 10% in PvP combat (was 20%).
      • Sunfury: Meteorites damage from Arcane Phoenix reduced by 38% in PvP combat.
      • Sunfury: Greater Pyroblast damage from Arcane Phoenix reduced by 33% in PvP combat.
      • Sunfury: Arcane Surge damage from Arcane Phoenix reduced by 33% in PvP combat.
    • Frost
      • Glacial Spike damage increased by 40% in PvP combat.
      • All damage increased by 5% in PvP combat.
  • Monk
    • Mistweaver
      • Rushing Wind Kick damage decreased by 50% in PvP combat.
  • Paladin
    • Retribution
      • Hammer of Light damage decreased by 15% in PvP combat.
  • Priest
    • Discipline
      • Power Word: Shield absorption increased by 20% in PvP combat.
      • Atonement healing increased by 12.5% in PvP combat.
  • Rogue
    • Subtlety
      • Shadow Blades now causes attacks to deal 5% additional damage as Shadow in PvP combat (was 10%).
      • All damage increased by 6% in PvP combat.
  • Shaman
    • Elemental
      • Earth Shock damage increased by 15% in PvP combat.
      • Stormbringer: Tempest damage increased by 10% in PvP combat.
  • Warrior
    • Arms
      • All damage increased by 4% in PvP combat.

Well its a total storm of unbalanced chaos you have survival hunters literally one shotting people and doing more damage then any other class and mm hunters doing similar.
pair that with healers like MW and evoker who do more damage and arena just sucks so its needing a hot fix immediately as you can clearly see everyone’s rolling FOTM surv hunter and ret palas.

i come agaisnt 10 survival hunters within an hour of doing 2v2 last night 2.2k mmr and lower they dont even have to cc to get a kill they just switch and pwn one person in a global lol same as ret pala aswell.

just look at the number of ret palas and surv hunters doing 2s and shuffle lol

anyone saying any different are playing them classes because they never get rating on a skill based situation except when FOTM situations happen like this.

And id like to add how backwards you made enhancement shaman OH MY DAYS a spammable spell ranged on their goes that literally hits more then a ele shammy or mage… -_- sort it out please they pop a CD and spam one button (an absolute joke)

1 Like

September 12, 2025

Dungeons and Raids

  • Halls of Atonement
    • Resolved an issue where Echelon’s door would not open upon being defeated.
    • Resolved an issue where Echelon’s Blood Torrent and Stone Shattering Leap were not visible if the target was in the air.
  • Manaforge Omega
    • Dimensius
      • Dimensius’ Growing Hunger no longer increases beyond 2 in Raid Finder difficulty.
      • Living Mass now leave behind 3 Excess Mass when defeated in Raid Finder difficulty (was 2).
      • Living Mass health reduced by 50% in Raid Finder difficulty.
        • Developers’ notes: The above changes are intended to relax coordination requirements in Raid Finder, as areas of Collective Gravity will be faster and easier to create and will more reliably protect players from Devour.
      • Voidwarden health reduced by 30% in Raid Finder difficulty.
      • Duration of Soaring Reshii granted by Umbral Gate increased in all difficulties except Mythic.
      • Fixed an issue where Druids could not use Flight Form during the flying portion of the Dimensius encounter.

Items

  • Resolved an issue where Guise of the Phase Diver could unintentionally kill you when used on Dimensius.
  • Conqueror’s Astral Varnish and Conqueror’s Astral Lacquer should now function properly when applied to War Mode gear that was converted to a Set item.

Player versus Player

  • Demon Hunter
    • Havoc
      • Fixed an issue causing Consume Magic to generate a Lesser Soul Fragment that grants a damage buff when used on a demon while talented for Blood Moon.

As it should.

PvP should not be enjoyable.

Kill the game mode

shadow priest buffs when ?

Take your pills you dont feel good.

1 Like

When using Steady Flying, the Druid Flight Form is slower than any other mount, so you can’t reach the platform.

September 24, 2025

Dungeons and Raids

  • Manaforge Omega
    • Fixed an issue on Normal and Heroic difficulties that caused Salhadaar to respawn if the raid was soft-reset after killing him following the use of the raid skip.

Holidays

  • Toys can no longer be placed in the Brewfest cooking and serving areas.
  • Brewfest Prize Tokens are now Warbound.
  • Resolved an issue where ‘Toasting’ was unnecessarily adding points to the bar after rewards had been determined.
  • This year’s new mount from Coren Direbrew’s Keg-Shaped Treasure Chest is now named Brewfest Bomber.
  • Alliance players now receive Direbrew’s Dire Brew as intended.

Quests

  • Fixed a bug that could prevent players from earning progress on “Emissary of War” after completing Halls of Atonement in Mythic Keystone difficulty.

Reputation and Renown

  • Fixed an issue where some players could become unable to progress as far as others with Manaforge Vandals. Affected players may find that their reputation progress extends slightly into the next rank each week, but the maximum potential rank will not be affected.

Thank god they fixed rogues…oh wait…

:scream: :scream_cat:

October 7, 2025

Classes

  • Death Knight
    • Frost
      • All ability damage has been reduced by 3%. Does not affect PvP combat.
  • Hunter
    • Beast Mastery
      • Dark Ranger: Black Arrow damage reduced by 8%. Does not affect PvP combat.
      • Dark Ranger: Bleak Powder damage reduced by 8%. Does not affect PvP combat.
    • Marksmanship
      • Dark Ranger: Black Arrow damage reduced by 6%. Does not affect PvP combat.
      • Dark Ranger: Bleak Powder damage reduced by 6%. Does not affect PvP combat.
  • Mage
    • Arcane
      • All damage dealt reduced by 3%. Does not affect PvP combat.
  • Priest
    • Discipline
      • Atonement healing increased by 15%.
      • Atonement healing is now increased by 75% outside of raids (was 100%).
  • Rogue
    • Fatebound: Fixed an issue that caused the damage bonus provided by Fatebound Coin (Heads) to be 8% lower than the displayed value.

Dungeons and Raids

  • Eco—Dome Al’dani
    • Addressed an issue where the effect of Binding Javelin was not stacking as intended.
  • Manaforge Omega
    • Nexus-King Salhadaar (all changes are on Mythic difficulty)
      • Command: Besiege now activates 8 Fractal Images (was 9).
      • Time between each activation increased to 1.57 seconds (was 1.375 seconds).
      • Conquer magic damage reduced by 10%.
      • Vanquish magic damage reduced by 10%.
      • Oath-Breaker damage reduced by 20%.
      • Behead damage reduced by 10%.
      • The Royal Voidwing melee damage reduced by 10%.
      • Galactic Smash damage reduced by 10%.
      • Starshattered damage reduced by 10%.
    • Dimensius, the All-Devouring (all changes are on Mythic difficulty)
      • Massive Smash raidwide damage reduced by 20%.
      • Shattered Space raidwide damage reduced by 20%.
      • Living Mass health reduced by 10%.
      • Infinite Possibilities cast time increased to 10 seconds (was 8 seconds).
      • Umbral Gates grant Soaring Reshii for 11 seconds (was 10 seconds).
      • Artoshion and Pargoth health reduced by 5%.
      • Artoshion and Pargoth melee attack damage reduced by 15%.
      • Voidwarden health reduced by 10%.
      • Nullbinder health reduced by 20%.
      • Null Binding cast time increased to 5 seconds (was 4 seconds).
      • Starshards are now more generous about detecting players at lower elevations beneath them.
      • Cosmic Radiation damage reduced by 10% in Stage Three.

Player versus Player

  • Death Knight
    • Blood
      • The 11.2 Deathbringer Class Set damage bonus to Empower Rune Weapon is now 33% effective in PvP combat.
      • The cooldown reduction from Insatiable Blade is now 40% effective in PvP combat.
  • Druid
    • Restoration
      • Reactive Resin healing increased by 80%.
      • Fixed an issue that caused Rejuvenation and Regrowth to benefit from Soul of the Forest when applied from the 11.1 4-piece set bonus.
      • Fixed an issue that caused Overgrowth to cast Regrowth’s initial heal when Nature’s Swiftness was active.
  • Hunter
    • Beast Mastery
      • Packleader: Ravenous Leap damage from Huntermaster’s Call reduced by 30% in PvP combat.
    • Marksmanship
      • Rapid Fire now deals 10% more damage in PvP combat.
      • Aimed Shot now deals 10% less damage in PvP combat.
      • Black Arrow deals 15% less damage in PvP combat.
  • Mage
    • Arcane
      • Leydrinkiner now repeats its damage at 35% effectiveness in PvP combat (was 70%).
  • Monk
    • Mistweaver
      • Enveloping Mist healing increased by 15% in PvP combat.
      • Soothing Mist healing increased by 15% in PvP combat.
  • Paladin
    • Retribution
      • Dawnlight damage decreased by 15% in PvP combat.
      • Sun’s Avatar damage decreased by 15% in PvP combat.
      • Healing Hands now reduces the cooldown of Lay on Hands by a maximum of 30% (was 60%).
      • Fixed an issue that caused the 11.2 Herald of the Sun 2-piece set bonus to not be properly reduced by 33% in PvP combat.
  • Shaman
    • Enhancement
      • Stormstrike damage increased by 45% in PvP combat. Does not apply to Windstrike.
      • Lightning Bolt damage increased by 20% in PvP combat.
      • Lightning Bolt, Chain Lightning, and Tempest damage from Thorims Invocation is now 50% effective in PvP combat (was 70%).
      • Doom Winds now increases the chance for Windfury to trigger by 100% (was 200%) in PvP combat.
      • Feral Spirits now increase Physical and Elemental damage done by 5% in PvP combat (was 10%).October 7, 2025

Classes

Death Knight
Frost
All ability damage has been reduced by 3%. Does not affect PvP combat.
Hunter
Beast Mastery
Dark Ranger: Black Arrow damage reduced by 8%. Does not affect PvP combat.
Dark Ranger: Bleak Powder damage reduced by 8%. Does not affect PvP combat.
Marksmanship
Dark Ranger: Black Arrow damage reduced by 6%. Does not affect PvP combat.
Dark Ranger: Bleak Powder damage reduced by 6%. Does not affect PvP combat.
Mage
Arcane
All damage dealt reduced by 3%. Does not affect PvP combat.
Priest
Discipline
Atonement healing increased by 15%.
Atonement healing is now increased by 75% outside of raids (was 100%).
Rogue
Fatebound: Fixed an issue that caused the damage bonus provided by Fatebound Coin (Heads) to be 8% lower than the displayed value.
Dungeons and Raids

Eco—Dome Al’dani
Addressed an issue where the effect of Binding Javelin was not stacking as intended.
Manaforge Omega
Nexus-King Salhadaar (all changes are on Mythic difficulty)
Command: Besiege now activates 8 Fractal Images (was 9).
Time between each activation increased to 1.57 seconds (was 1.375 seconds).
Conquer magic damage reduced by 10%.
Vanquish magic damage reduced by 10%.
Oath-Breaker damage reduced by 20%.
Behead damage reduced by 10%.
The Royal Voidwing melee damage reduced by 10%.
Galactic Smash damage reduced by 10%.
Starshattered damage reduced by 10%.
Dimensius, the All-Devouring (all changes are on Mythic difficulty)
Massive Smash raidwide damage reduced by 20%.
Shattered Space raidwide damage reduced by 20%.
Living Mass health reduced by 10%.
Infinite Possibilities cast time increased to 10 seconds (was 8 seconds).
Umbral Gates grant Soaring Reshii for 11 seconds (was 10 seconds).
Artoshion and Pargoth health reduced by 5%.
Artoshion and Pargoth melee attack damage reduced by 15%.
Voidwarden health reduced by 10%.
Nullbinder health reduced by 20%.
Null Binding cast time increased to 5 seconds (was 4 seconds).
Starshards are now more generous about detecting players at lower elevations beneath them.
Cosmic Radiation damage reduced by 10% in Stage Three.
Player versus Player

Death Knight
Blood
The 11.2 Deathbringer Class Set damage bonus to Empower Rune Weapon is now 33% effective in PvP combat.
The cooldown reduction from Insatiable Blade is now 40% effective in PvP combat.
Druid
Restoration
Reactive Resin healing increased by 80%.
Fixed an issue that caused Rejuvenation and Regrowth to benefit from Soul of the Forest when applied from the 11.1 4-piece set bonus.
Fixed an issue that caused Overgrowth to cast Regrowth’s initial heal when Nature’s Swiftness was active.
Hunter
Beast Mastery
Packleader: Ravenous Leap damage from Huntermaster’s Call reduced by 30% in PvP combat.
Marksmanship
Rapid Fire now deals 10% more damage in PvP combat.
Aimed Shot now deals 10% less damage in PvP combat.
Black Arrow deals 15% less damage in PvP combat.
Mage
Arcane
Leydrinkiner now repeats its damage at 35% effectiveness in PvP combat (was 70%).
Monk
Mistweaver
Enveloping Mist healing increased by 15% in PvP combat.
Soothing Mist healing increased by 15% in PvP combat.
Paladin
Retribution
Dawnlight damage decreased by 15% in PvP combat.
Sun’s Avatar damage decreased by 15% in PvP combat.
Healing Hands now reduces the cooldown of Lay on Hands by a maximum of 30% (was 60%).
Fixed an issue that caused the 11.2 Herald of the Sun 2-piece set bonus to not be properly reduced by 33% in PvP combat.
Shaman
Enhancement
Stormstrike damage increased by 45% in PvP combat. Does not apply to Windstrike.
Lightning Bolt damage increased by 20% in PvP combat.
Lightning Bolt, Chain Lightning, and Tempest damage from Thorims Invocation is now 50% effective in PvP combat (was 70%).
Doom Winds now increases the chance for Windfury to trigger by 100% (was 200%) in PvP combat.
Feral Spirits now increase Physical and Elemental damage done by 5% in PvP combat (was 10%).