Spell lock randomly does nothing but its on cd
sometimes i kick being rooted and i get a cd, but it doest work. idk what is this…so dumb
11.if u get MCed while coil is midair the coil just “disappears” and does not get off - its the mechanic of mc, no ? not only coil, stormbolt trap maledict etc will dissapear…
But the spell went off, before it was a friendly target. If you compare, if you throw a rock to an enemy in real life, while the rock is mid air and you decide to cahnge sides, the rock will not just randomly disappear, it will hit the target still.
When the arena gates open your 3 soul shards vanish, preventing you from setting a RoF to maybe get a stealthed target out. (Yes they refill quickly, but not quick enough. By the time you have three again, the Rogue has sapped you)
Tip: Imp dispel for OTHERs needs to be done via a macro using the Singe Magic ability, NOT command demon, as that somehow only allows for the self dispel.
As was with the change to our demonic circle, this too is just dumb that they split the ability into two…
Doesn’t suffice that command demon since its existance is more buggy than anything I’ve ever seen. If your pet cant immediately use the ability, it will just freeze in place. So if you spam the button because you really need the CS RIGHT NOW, the pet will just freeze in place, refusing to do anything else if you catch it and want to correct it, and by that time it’s way too late.
Warlock is the most bugged class in arena…
Also to the guy above me, to your point nr15 I can tell you why that is: Chaos Bolt is coded differently than any other spell, and that is since it’s WoD version came out, but it’s been getting worse in BfA. The spell has some kind of delay in it’s execution, and is thus VERY UNRESPONSIVE unlike all the other spells. Prime example: Fake casting by stutter stepping. If I fake cast any other spell, it really does cancel the same instant I stutter step. If I do the same with CB… good luck. Anything that has to do with it’s “being cast” state and the “resolution” state of your action is delayed. The same fake cast stutter step actually still ends up with the kick going through, locking you out.
Anyone who’s played destro for a long time knows EXACTLY what I mean. The same is true for when the cast finishes. It’s the only cast in the game I can think of that can still be cancelled after the quartz castbar turns green confirming the “finish” of the cast… It’s beyond annoying and stupid. It’s seldom true the other way around, though. You can finish the cast, eat a CC and then it still resolves and the bolt goes off. This however is really the exception…
Just give us our utility back, remove that nonsense that our ONLY damage source is that stupid Chaos Bolt, and call it a day. I truly believe there is no spec that is more frustrating to play AND PLAY AGAINST than destruction warlock in BfA.