So…we all know that, blizzard entertainment as a company is bad at matchmaking systems. I don’t think many will disagree with this. However, what i am confused by is why the system gives some teams healers and then doesn’t give them to the enemy team or visa versa.
Since battlegrounds are nowadays solely dependant on which team has more healers, it kind of makes playing pointless. As healers are inherently overpowered with interrupts and stuns doing little to stop them, they deal a lot of damage and basicly make it an unfair matchup…
Why does one team get healers but the other doesn’t?
I don’t even do battlegrounds at max level. Mostly because it’s pointless at this point:
1.) Everyone else has insane gear/corruptions etc
2.) Everyone is 9001% better than i am there, as if it were ranked pvp…and thus less fun.
3.) The queue times at max level are Awful.
Also, i disagree with you on the healer point. It’s not the damage done but the healing that decides who wins or loses. After all, if you can’t kill the FC…and they are, how are you gonna win?
I found that the best way to deal with a BG where the enemy team has a lot of healers, is to just lose quickly so you can have another spin at the RNG wheel of unfortune BG-wise.
I was in a 120 AV a few days ago and our side was 1 tank, 0 healers and 39 dps.
Just about as unbalanced a team as you can get.
I was very surprised - we won, and it was by killing the enemy boss.
Its also quite sad that whoever wins in level 111-119 battlegrounds is decided on which side has more level 120s. It’s a bad system that promotes bad behavior (aka queueing up as 120 in lower lvl bgs).
I would say those douchebags who queue up as 120 in lower level pvp should feel ashamed and blizzard should do something about it…but level 120 pvp isn’t fun at all for anyone. I don’t understand how the devs are so inept at stuff like this…are they really that terrible at designing systems like this?
Considering one of my posts got apparently hidden because it was deemed “inappropriate”, i’m gonna take it that the pvp community is not a friendly one.
There is no matchmaking system because devs are too dumb to come up with something like that.
There’s also no PvP community because everyone who gave half a crap about PvP has uninstalled this garbage long time ago.
They are awful because one faction has way more players than the other. Too many horde players so sometimes to get through queues they just get stuffed in without a healer. They should ABSOLUTELY remove the whole queue-as-faction thing as default like they do in arena.
If people really want to play as the faction they chose rather than have a shorter queue time they should be able to opt-in to that via an NPC or something.
While it is a fantasy game, not all systems have to follow those rules. I’m sure most people would prefer a fair, balanced fight than an unfair, unbalanced “Alliance sucks, let’s kill 'em all lololol” fight.
Not only queue times, but the balance of healer/tank/dps will improve as well as I’m quite sure, while I have no data (but have common sense), that the vast majority of horde players joining bg’s will be dps, leaving not enough healers to go around.