I’d like to give some feedback on the decision to keep the ban of GDKP on the Anniversary realms, because what bothers me most isnt even GDKP itself, its the philosophy behind the ban.
It really feels like Blizzard is trying to dictate how a huge portion of the playerbase is “supposed” to play the game, instead of letting the community shape its own ecosystem.
For a lot of us GDKP isnt some dark evil system, it’s just another way to organize raids:
- Some people love the transparency of gold bids
- Some people enjoy being able to turn their time into gold
- Some people who dont have a fixed schedule can still access loot by buying instead of being locked intro strict guild calendars
If someone doesnt like that style, they can simply not join those runs. Thats already a choice players can make, but right now instead of letting different communities coexist you have hard banned one entire style of play that a ton of players enjoy and willingly opt into.
Its not just “no GDKP” but “we know better than you how you should be allowed to play this game on this version”
If we concern is RMT and bots, then go after RMT and bots. Ban the buyers and sellers , improve detection. Dont punish every ligitimate player who enjoys GDKP because some people break the rules. By that logic, you would need to ban almost every system that involves gold since RMT touches everything from consumes to boosts.
If the concern is "social structures” and “guild culture”, again, why not trust the community a bit more?
- plenty of guilds never touched GDKP and still thrived
- Plenty of GDKP communities are tight-knit, organized and social
- Players are adults who can decide what kind of raid environment they want to be in
Right now it feels like we are told “This particular way of organizing raids is wrong, even if you like it and everyone involved consents to it” That is a very top-down, paternalistic approach for a game that historically thrived on player-driven systems.
If GDKP really is such a problem, show us the data or maybe consider less extreme options such as:
- Run a limited GDKP test period and compare outcomes
- Implement stronger RMT enforcement alongside it and see if that addresses the root issue
- Implement WoW Token to reduce RMT (might be extreme, but test?)
Im not asking everyone to love GDKP. Im asking Blizzard to
- Acknowledge that a large portion of the community genuinely enjoys this system
- Stop trying to micro manage which voluntary loot systems players are allowed to use
- Re evaluate whether a blanket ban is really the best approach instead of targeted enforcement against actual rule-breakers
Please consider either revisiting the ban or atleast giving us a more detailed explanation that respects the fact that many of us dont feel “protected” by this, we just feel restricted.
Thanks for reading.