World quests = heroic raiding?

While we use anti-daze equipment and the herbign enchantment when we herb to prevent that in the 1st place yeah. My hebralist is https://worldofwarcraft.com/en-gb/character/eu/runetotem/Finisher I only received 1 370 dagger (just to replace it less than a 7 days later by a warfront one) from HC Uldir once, why do I need the gear when all it does is being my herbalist. I would say alchemist too but they are resetting alchemy in 8.2:

2nd herbalist is https://worldofwarcraft.com/en-gb/character/eu/runetotem/demonsummon she didn’t do a single boss or dungeon except world bosses. Sits at 392/394 (didn’t do Ivus yet).

Back in the days alts sat dungeon/LFR IL (during Cata DS), Timeless Isle gear (MoP), Tanaan (including Kazzak) vendor gear (WoD) and argunite from argus world bosses (Legion)*. So if I wanted to raid on them I had gear to get. Now taking potential WQ items into account I’m going for mythic difficulty, from WQ > mythic raiding. I miss 1 or 2 steps there (depending on the skill of the player or hi/her group of friends and/or guild).

*List:

  1. Cata: Below normal/heroic (current HC/mythic)
  2. MoP: Slightly below flex (renamed normal in WoD pre-patch)
  3. WoD: Below normal
  4. Legion: Below normal.

I dislike this terrible principle they put in place but let’s not kid ourselves,… like heroic raid is even hard…

It may technically be a new tier, but the new raid doesn’t bring ANY azerite armour with it. Meaning, the WQ rewards the same as the second best azerite armour you can get in the game. I can understand the 395+ pieces of normal gear, but I can’t understand the 400 ilvl piece.

Funniest thing is, I did a 400 on my Rogue and got my second best Azerite chest from it lol.

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