I mean, Vengeance was far from being meta since early legion, and that’s fine.
it was the bottom tier tank all through BFA, with other tanks like druid, DK, warr, and pally getting their time in the spotlight, Vengeance was consistently low tier just as BM monk was consistently top tier, and I’m less fine with that, fact is, all throughout BFA Vengeance was never a pick for top m+ runs (not to mention mythic raiding where Vengeance tank was not even considered in the vast majority of progression guilds) , according to some of the world’s best tanks vengeance just hits a wall 2 keys sooner than other classes, and that’s just this season where we have 50% meta uptime due to borrowed powers like essences and corruption. In Previous seasons of BFA vengeance has sometimes hit a wall 5 keys sooner, and that was insane.
At the beginning when i looked at the shadowlands changes i was somewhat relieved, sure mitigation uptime was not optimal but at least now we could control our meta procs with fel devastation + demonic, and it was less random but with similar uptime as gluttony.
Things were looking good, with some top players placing Vengeance Demon Hunter as a decent, middle of the pack tank. Some mythic guilds have even recruited vengeance tanks to their ranks (finally).
But that was all over a couple of days ago.
-
With Fel devastation cooldown increasing from 45 sec to 1 whole minute AND demonic duration reduced from 8 sec to 6 sec, our out of cooldown Metamorphosis uptime is actually WORSE than it was with gluttony at the start of BFA, glutonny gave us 2 RPPM which translates to a 10 second uptime every minute, and fel devastation + demonic now only gives us 6 seconds of metamorphosis every one minute.
-
In addition, you stated you wanted vDH to use more soul cleave and less spirit bomb, and I’m all in for that, so why then, have you reduced soul cleave’s healing by HALF? Was capping it’s damage to 5 targets not sufficient? We struggle with keeping aggro as it is.
-
And the final nail in the coffin: soul fragments now heal for 6% of damage taken instead of 8%, that is just… Why? I mean… Really?
And to sum things up:
After this week’s change pushed vengeance tanks back down to where we belong: as bottom tier tanks, and not only we wouldn’t be picked for both mythic raiding and high m+ keys yet again, our situation is actually WORSE than in was at the start of BFA.
So one question remains: What does blizz devs have against vengeance tanks that they won’t even let us have the middle spot for one lousy patch?