Guess i was lucky when i played on Linux i was still on the 6900 XT, i am sure everyone else can probably relate that their are games that you can play for hours without issue, while crashing in World of Warcraft which is frustrating because World of Warcraft is the game you want to play, but its the game that has most issues right now.
After i upgraded from 6900 XT to 7900 XTX the frequency i got issues went down but never fully went away, and it was the same kind of freezes i experienced on 6900 XT also reported by other users.
Still think AMD has messed something up at driver level with the way particle effects are rendered for example, cos its always the areas with these kind of effects where i froze the most.
Gogrond was the worst pre expansion cos i levelād every single character thru wod and thru gorgrond, in Dragonflight it was the azure span if had multiple freezes / crashes in snowy areaās especially azure archives.
If already seen proof of AMD messing with particle effects in Dying light 2 and having issues with particle effects in Ratchet & clank rift apart, on top of that both experience flashing images with particle effects probably.
If only seen 3 types of visual bugs in World of warcraft with RT shadows being glitchy when they interact with Radeon overlay which was fixed.
Pink screen with MSAA + renderscale set above or below 100% in revendreth video i posted in one of previous post.
Poison effect glitching on screen when flying around Caldera of the menders coordinates 39.07 ,34,24 on forbidden reach
Technically all these glitches are caused by the type of issue, just never experienced these flashes however in World of Warcraft.
But it does proof that AMD has probably been messing with it at driver level, and probably messed something up.
Might sound crazy but i would really encourage Blizzard to reach out to AMD or their no point in ever re subbing again, not like i will anyway after spending 200 euros on a game i lost motivation to play due issues with the game.
And if went thru multiple hardware swaps as well and testing different things, stress testing the hell out of my system with not even a slight hint of system instability, so good luck AMD and Blizzard i know its your fault, canāt keep shoveling this under a rug forever.
I am literally going thru insanity right now just because of this stupid issue that is being ignored, but also many other user reported issues.
Oh and if you gonna disable any anti aliasing or just run 1 anti aliasing setting only and run at 100% render scale do not forgot to switch resample from FidelityFX Super Resolution 1.0