Two New Achievements Coming to Mythic+

That’s what I was thinking. Potentially the 1% mount will be like using a current Mythic Raid mount, it has a gloating period while current then later becomes available to anyone.

That said I do not use mounts so these “rewards” are not something I would use, even if I was top 1%. Still pretty cool though.

People will just get the info in other ways to make a meta, this wouldn’t change anything. At the end of the day you can’t really change community perception. Fools will be fools regardless.

Case and point, in the top 5 timed keys in europe, there’s an arms warrior, yet arms is considered the worst :poop: ever.

Indeed, it’s there for people who are interested, which imo is fine, as it’s clearly being built as to not be FOMO driven, i don’t see any issues with it. As some people have pointed out, this is pretty much just the PvP mount system. :man_shrugging:

Something i’ve never engaged with because i don’t enjoy pvp in this game. Even tho i really like the Vicious White Bonesteed from pvp.

Okay let’s analyze those dungeons then, let’s do Academy 19.

Overall DPS by all party members:

Assa Rogue 175k
Arms Warrior 173k
Aug Evoker 167k
Brew Monk 102k

You see this and you may think “oh, they’re quite balanced”.

Then you check Crawth (bird boss, pure ST)

Assa Rogue 90k
Arms Warrior 70k
Aug Evoker 100k
Brew Monk 57k

Wops.

Basically, anytime there is AoE Arms catches up a bit, but then during single target it falls off heavily. And if you look at the dungeon pool this season you’ll realize that 90% of the boss encounters are pure single target.

Also this guy runs with 3 classes buffing him (8% phy dmg Monk buff, 3% DMG Druid buff + Aug). You can take any Frost Mage who aren’t even top DPS and they’ll perform infinitely better in any group comp, on top of having more and better utility.

Druid also buffs the rogue, and monk also buffs the rogue quite a bit ^^, Aug also buffs the rogue, and we’ve had meta’s before where you had 1 class for the AoE and another for the ST.

And all this doesn’t change that Arms does not do Tank dmg as you said and is quite viable in high keys.

Umbral Champion

With the close of Midnight Season One, players in the top 1% of Mythic+ rating will qualify for a new achievement, Umbral Champion, and be awarded a new exclusive mount.

We’re looking forward to seeing how far you can push your keystones!

can this be the scrapped content for midnight ? please and thank you !

FOMO FOMO FOMO

i hate pushing keys, it’s a dumb concept

yeah ad more fomo nonsense… holy moly did they even consinder that this may burn people out or what about people not playing meta nonsense because they dont like changing characters all the time… horrible idea atleast for collectors like me… all in all this will not bring more people to play at this lvl… comunity is already toxic enough… this will not help.

Doesn’t change the fact that Arms is still behind by like 30%.

In a game where every content requires a different type of damage profile, having such a big difference in damage between specs creates a very unhealthy environment where you simply won’t invite certain classes to certain content.

Yes, Arms, is DECENT (at most) in AoE if you commit to the full AoE build, which leaves you behind in ST by A LOT.

I’ll show you the difference with my own character’s sims, for reference, all sims are with no buffs other than my own, ST = 1 target patchwerk 5 minutes. AoE = 5 target patchwerk 5 minutes. I’am ilvl 270, 4pc tier, both BiS trinkets and 285 weapon with BiS enchant.

Arms Colossus: 37k ST, 200k AoE.
Arms Slayer: 47k ST, 171k AoE.

Fury Warrior Thane: 58k ST, 210k AoE.

Fury isn’t even meta, it’s B+ or A- tier on a good day. I have also simmed highest score players, both Warriors and different classes and it’s always the same, they all are behind by a lot.

Now dare to tell me that this is OK.

I see you took inspiration from Saddles in pvp.

But… 3400 is pretty damn high. I’d love to be able to obtain some older mounts as a keystone noob, this sounds unrealistic though, it sounds like made for people who’d likely have these mounts already anyway.

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So now there are three mounts available from Mythic+,

but in PvP we only have one Vicious Saddle and a Gladiator mount that’s hard locked to to 3v3.

Why not add similar mount rewards for reaching something like Elite or Legend/Strategist in PvP?

3400 is all +16s or so. Seeing as this season is about TWW S3 but 2 key levels easier give or take, and people do +12s without even bothering with myth gear, getting there isn’t going to be that hard. Challenging to be sure, but not “only 1% of players can do this”.

Setting it on current 1% might be a bit high requirement.

You do you i guess.

It’s clearly possible as arms which was my point.

So it’s up to you to either put in the effort, or whine on forums so bliz makes it so you don’t have to put in effort, let me know which one works out the best for you i guess ^^

You’re kidding, right? You can’t be this stupid.

If I understand it correctly, there will be unique mounts added available exclusively for the saddle only.

Would be nice if the saddle was only for mounts from previous seasons, so KSL players who have not missed anything yet are not forced to push above 3000, but I am affraid this will not be the case…

But the changes are good for notorious pushers for sure, good for them. We will see if it makes people to play the season longer and push higher. Previous introduction of KSL for sure made many KSM players push higher to get this mount too, but am not sure the same approach will bring the same result now. After enough ppl will be getting Keystone Myth, will they introduce another Keystone whatever at 3800 rating rewarding mount?

Probably. The better people get at stuff the easier it becomes. Not eveyone can be top 1% though. Even if the score gap between all players is only a couple of points there will still be a top 1%.

You can’t reason with some people.

Hes failing a 10 AA and hes analysing the crap out of a timed 19 where the same class timed it and somehow reaching the conclusion the class sucks.

It just beggars belief.

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But he’s right at this. Having a sweat as example of ‘‘class can time it’’ - its just stupid. This guy can reroll from arms to another class and this will made his party only stronger.
Offmeta specs are always a carriage full of stones.

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He is doing 10s it does not matter he is doing something wrong, it is not the spec. He can not even time a 10 AA :roll_eyes:

3400 feels excessive for old ksm mounts which anyone can easily earn in the season they’re obtained. Maybe 2500-3k ish would be better?

Good job theres an easy fix for it. Dont push keys :joy:

Indeed, why i stopped responding, some people just want to blame anything but themselves.

Is what it is, i tried to help, he didn’t take it, should have known really, a reason i stopped giving advice most of the time.

Are things harder with off meta? Yes, is it as bad as people in general make it out as? Hell no.

Do you know why the top .1% are the top .1%? It’s because they’re bloody good at the game. And they’re playing at a level where a 1% difference actually matters.

Result, worse players often play the off meta specs and when people compare a worse player on an off meta spec to the best players on a meta spec the difference seems much bigger than it actually is.