That’s what I was thinking. Potentially the 1% mount will be like using a current Mythic Raid mount, it has a gloating period while current then later becomes available to anyone.
That said I do not use mounts so these “rewards” are not something I would use, even if I was top 1%. Still pretty cool though.
People will just get the info in other ways to make a meta, this wouldn’t change anything. At the end of the day you can’t really change community perception. Fools will be fools regardless.
Case and point, in the top 5 timed keys in europe, there’s an arms warrior, yet arms is considered the worst ever.
Indeed, it’s there for people who are interested, which imo is fine, as it’s clearly being built as to not be FOMO driven, i don’t see any issues with it. As some people have pointed out, this is pretty much just the PvP mount system.
Something i’ve never engaged with because i don’t enjoy pvp in this game. Even tho i really like the Vicious White Bonesteed from pvp.
Basically, anytime there is AoE Arms catches up a bit, but then during single target it falls off heavily. And if you look at the dungeon pool this season you’ll realize that 90% of the boss encounters are pure single target.
Also this guy runs with 3 classes buffing him (8% phy dmg Monk buff, 3% DMG Druid buff + Aug). You can take any Frost Mage who aren’t even top DPS and they’ll perform infinitely better in any group comp, on top of having more and better utility.
Druid also buffs the rogue, and monk also buffs the rogue quite a bit ^^, Aug also buffs the rogue, and we’ve had meta’s before where you had 1 class for the AoE and another for the ST.
And all this doesn’t change that Arms does not do Tank dmg as you said and is quite viable in high keys.
With the close of Midnight Season One, players in the top 1% of Mythic+ rating will qualify for a new achievement, Umbral Champion, and be awarded a new exclusive mount.
We’re looking forward to seeing how far you can push your keystones!
can this be the scrapped content for midnight ? please and thank you !
yeah ad more fomo nonsense… holy moly did they even consinder that this may burn people out or what about people not playing meta nonsense because they dont like changing characters all the time… horrible idea atleast for collectors like me… all in all this will not bring more people to play at this lvl… comunity is already toxic enough… this will not help.
Doesn’t change the fact that Arms is still behind by like 30%.
In a game where every content requires a different type of damage profile, having such a big difference in damage between specs creates a very unhealthy environment where you simply won’t invite certain classes to certain content.
Yes, Arms, is DECENT (at most) in AoE if you commit to the full AoE build, which leaves you behind in ST by A LOT.
I’ll show you the difference with my own character’s sims, for reference, all sims are with no buffs other than my own, ST = 1 target patchwerk 5 minutes. AoE = 5 target patchwerk 5 minutes. I’am ilvl 270, 4pc tier, both BiS trinkets and 285 weapon with BiS enchant.
Fury isn’t even meta, it’s B+ or A- tier on a good day. I have also simmed highest score players, both Warriors and different classes and it’s always the same, they all are behind by a lot.
But… 3400 is pretty damn high. I’d love to be able to obtain some older mounts as a keystone noob, this sounds unrealistic though, it sounds like made for people who’d likely have these mounts already anyway.
3400 is all +16s or so. Seeing as this season is about TWW S3 but 2 key levels easier give or take, and people do +12s without even bothering with myth gear, getting there isn’t going to be that hard. Challenging to be sure, but not “only 1% of players can do this”.
So it’s up to you to either put in the effort, or whine on forums so bliz makes it so you don’t have to put in effort, let me know which one works out the best for you i guess ^^
If I understand it correctly, there will be unique mounts added available exclusively for the saddle only.
Would be nice if the saddle was only for mounts from previous seasons, so KSL players who have not missed anything yet are not forced to push above 3000, but I am affraid this will not be the case…
But the changes are good for notorious pushers for sure, good for them. We will see if it makes people to play the season longer and push higher. Previous introduction of KSL for sure made many KSM players push higher to get this mount too, but am not sure the same approach will bring the same result now. After enough ppl will be getting Keystone Myth, will they introduce another Keystone whatever at 3800 rating rewarding mount?
Probably. The better people get at stuff the easier it becomes. Not eveyone can be top 1% though. Even if the score gap between all players is only a couple of points there will still be a top 1%.
But he’s right at this. Having a sweat as example of ‘‘class can time it’’ - its just stupid. This guy can reroll from arms to another class and this will made his party only stronger.
Offmeta specs are always a carriage full of stones.
Indeed, why i stopped responding, some people just want to blame anything but themselves.
Is what it is, i tried to help, he didn’t take it, should have known really, a reason i stopped giving advice most of the time.
Are things harder with off meta? Yes, is it as bad as people in general make it out as? Hell no.
Do you know why the top .1% are the top .1%? It’s because they’re bloody good at the game. And they’re playing at a level where a 1% difference actually matters.
Result, worse players often play the off meta specs and when people compare a worse player on an off meta spec to the best players on a meta spec the difference seems much bigger than it actually is.