We need a darkmoon faire Dungeon

Welcome to the eerie depths of the Darkmoon Faire Dungeon! As you navigate the twisted hills, shrouded in the skeletal branches of ancient trees, an unsettling cackle leads you to none other than Silas Darkmoon himself. He urgently discloses that troublesome individuals are wreaking havoc, absconding with the most spine-chilling mascot costumes, props, lights, and even patrons from his cherished faire. Silas designates you the daunting task of venturing into a dimly lit, surprisingly cool cave to thwart these miscreants and recover the stolen items.

Prepare to face the following formidable foes:

  1. Blizzard Murlocman:
  • Encounter: A nefarious Murloc clad in the iconic and terrifying Murloc man costume.
  • Tactics: Hurls spectral tigers, launches seasaws, and showers adventurers with a barrage of sharp cards.
  1. Cho’gall and the Not-So-Big Heads:
  • Opposition: Two gnomes sporting ill-fitting Cho’gall heads.
  • Threat: Pilferers of the hammers meant for Whack-a-Noll and the Tonk Challenge, posing a danger to adventurers with the potential for concussions.
  1. Disco Stu and the Stolen Dance Party:
  • Encounter: The once groovy Disco Stu, now turned rogue, has absconded with equipment from the Darkmoon Faire dancing competition and kidnapped contestants.
  • Objective: Liberate the captives, organize a dance-off against Stu, and retrieve the pilfered disco ball.
  1. Mischievous Thieves and the Shrunk Onyxia Puppet:
  • Opposition: A cadre of mischievous characters who have diminished the once-majestic Onyxia puppet.
  • Challenge: Confront and defeat the thieves to restore the puppet to its former grandeur, with the potential bonus of looting Onyxia’s head as a prized reward.

However, heed this warning, brave adventurers! The thieves have also purloined some of the fire eater’s vials. Don your fire-resistant gear to withstand their fiery onslaughts and emerge triumphant in this exhilarating Darkmoon Faire Dungeon escapade.

Sorry if this is TLDR but my brain wanted it posted enjoy if you do read, I would like this dungeon to only be available during Darkmoon faire also to keep it special :dracthyr_nod: :popcorn:

3 Likes

So in SWTOR, you had these events from time to time, and some of these events had a single instance raid boss in them. Adding something like this into WOW would be a pretty nice idea.

Maybe for darkmoon faire, you fight a giant twisted tree.

I would really like them to make some nice seasonal dungeons like this we have one for Halloween so why not the iconic Darkmoon faire!

1 Like

DMF gets very little attention. From it’s release in Cata (4.x to 10.x) there’s been very few updates made.

The roller-coaster was a wasted opportunity, it could have spread through the whole island but instead we got a compact thing.

I think the stuff on DMF seems very outdated and boring tbh. It’s also incredibly grindy. All it is for me is a experience/rep buff, not more.

Since they rework holidays, dmf should be in the cards

Yeah ok, thanks for the chat gpt copy paste

Sounds cool

The twist is that DFM is the final dungeon/ raid of the game, where it will be decided that the old gods will rule the universe.
Better accept your gift now🐙

I would always be in favour of more new dungeons, 8/10 per expac is getting a little short now. I remember getting 13 in legion, and more before that.

How about a Ghost Train that goes awry?
You start off on the train and when you enter the tunnel the train breaks down and then the ghouls and ghosts and other monsters are in there and you have to fight your way through to the end.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.