This game has lost its soul

Disclaimer : This is not a thread about gameplay, raid, m+ or something else quality in the game. This is just about the Soul of the game.

  • Starbucks/DEI/Avengers Heros “charisma” and chara design

→ in my mothertongue there is an expression like
To please everyone is to please anyone.

Because of trying to please everyone, the game is now soulless.
The game does not have to be a IRL reflect or funny lolilol game like fortnite and Co.

  • Horde & Alliance races making friendship via Cross Faction Guild system.
    → Why did you do that Blizzard? Everyone know that it was because of a lack of players during a certain period and unbalanced factions/servers.
    Then why didn’t you introduce Cross Server Guild sooner without CrossFaction? …

Because of trying to transform World of WARcraft, a game based on orcs and humans who just wanted to fight against each others, the game is now soulless and have non sense fellowship between horde and alliance and more precisely between certain races

  • Abuse of FOMO (is that necessary to argue?)

  • Abuse of incentive to buy token, boost etc (same as upper)
    → yes my friend, you cannot deny that blizzard, with the knowledge of how much players sell thing, has intentionally nerf money we can generate via quest, old raid, worldquest and they also magically rigged the token price in their favor.

  • Lack (who said “none”?) of moderation against cheater, bots, etc (again)

  • Abuse of to much funny’n’rainbow thing/tmog/mood
    → The game looks like more hello kitty adventure/Fortnite mood or similar game than World of Warcraft

  • Non sense Friendship between Horde & Alliance in relation to PvP.
    → Now PvPers can group and team between horde and alliance like for which reason? Warsong Gulch is not a simply Tournament mode like Quake 3 ? The sense of this BG about horde vs alliance is gone?

You re not a bunch of orcs with a human friend in the same team and you gonna kill the team B with trolls gnomes and dwarves ?

Again the game, for another reason, is now soulless.

  • abuse of moderation about social in the game.
    believe me or not people, in 20 years of playing I never recieved any in game ban/silence/or anything.

But I can say “I saw, during all this years, who the game has changed about social in game”

Now the game, and precisely cities, is a simple HUB and our characters only serve as decoration and stuff but no more people talk, doing joke, communicate in the game.

“People prefer use discord and stuff”

Friends, in more than 20 years of gamingI saw many different social software for playing WoW (and games in general) . mIRC, teamspeak, Mumble, Ventrilo and Now Discord.

These software, by the past, never avoid or created fear to communicate in the game with other and in every period of gaming life there was always rude manners, bad behavior etc.

As I said I never been suspended, muted etc ; I m a gentlelve and I play and act with good manners.

Like the wise said : " Manners Maketh Elf " :elf:

But because of this moderation abuse : the game is socialy empty and de facto soulless.

To finish my remarks I will make an analogy with the film “Demolition Man”

WoW was like before John Spartan’s cryogenics full of soul, the game is now like rules and managed by Pizza Hut (or Taco bell) and at the end of the movie, everything is or try to become again in the past. And this is a nice happy ending.

Thanks to those who read me and your are all now free to argue, criticise or just write “KEK” or “TLDR”.

I wish you all a good night, sweet dreams, and having fun in the game. :elf: :rose:

Happy Easter :egg:

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Allways this “Horde vs Alliance” crap…Horde vs. Alliance died with WC III …

All other points: Are just as prominent in other games, not only MMOs. It’s not a WoW issue and WoW ddin’t loose it’s soul due to that stuff. There’s plenty of stuff in WoW while ignoring FOMO, boosts, etc.

And PvP? Yeah, sure, canonically one can say these old arenas are now some sort or training, or just some folks having fun slamming their heads against each other.
PvP was never all too big in WoW anyways.

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The road to hell is paved with good intentions.

That’s sort of my view on WoW these days.

I think the design changes Blizzard have made over the years, have been made with good intentions.
The timespan for WoW is just so long, the changes so many, and the future so unknown, that it all accumulates down the road into unforeseen consequences.

The issues with story continuity, faction balance, the inability to play with people on other servers, and the struggles of low-populated realms – the efforts Blizzard took with regards to phasing, cross-faction, cross-realm, server merges, region-wide Auction Houses, and so on, all made sense at the time.

But down the road, it has all accumulated into a game experience that is far detached from what anyone likely saw World of Warcraft as in the first place.

But then again, would the game have been in a better place if the developers had taken a different road? It’s hard to say. And it’s hard to say what the right path forward is for the next 5, 10, 15 years for World of Warcraft.

Personally though, I am inclined to agree that World of Warcraft is not on a particularly good path right now. It sort of moves forward, but it doesn’t exactly go from strength to strength. Which is unfortunate.

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I never really experienced WoW when it was at the peak people talk about, as I only started playing a bit before BFA when I was 14, i’m about to be 22 now so i’ve been playing a good few years and I gotta say, I love the game dearly and think it’s the most fun it’s been since I left my trial account.

Also, having joined in an expansion with a big theme of Horde vs Alliance I do miss it a little for nostalgic reasons.

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and funnily enough it ALWAYS comes from horde players, mimimi peace bad, we want total war again, again stupidly follow a leader-like character into a pointless conflict that doesn’t benefit either side

It has already been explained countless times here why it makes no sense, the story is sucked out, it’s a dead end that they can never continue - not without there being severe repercussions - with almost guaranteed profit slumps.

The story goes on, you have to get over it sometimes

maybe because it was technically not possible - because spagethi code (small reminder - the game still runs on the ancient Warcraft 3 egnin)

still made never sense (in lore) terms, it never had (for good reason) imapct on teh world/story.
and the story move on, heck both side had devestad ward and losses, they had now for the first time an extened period of peace.

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Because it was outdated crap and needed to be removed long ago.
Probably you missed the storyline behind, so let me tell you:

  • Do you remember final of WC3? Ah yes, Horde, Alliance, Nigh elves, literally everyone united to beat crap from Archimond.
  • Do you remember lore of every expansion? Ah yes, everyone united to beat up crap from “greater evil”
  • Do you remember Pandaria cinematic? Are you sure? Watch it again
  • Do you know lore books? Like about Of Blood and Honor, written by Cris Metzen? Sure you’re not as your question wouldn’t appear if you did

It’s not blizzard problem, it’s people, people changed, their behavior changed, you just an old bald man who is crying that younger people not spending their time in a same way as you did when there were nothing around except dial-up internet

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I think what you’re missing in your little summary, is that every time the races united, it was a tenuous peace.
The Horde and Alliance came together out of need, not out of want.

The story today has shifted completely into the realm of everyone being united in friendship and a shared value-based alliance.

Whether that is good or bad can certainly be discussed, but it is a very different unity than the kind of unity that was before (necessity versus friendship).

And I think one criticism of it, regardless of whether you like it or hate it, is that the transition to this universal friendship between everyone was very rushed, badly told, and not very well reflected in the game or in the story.

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Wow Before :

Fighting the common evil enemy

WoW now :

Abusive non sense friendship

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You may be right if you weren’t wrong so far. The whole separation was needed to keep up the conflict narrative which is actually have no any sense and meaning now. People want to play whatever they like with their friends who are playing what they are liking most but hardmode separation prevented that. Also we doesn’t count the main point of whole H. vs A. story when there are no any strong reasoning for that, like, do Alliance have problems with taurens? No, as taurens also have not, even more, they probably have more problems with goblin cartels(pre 11.0) which abused their homeland, you know. Same as Draenei vs Horde, they probably may lorewise don’t like the undead and orcs but not all other Horde races. Pandaren, Dracthyr, Earthen? That’s also have no any sense. Blood Elves in Horde after all is just a joke, seriously they allied with everyhing destroyed their home? orcs and undead? For real? That’s most absurd idea made only for one purpose - give horde some pretty race and from current perspective again have no any sense to kept BE enjoyers from playing with their Alliance friends.

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We need Garrosh and/or mad Sylvanas back. As much as I wanted to rip their heads off back then. :joy:

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Activision/MS acquiring Blizzard Entertainment:

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Game lost its soul when token and store arrived

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:rainbow: I want an updated sparkle pony like in Diablo 4! :rainbow:

Dis souless geim suk!
I have more fun in Albion Online!
I can have a garden there and raise pigs for meat to sell for silver!

Maybe with “Player Housing” , WoW will be playable again.
But we need farms and animan stuff too, in our back yard.

I absolutely agree with you.

And the sad part is that the community play along with this “new directive”, as you can read in the comments here, or under any similar topic.

In the guild my main char is now, I don’t even mention my criticism about the game anymore, since it’s bothers some people when I compare the current and the old.

They also took out the soul of the worldbuilding, character, faction/race fantasy, uniqueness and indentity. Now everyone is the same, nice to each other, like in an utopsytic distopy. The heroes are weak, the villains are baseless, many cases just “misunderstood victims”.

To address those saying that the make love, not warcraft relationship between Alliance and Horde was inevitable, and the only correct way forward, no it’s not.
The conflicts between the the 2 faction is that started the whole franchise (remember, WC1 - Orc & Humans), and even pacifists like it or not, it become a core part of the identity of the game.
Also faction tension is not equal open war, before you say that again.

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Agree on all points, especially the story and the factions friendliness. We’re supposed to be happy happy with one another after decades of war and genocides ? That is rushed, irrealistic and overall bad writing.
The Sims is not GTA, and GTA is not The Sims. I just can’t with this trend these days where people want to completely change the core of an IP. World of Warcraft has lost its soul, indeed.

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Is it time for a recap of what’s needed to bring the game back in line?

  • All removed content becomes available again, including seasonal achievements and rewards. Noone cares about your Gladiator mount from 3 expansions in the past, not even you. FOMO should exist for up to 2 expansions in the past, then it becomes free-for-all without 1% drop rate shenannigans.
  • Our characters expelled from their factions and can work for both Horde and Alliance. This opens up the creativity freedom to reimplement the faction conflict while our characters would still be able to play with whomever
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I didn’t. When you pay attention to what the characters are actually saying, you will find out that the armistice is more fragile than most people think, Turalyon says this in Khaz Algar.

We had a whole audiodrama about how the Horde and Alliance almost slipped into an all-out war again in the Arathi-Highlands.

There is still tention, still mistrust between the factions, but it isn’t the main focus of the story right now.

Anduin finding his faith again, overcoming his inner doubts and realizing he doesn’t have to be like his father, isn’t weak to me.

And neither are the recent villains baseless or “misunderstood” in my opinion. Ansurek was a greedy, power-hungry ruler, an idealist who chased a vision of a past glory that never was.

Gallywix is a greedy, power-hungry goblin who doesn’t give a flying flamingo about those around him, and that was his character since cataclysm.

But as I wrote in another thread:

For me, the time of Alliance and Horde, in gameplay and in the narrative, is over.

They should be disbanded to make room for more interesting conflicts, and no, I do not talk about cosmic ones neccessarely.

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hello Gabriela.
i didnt read all of that to be honest. but i think i know what this topic is about.

the last time that i played wow and enjoyed it for reall was in legion.
after that with the start of bfa it lost half of its soul.
We still had hope but again they brought shadowlands and it was that moment that wow lost its another part of the soul and died for good.
and this went on till this very moment that im talking to you/ and these are the reasons in my opinion :
1 : Players have no connection to the game environment anymore, they are just in the Air flying with their dragons day and night
2 : Blizzard has changed its target audience to girls and creating childish cute things
3 : Lack of Discovering things the game . (game is showing you everything instead of letting you going out and find things and learn it)

4 : they are actively trying to kill any kind of solo contents/ even solo farming for gold and matterials.

I don’t know who is responsible for this design, but whoever it is is killing the game.
imagine how they ruined world of warcraft that almost all of my friend left the modern wow to go and play classic again in 2025

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Point to Germany and Europe WW2
It’s not unrealistic, look how for example Germany it core members if the European community after 2 devastating wordl wars (one wasnt our fault-it was the Austrians) and the largest genocided in human history.

And Germany is well accepted and has very good relations with all his neighbours

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