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Boosting as a form of trade is now against the TOS, including Gold - won’t kill boosting but will significantly diminish
Make arena healthy at low brackets by setting an ilvl cap by MMR - less incentive to get a boost if you can actually compete
Slightly lower the impact of item level range from 197 to 226(233) - reducing the gap reduces demand for boosts
Improve catch-up mechanisms, particularly the vault, to allow any regular player to eventually get close to max ilvl on a slower timeline
I could probably think of more
Part of the problem is Blizzard is trying to increase the player inter-dependency in retail wow, moving away from LFG. But the ship has sailed on that. People are now using trade and LFG as the means to find transactions to get the gear from non-LFG content, rather than going through the hassle of finding people to play with. We should just boost rewards from LFG content at this point
I don’t care so much that people boost what I care about is the spam in trade chat. Give these boosters their own boost channel and wave the ban hammer on those that use trade for it.
Yes they do, those characters doing the boosting have to be subbed, and surprisingly enough most are top ranked players with multiple accounts set up specifically for boosting and even pay for level boosting to get their characters at max level easy.
Take for instance the Limit guild ban a few years ago and what they were doing and no doubt are still doing, Pieces another guild who are defiantly still doing the same too, Blizzard can ban the accounts, and have done, but they just make new ones.
Blizzard defiantly indirectly makes money from RMT sales, they don’t like that others do to but they are still making revenue and for gold only sales they make money from WoW token sales, either way its win win for Blizz
That would help abit but in the end but it does not work.
I’ve seen the very same issues in other games over the years , some clamped down realy hard on it, they implemented a system which scanned for key words like WTS, sell, Gold etc but the sellers just found more ingenious ways of writing the adds.
They would add spaces between letter, use numbers instead of letters etc even for web site addresses they found ways to make them easily readable as to what they meant but were impossible for a chat block system to pick them out.
They are just impossible to stop, one thing I did see mentioned in another thread would “help” which is make it so only characters who can do the content advertised allowed to post it, like for a start only level 60’s post for end game content Raid’s, Mtyhic+ etc and to take it even further make their ilvl count too . so you cant have a level 60 with 130 ilvl post for a Mythic raid etc.
But the reality is they wont be stopped and tbh I dont think Blizzard are that bothered they certainly dont have the staff or time available to even try to fix it, Chats sales adds are very very low on the “to do” list for Blizz , if they are even on that list
I mean… you could just hire one or two persons per server to monitor the chat manually. Yeah, it’d cost Blizzard money to do so but honestly… the amount of servers isn’t that huge. Plus it wouldn’t be a job with high qualifications so it’d wouldn’t even be that well paid.
There are ways to stop most of it if you’d really want to. Bottom line is though, that Blizzard does not care, presumably because they also make a profit off of boosting.
In order to cover the server 24/7 you would need at least 9 people to monitor each server based on an average working week of 37.5 hours and assuming that they never take any holidays.
If we base this on the UK national working wage payment that would be £156, 370 per server (£17,374 per person). So for the 504 NA and EU servers we are looking at an annual bill of £78,810,732 alone. Then we need to add in the Oceanic and Chinese realms too.
There are some limits to the WoW Tokens you can buy and hold. If you have multiple WoW accounts in the same Battle.net account, please note the following limits apply to your Battle.net account:
You can only have one type of WoW Token at a time. If you have a WoW Token purchased with gold you must use it before you can buy a WoW Token for real money.
You can have a maximum of 20 WoW Tokens purchased for real money at a time. If you have 20, you must put one for sale on the Auction House before you can buy another one.
You can buy a maximum of 20 WoW Tokens every 7 days. The 7 days is calculated on a rolling basis, depending on the purchase date of the tokens.
You can buy 20 every 7 days …
Gone from 10 per month to 20 per 7 days it is silly .
Edit sorry its worse then i thought
" A maximum of 10 WoW Tokens can be bought per week, a maximum of 36 every 24 months, and players may have a maximum of 10 tokens in their inventory at one time. If you have a lapsed account and enough gold, you can buy WoW Token directly …"
So a max of 36 back then they came out in 2 years to 20 every 7 days …
I have been wanting them to the reduce how many can be bought per month for ages - although I suspect that people would get around this with more battle.net accounts.
It’s hard for Blizzard to trace all the gold going around. Would like to see a squish on gold like we had of levels.