Was looking for macro for doung Unraveling
Closest I’ve got is
/cast Tailoring
/run for bg=0,5 do for s=1,C_Container.GetContainerNumSlots(bg) do local lk=ItemLocation:CreateFromBagAndSlot(bg,s) if lk:IsValid() and C_Item.GetItemID(lk) == 193050 then C_TradeSkillUI.CraftSalvage(376562,200,lk) return end end end
Issue is it only does 1 casts evem if I have 200 specified.
Anyone got any idea of how to fix it, or can point me to better approach?