WoW Hotfixes - Updated 16 December

Nerfing mages buffing hunters … whats new ? and what about windwanker nerfs? when ?

Hey all! Here are today’s hotfixes.

December 6, 2022

Classes

  • Death Knight
    • Blood
      • Fixed an issue with Voracious increasing Death Strike’s minimum heal by more than intended.
  • Hunter
    • Fixed an issue where enemies that were immune to the knockback from High Explosive Trap were still being affected by Binding Shackles.
  • Priest
    • Shadow
      • Psyfiend health reduced to 4% of the Priest’s maximum health (down from 10%).
      • Psyfiend is no longer immune to debuffs and channel effects.
      • The channel duration of Psyflay from Psyfiend is now 12 seconds to match the creature’s duration.

Creatures and NPCs

  • Fixed an issue where Enkine the Voracious could not be summoned.

Dungeons and Raids

  • Halls of Infusion
    • Fixed an issue that was preventing Death Knights from returning to the dungeon using Death Gate.

Items and Rewards

  • Fixed an issue where if a player dies while equipped with the Primal Ritual Shell the chosen buff resets to wind.
  • Adjusted the drop rates of Rousing Ire across all forms of content. In general, gathering should be providing substantially less, while participating in instanced PvP should be more rewarding.
  • Dreamscape Prism now correctly increases your Mastery.
  • Food buffs received from the Valdrakken Feast will no longer be cancelled when using your Hearthstone.
  • The “Fully Ruby Feasted” debuff has been fixed to allow the players two simultaneous Ruby Feast buffs, and will no longer affect any of the cosmetics received from food here.
  • Fixed an issue where trading Bundle O’ Cards: Dragon Isles and Soggy Clump of Darkmoon Cards could cause the client to crash.

Professions

  • The number of first-time crafts that can grant experience has been reduced to 30 (was 60).
    • Developers’ note: We made this change to better support gaining XP from crafting during leveling, while minimizing the incentive to take on several throw-away professions just to level yourself faster.
  • Fishing
    • Fixed an issue where Tuskarr Fishing Holes were not available to players with Iskaara Tuskarr Renown rank 4 on the account and Dragon Isles Fishing.

Quests

  • The Azure Span
    • Made some backend changes to the Community Feast to reduce lag.
      • Developers’ note: Please let us know if you see unusually high lag, particularly if it happens only in the Iskaara area, or if it only happens while the Community Feast event is occurring.
  • Ohn’ahran Plains
    • The quest boss for “The Field of Ferocity: Master of the Hunt!” should now behave properly when both left unengaged in combat and when being defeated.
  • Thaldraszus
    • Fixed an issue where players and NPCs were floating during the “Back to the Future” cinematic.
    • Fixed an issue in “Cracks in Time” where the extra action button was not displaying while dragonriding.
  • The Waking Shores
    • Fixed an issue where Disgruntled Riverbeast Matriarch was not displaying the proper tooltip during “Wildlife Rescue.”
2 Likes

Sure. “Fix” the first time craft XP, like it was any problem, but not fixing the Alchemy expermentation, where you cannot discover anything because it always fails and you get a 4h cooldown. Priorities maybe?

  • Sergeant Wilson and Nassar have arrived in the Gladiator’s Refuge for slightly less than loyal characters to sign up as a Mercenary in battlegrounds.

I can only see Nassar (as horde) and I can’t interact with him… where did Sergeant Wilson go?

add /edit please for HUD Edit Mode!!
i dont know where to post it sorry

Hey all! Here are today’s hotfixes.

December 7, 2022

Black Market Auction House

  • Fixed an issue where players at max level could not use the Black Market Auction House.

Classes

  • Hunter
    • Fixed an issue where Sentinel Owl would remove Rogues from Stealth.
  • Monk
    • Windwalker
      • Fixed an issue where Transfer the Power was gaining multiple stacks from a single Rising Sun Kick.
  • Paladin
    • Fixed an issue where Seal of the Crusader was increasing all Holy damage taken by the target instead of just the caster’s Holy damage.
  • Priest
    • Holy
      • Fixed an issue causing Answered Prayers to not be removed when extending Apotheosis.
  • Rogue
    • Subtlety
      • Secret Technique can now correctly trigger Alacrity.
  • Shaman
    • Enhancement
      • Fixed an issue causing Maelstrom Weapon to not stack past 8 stacks with Raging Maelstrom.

Creatures and NPCs

  • Fixed the positions of several enemies in the Fetid Encampment so that they are no longer blocked by the environment.

Dungeons and Raids

  • Ruby Life Pools
    • Kyrakka and Erkhart Stormvein
      • Fixed an issue where Kyrakka could attack unintended targets when she lands.
      • Fixed an issue that could prevent Flaming Embers from correctly inflicting damage.
  • Shrine of the Storm
    • Tidesage Council
      • Multiple adjustments were made to Slicing Blast on Normal difficulty to require fewer interrupts from players still in the leveling process.
  • Uldaman: Legacy of Tyr
    • Fixed an issue that was preventing Death Knights from returning to the dungeon using Death Gate.

Items and Rewards

  • The Bottomless Reliquary Satchel trinket now provides primary stats.
  • Greater Obsidian Key will no longer vanish upon leaving the Obsidian Citadel.
  • Fixed an issue where Waking Earth and Waking Fire were unable to be used when spawned outside the Waking Shores.
  • Increased affected area of Tome of Unstable Power to 8 yards (was 5).
  • Fixed an issue where the Darkmoon Deck: Dance was removing players’ shapeshift.
  • Fixed an issue where Missingway Hand Cannon was incorrectly categorized as a bow.

Pet Battles

  • Fixed an issue where the Snowclaw Cub could not be summoned from the Pet Journal.

Player versus Player

  • Classes
    • Druid
      • Guardian
        • Den Mother (PvP Talent) now affects raid and party members.
  • Items
    • Assembly Guardian’s Ring absorption reduced by 60% in PvP combat.
    • Assembly Scholar’s Loop damage reduced by 60% in PvP combat.
    • Assembly Preserver’s Band heal reduced by 60% in PvP combat.

Quests

  • The Azure Span
    • Fixed an issue where the Artifact Locator would remain after completing “Can’t Have These.”
  • Dragonflight Campaign
    • Fixed an issue causing “Renown of Dragon Isles” and “Open Orientation” to not be available to alts who have not completed the Thaldrazus storyline, preventing them from completing the endgame campaign.
  • Jewelcrafting
    • Mundane Gems now correctly drop from Djaradin enemies during “Mundane Gems, I Think Not!”
  • Obsidian Citadel
    • Fixed an issue where Osoria’s Assistance would remain in player’s inventory after completing “Hands-Off Operation.”
  • Ohn’ahran Plains
    • Fixed an issue with “Second Challenge of Tyr: Might” where the second objective incorrectly directed players to speak with the Projection of Tyr and has been corrected to the Maiden of Inspiration.
  • Thaldraszus
    • World Quests
      • Fixed an issue where freeing Imprisoned Travelers during “Rebel Concerns” was not correctly providing credit.
      • Fixed an issue with “Hydro Tuskarr” where switching watershoes caused the extra action button to disappear.
      • Fixed the visual for Watergliders and Waterwalkers when they are equipped during “Hydro Tuskarr.”
      • Fixed an issue where the Sneaky Youngster could be interacted with multiple times during “Hide and Seek.”
  • The Waking Shores
    • The amount of Impressive Dragon Skulls required to complete Tarjin’s Tale reduced to 5 (was 25).

Reputation

  • Iskaara Tuskarr
    • Map icons for the Community Feast should now display for eligible alts.
  • Valdrakken Accord
    • Players who have reached renown rank 26 or higher with Valdrakken Accord will now unlock armor for all four dragonriding drakes when they enter Thaldraszus.

RIP baby girl, i’ll always love you

Frost Mages right now:

Hey all! Here are today’s hotfixes.

December 8, 2022

Achievements

  • Fixed the timer for completing Three Minutes or It’s Free.

Classes

  • Evoker
    • Ancient Flame now also reduces the global cooldown of Living Flame by 40%.
      • Developers’ note: We added this GCD reduction to the Ancient Flame talent so Living Flame can be smoothly cast in quick succession.
    • Devastation
      • Energizing Flame now restores 70% of Living Flame’s mana cost when striking an enemy (was 50%).
      • Living Flame now heals for 30% more and costs 20% of total mana (was 10% total mana).
        • Developers’ note: We want Living Flame to feel more impactful for Devastation Evokers when using it to heal themselves or an ally, but we also want to make sure it can’t be used indefinitely. The Evoker’s mana bar is intended to be a rate limiter on healing, similar to how Healing Surge is for Elemental Shamans for example.
  • Hunter
    • Beast Mastery
      • Fixed an issue where Call of the Wild was making Mend Pet temporarily unusable each time a pet was summoned from Call of the Wild.
  • Warlock
    • Fixed an issue where Profane Bargain was providing too high of shared damage.

Creatures and NPCs

  • Maldraxxus Abominations should now correctly help players above level 60 when adventuring in the Shadowlands.
  • Fixed an issue where Horace “Scalding” Stern would clutter players’ combat logs with his actions.
  • Players can no longer sit on the stools that Miya and her mother Plifa are sleeping on in the Gelikyr Inn. This change will allow them to get the quality of sleep they deserve.

Dragonriding

  • Whirling Surge cooldown now resets at the start of each dragon race.

Dungeons and Raids

  • Brakenhide Hollow
    • Bracken Warsourge’s Hideous Cackle chamges:
      • Reduced the duration to 4 seconds (was 7)
      • Increased the cast time to 3.5 seconds (was 2.5)
      • Added stronger visuals to the precast to draw more attention to the cast time so players can more readily interrupt it.

Items and Rewards

  • Fixed an issue where some Tuskarr Fishing Net timers were not decreasing while offline.
  • Fixed an issue where Darkmoon Deck: Watcher was giving a lower Versatility value than expected when triggering the shield.
  • Drakonid Spear is now only useable in the Dragon Isles outdoor content.

Professions

  • Fixed issues with multiple incorrect recipe bindings:

    • Technique: Renewed Proto-Drake: Predator Pattern is no longer Bind on Pickup.
    • Schematic: Tinker: Breath of Neltharion is no longer Bind on Pickup.
    • Recipe: Celebratory Cake is now Bind on Pickup.
      • Developers’ Note: Our philosophy for Dragon Isles recipe acquisition is simple - we intend for as many recipes to be tradeable as possible. The main exceptions to this rule are for recipes that come from quest rewards and from renown. There should always be a moment of excitement when you find a recipe, either because it can be sold for a pretty penny or read for your own benefit. We will continue to keep an eye out for and correct recipes that do not align with these goals.
  • Cooking

    • Cooking Seamoth Surprise now correctly has a chance to teach the Great Cerulean Sea recipe (was Thousandbone Tongueslicer).
  • Inscription

    • Technique: Weathered Explorer’s Stave now requires Dragon Isles Inscription 50 to match all other high-end recipes (was 75).

Quests

  • Dragonflight Campaign
    • Fixed an issue preventing “Open Orientation” from being available to some alts.
  • Ohn’ahran Plains
    • “Counting Argali” and “Bakar Dream of Lost Argali” should now be significantly easier to complete.
    • Fixed an issue where the Foal’s Training Ability would show when not on the world quest “Low Hanging Fruit.”
  • Thaldraszus
    • Fixed an issue where the beam in use during the “The Once and Future Team” wasn’t cancelling itself if the quest was abandoned.
    • Fixed an issue on “The Once and Future Team” where Timewalker Wardens would sometimes not join the fight against the Colossal Causality.
    • Fixed an issue where Andantenormu was forgetting to rescue Worgen and Zandalari Trolls during “Feels like the First Time.”
    • Added a waypoint for “Catching Up to Chromie.”
    • Adjusted the tooltip for the “Temporal Destabilizing Beam” to show the correct range.
    • World Quests
      • Fixed the “Hydro Tuskarr” so the net is not usable while swimming underwater.
  • The Waking Shores
    • Fixed an issue where Cygenoth could fail to transform if he was stunned during the encounter in “The Shadow of His Wings.”

Reputation

  • Valdrakken Accord
    • Fixed an issue where the “Fitting In” quest could display rewards that were already owned.
1 Like

Great now can you fix the world map and show the blue exclamation quest markers so we know where the daily hubs are.

When’s the hotfix to completely redo balance spec for druids rather than the laughable state its currently in?

One of the most complicated specs to play yet completely underpowered, yet specs you can just button mash two keys and be top of the charts…

Why does it get worse every expansion?
Why is it always teh same every expansion and the druid forums are completely ignored?

(And no, reroll character is not a valid answer…)

Hey all! Here are today’s hotfixes.

December 9, 2022

Achievements

  • Fixed an issue where The Best at What I Do would lose or reset progress. Unfortunately, current achievement progress will reset for this fix.

Classes

  • Mage
    • Fixed an issue where Energized Barriers was removing auras instead of just the associated snare effect.
  • Monk
    • Mistweaver
      • Fixed an issue that caused Accumulating Mist to not apply its buff if Soothing Mist was channeled on targets other than the Monk.
  • Priest
    • Discipline
      • Fixed an issue preventing Catharsis from triggering Atonement healing.
  • Shaman
    • Enhancement
      • Fixed an issue where Static Accumulation did not always properly work for the entirety of the duration of Ascendance.
      • Fixed an issue where Hailstorm’s maximum stacks could improperly be refreshed to a lower number when talented into Overflowing Maelstrom.
  • Warlock
    • Soulburn now lasts 20 seconds and can no longer be canceled.
    • Spells affected by Soulburn are now correctly highlighted.

Creatures and NPCs

  • Fixed an issue where Brackenhide Gnolls in the Azure Span could pursue players over a much greater distance than intended.

Dragonriding

  • Fixed the target of the parachute when using ride-along. The passenger will now correctly get the parachute, not the driver.

Dungeons and Raids

  • Brakenhide Hollow
    • Sentiu now shows up to help players out of the dungeon after they defeat Decatriarch Wratheye.
  • Hackclaw’s War-Band
    • Reduced damage for Rira Hackclaw’s Savage Charge on Normal and Heroic, allowing players a better chance to survive if things go wrong. The damage is not changed on Mythic.
  • Halls of Infusion
    • Gulp Swog Toxin no longer kills creatures and can only affect players.
    • Improved the visual for the Primalist Galesinger’s Thunderstorm so it is easier to see when placed in the water.
  • Nokhud Offensive
    • The Raging Tempest
      • Fixed a bug where Orb of Power does not grant players Surge of Power if the Stormsurge Totem is destroyed.
  • Return to Karazhan
    • Opera Hall: Westfall Story
      • Corrected an issue where Thunder Ritual and Wash Away were doing an incorrectly high amount of damage in Mythic (but non-Keystone) difficulty.
  • Shrine of the Storm
    • Lord Stormsong
      • Fixed an issue that was causing Ancient Mindbender to require too much damage to break.

Items and Rewards

  • Fixed an issue where Furious Ragefeather was not triggering from various damaging spells.
  • Fixed an issue where Infurious Legrwraps of Possibility was providing the incorrect amount of Haste when triggered.
  • Fixed an issue where some Dragonflight toys were not getting added to the collection.

Professions

  • Fishing
    • With the increase in fishing activity in the Dragon Isles, the Tuskarr at the watering holes are now looking for 20 fish (was 10) to restock their best fishing holes. They will be granting the following rewards:
      • 200 Iskaara Tuskarr reputation for the first turn-in of Islefin Dorado.
      • 100 Iskaara Tuskarr reputation for the first turn-in of each type of common fish.
      • 5 Iskaara Tuskarr reputation for subsequent turn-ins of all fish.
    • The rare summoned lunkers are already immune to death grip, but the Elite lunkers are not which can make them trivial to defeat. The Elite lunkers (the ones summoned at fishing holes with Ominous Conchs) are now immune to Death Grip.
      • Developers’ Note: Normal lunkers randomly found while Tuskarr are fishing (and those available in world quests) are still susceptible to Death Grip.

Quests

  • The maximum number of quests that a player-character may have has been increased to 35 (was 25).
    • Developers’ notes: We’ve seen feedback about the quest log cap for a long time, and we agree. It’s time to increase it. Have fun taking on (up to) 10 additional adventures!
  • Fixed an issue where players were unable to see PvP World Quests while in Valdrakken.
  • Ohn’ahran Plains
    • Fixed an issue that occasionally caused multiple Grand Hunts to run at the same time in the Ohn’ahran Plains.
  • Thaldraszus
    • Fixed an issue where credit was not being shared among party members during “Flying Rocs.”
    • Fixed the interact range for objectives on “Time-Locked Timewalkers.”
    • World Quests
      • Updated tooltip to include Digging Spot on “Forgotten Grotto Relics.”
  • The Waking Shores
    • Fixed an issue where Djaradin in the Burning Ascent were not correctly giving credit for the quest objective in “Make a Statement.”
    • Fixed an issue where multiple instances of NPCs would remain after turning in “The Shadow of His Wings.”

Reputation

  • Cobalt Assembly
    • Arcane Health will no longer be offered beyond 5 stacks.
    • Arcane Consumption will no longer be offered when in War Mode.

This is a pretty awesome change
Thanks! :smiley:

The increase in fishing is exclusively due to you putting good recipes in fishing bottles that are stupid rare.

Better start fixing Garrison… People disenchanting current items in them… Way to ruin a market.

Do you have any date set for removing sharding from capital cities, as was done with Shadowlands? It’s messing with RP a bit

Hey all! Here are today’s hotfixes.

December 12, 2022

Classes

  • Death Knight
    • Blood
      • [With weekly restarts] Blood Fortification no longer reduces damage taken (was 10% damage reduction).
  • Demon Hunter
    • [With weekly restarts] Fixed an issue that unintentionally permitted Fodder to the Flame’s heal effect to crit.
    • [With weekly restarts] The Hunt now heals for 10%/20% (as Havoc/Vengeance) of damage dealt to the marked target for 20 seconds (was 25%/50% for 30 seconds).
    • [With weekly restarts] Charred Warblades now heals for 3% of Fire damage dealt (was 5%).
    • Havoc
      • [With weekly restarts] Essence Break damage reduced by 8%.
    • Vengeance
      • [With weekly restarts] Demonic Wards Rank 1 and Rank 2 passives have been removed, reducing Demonic Wards total damage reduction to 10% (was 20% damage reduction).
  • Druid
    • Guardian
      • [With weekly restarts] Ursine Adept no longer reduces damage taken (was 10% damage reduction).
  • Mage
    • Frost
      • Fixed an issue that caused Frigid Winds to not correctly benefit Freezing Cold’s snare.
  • Monk
    • Brewmaster
      • [With weekly restarts] Brewmaster’s Balance no longer reduces damage taken (was 10% damage reduction).
  • Paladin
    • Protection
      • [With weekly restarts] Aegis of Light no longer reduces damage taken (was 10% damage reduction).
  • Priest
    • Shadow
      • [With weekly restarts] Vampiric Touch healing reduced to 30% of damage dealt (was 50%).
      • [With weekly restarts] Devouring Plague healing reduced to 30% of damage dealt (was 50%).
  • Rogue
    • [With weekly restarts] Leeching Poison leech bonus reduced to 5% (was 10%).
    • Assassination
      • [With weekly restarts] Poison Bomb chance to trigger reduced to 4/8% (was 5/10%).
      • Fixed an issue that prevented Cut to the Chase from benefitting from Echoing Reprimand’s Animacharged combo points.
      • Fixed an issue that would cause Garrote to fail to apply to all targets if one target was immune, when cast with Indiscriminate Carnage.
    • Outlaw
      • [With weekly restarts] Dispatch damage increased by 5%.
      • [With weekly restarts] Pistol Shot damage reduced by 6%.
    • Subtlety
      • [With weekly restarts] Black Powder damage reduced by 5%.
      • [With weekly restarts] Fixed an issue that caused Secret Technique to interact incorrectly with Cold Blood.
  • Warlock
    • [With weekly restarts] Fel Synergy now causes Soul Leech to heal you for 15% of the absorption it grants (was 25%).
    • [With weekly restarts] Soul Leech now grants shields up to 5% of maximum health (was 10%).
    • [With weekly restarts] Demon Skin now increases Soul Leech’s absorption up to 10% of maximum health (was 15%).
  • Warrior
    • Fury
      • [With weekly restarts] Gushing Wound damage and healing reduced by 10%.
      • [With weekly restarts] Bloodthirst damage increased by 1%.
      • [With weekly restarts] Bloodbath damage increased by 1%.
        • Developers’ note: Bloodthirst and Bloodbath damage has been increased to compensate for the Gushing Wound damage reduction.
    • Protection
      • [With weekly restarts] Vanguard no longer reduces damage taken (was 5% damage reduction).
      • [With weekly restarts] Defensive Stance reduced to 15% damage reduction (was 20%). Damage reduction remains unchanged at 10% effectiveness in PvP.
      • [With weekly restarts] Demoralizing Shout now reduces damage taken by 20% (was 25%).
      • [With weekly restarts] Ignore Pain now ignores 50% of damage taken (was 55%).

Dungeons and Raids

  • The Nokhud Offensive
    • Fixed an issue causing the dragonriding tutorial message to appear in Maruukai after Balakar Khan had been defeated.
    • Nokhud Longbow’s Multi-Shot’s damage reduced by 71%.
    • Nokhud Hornsounder health reduced by 12%.
    • Nokhud Hornsounder’s Rally the Clan frequency slightly reduced and its cast time slightly increased.
    • Unstable Squall no longer casts Violent Dispersion on death.
    • Nokhud Defender no longer casts Bloodcurdling Shout in Normal and Heroic difficulty.
    • Nokhud Defender’s Bloodcurdling Shout frequency slightly reduced.
    • Nokhud Thunderfist’s Deadly Thunder frequency slightly reduced.
    • Batak’s Bloodcurdling Shout frequency reduced.
    • Soulharvesters’ Shatter Soul will now spawn souls closer to the players targeted with the ability.
    • Granyth
      • Reduced the spawn rate of Nokhud Saboteur on Mythic difficulty.
    • The Raging Tempest
      • Primal Stormshield’s health reduced by 23%.
      • Primal Stormshield’s Stormshield frequency slightly reduced.

Player versus Player

  • [With weekly restarts] Medals of Honor can no longer be used if the honor it grants would put you over the honor cap.
  • [With weekly restarts] Victorious Contender’s Strongbox is now available to Level 70 players from Seltherex in Valdrakken for 5,000 Honor.
  • Classes
    • Death Knight

      • Blood
        • [With weekly restarts] Blood for Blood increases the damage of Heart Strike by 30% (was 60%).
        • [With weekly restarts] Shattering Bone damage reduced by 25% in PvP combat.
    • Demon Hunter

      • [With weekly restarts] Sigil of Misery PvP duration reduced to 4 seconds (was 5 seconds).
      • [With weekly restarts] Concentrated Sigils duration increase value reduced by 50% in PvP combat.
      • [With weekly restarts] Precise Sigils duration increase value reduced by 50% in PvP combat.
      • [With weekly restarts] Extended Sigils duration increase value reduced by 50% in PvP combat.
      • [With weekly restarts] Fodder to the Flame heal effect reduced by 40% in PvP combat.
      • Havoc
        • [With weekly restarts] Consume Soul heal effect when consuming a Demon Soul reduced by 60% in PvP combat.
        • [With weekly restarts] Essence Break damage reduced by 20% in PvP combat.
    • Druid

      • Guardian
        • [With weekly restarts] Moonfire damage reduced by 20% in PvP combat.
        • [With weekly restarts] Thrash damage reduced by 20% in PvP combat.
        • [With weekly restarts] Brambles damage reduced by 50% in PvP combat.
        • [With weekly restarts] Rage of the Sleeper reflect damage reduced by 50% in PvP combat.
        • [With weekly restarts] After the Wildfire healing reduced by 40% in PvP combat.
        • [With weekly restarts] Sharpened Claws increases the damage of Thrash and Swipe by 10% in PvP combat (was 25%).
        • [With weekly restarts] Tooth and Claw increases the damage of Maul by 20% in PvP combat (was 40%).
    • Mage

      • Fire
        • [With weekly restarts] Combustion can no longer be dispelled.
          • Developers’ note: We feel that the counterplay to Combustion, a major self-cast offensive cooldown, did not feel appropriate as it was easily dispelled. We are hoping with this change that it will prompt more creative solutions to counterplay the ability. We didn’t want to make this change previously, due to balance concerns, but now feel it is an appropriate time to bring it in line with other major cooldowns.
    • Paladin

      • Protection
        • [With weekly restarts] Word of Glory healing reduced by 30% in PvP combat.
        • [With weekly restarts] Light of the Titans healing reduced by 40% in PvP combat.
        • [With weekly restarts] Guardian of the Forgotten Queen cooldown increased to 5 minutes.
    • Priest

      • [With weekly restarts] Vampiric Touch and Devouring Plague healing are no longer reduced in PvP combat.
    • Rogue

      • [With weekly restarts] Soothing Darkness heal effect reduced by 50% in PvP combat.
      • Assassination
        • [With weekly restarts] Hemotoxin (PvP Talent) healing reduction effect reduced to 35% (was 40%).
      • Subtlety
        • [With weekly restarts] The Rotten damage bonus for Backstab and Shadowstrike reduced to 30% in PvP combat (was 50%).
          • Developers’ note: Shadowstrike was hitting too hard, leaving minimum room for counterplay for opponents and taking too much damage in a single stun.
    • Warrior

      • Fury
        • [With weekly restarts] Bloodthirst now restores 2% of your health in PvP combat (was 3%).
        • [With weekly restarts] Slaughterhouse now decreases healing taken by 3% per stack (was 5% per stack).
        • [With weekly restarts] Slaughterhouse now stacks up to 12 times (was 8 times).
        • [With weekly restarts] Slaughterhouse duration increased to 9 seconds (was 6 seconds).
        • [With weekly restarts] Slaughterhouse duration is no longer refreshed when adding stacks.
      • Protection
        • [With weekly restarts] Shield Charge damage reduced by 25% in PvP combat.
        • [With weekly restarts] Booming Voice now increases the damage you deal by 10% in PvP combat (was 20%).
  • Solo Shuffle
    • [With weekly restarts] With Season 1’s start, the minimum PvP item level to queue for Rated Solo Shuffle is 408.

Professions

  • Jewelcrafting
    • [With weekly restarts] Stats granted by the Elemental Lariat’s equip effect reduced by 5% and it can no longer have multiple bonuses up simultaneously. This change does not negatively impact proc rates or buff uptime.
      • Developers’ note: Many players have their sights set on the Elemental Lariat as one of their first Spark of Ingenuity crafts as it becomes available tomorrow. Upon further investigation, this turned out to be slightly stronger than intended and we have adjusted it to better match our expectations. We wanted to ensure these changes were in before players invested their valuable resources into acquiring it so everyone can make an informed decision about whether to create this item.

User Interface and Accessibility

  • Fixed an issue where hidden spells in Azmerloth were being printed in the combat log.

Usually funerals are set during week days in most countries, usually on Wednesdays.
So this Wednesday join us to mourn the death of tanking. May the old Gods rest it’s soul. :skull:

1 Like

It still baffles me that tanks are being nerfed just because content that is supposed to be easy is, in fact, easy. lol.

Hey all! Here are today’s hotfixes.

December 13, 2022

Achievements

  • Fixed an issue where The Best at What I Do could get stuck at 29/30 progress.
  • Defeating enemies empowered by elemental storms in The Primalist Future will now correctly count towards the following achievements: Thunderstorms in Thaldrazsus, Sandstorms in Thaldraszus, Firestorms in Thaldraszus, and Snowstorms in Thaldrawszus.

Classes

  • Rogue
    • Fixed an issue that caused Nightstalker to provide a damage bonus larger than intended for some skills under certain conditions.

Dungeons and Raids

  • Brakenhide Hollow
    • Fixed an issue in Brackenhide Hollow where after a soft reset, enemies would respawn and gates would be closed even if bosses linked to them were defeated.
    • Fixed an issue where Rotbow Stalker’s Bone Bolt Volley was targeting pets.
  • Halls of Infusion
    • The wave gauntlet before Primal Tsunami received multiple adjustments so that it is less punishing.
    • Primal Tsunami
      • Using Shadowstep or Shadowstrike no longer places the Rogue so close to the Primal Tsunami causing them to get them knocked back.
  • The Nokhud Offensive
    • Stormcaller’s Fury now affects a smaller space around Nokhudon Hold.
    • Players can no longer use dragonriding abilities inside Nokhudon Hold while the Nokhudon Stormcallers are active.
    • Fixed an issue causing players to sometimes be hit by Stormcaller’s Fury when double jumping or gliding.
    • Fixed an issue where Rally the Clan from Nokhud Hornsounder could incorrectly be interrupted.
    • Teera and Maruuk
      • Fixed an issue where pulling enemies to Teera and Maruuk during their roleplay sequence will cause them to reset.
    • Balakar Khan
      • Balakar Khan now moves more quickly.
      • Slightly increased the time between casts of Rending Strike, Savage Strike, Conductive Strike, and Thunder Strike.
      • Static Spear’s damage to targets in targeted area reduced by 30% and the damage dealt to all players reduced by 25%.
  • Ruby Life Pools
    • Fixed an issue that allowed Infernocore to function after Kyrakka is defeated.
    • Fixed an issue where Thunderhead’s Rolling Thunder could target distant players who are not in combat which could make running back after dying difficult.
    • The shield from Primalist Flamedancer’s Blaze of Glory is now a Magic effect and can be dispelled.
  • Vault of the Incarnates
    • Eranog
      • Increased the delay before Lava Flow inflicts damage to players.

Items and Rewards

  • Reduced Integrated Primal Fire’s cooldown to 2 minutes (was 3 minutes).
  • Rotten Rimefin Tuna no longer stacks.
  • Obsidian Collar is eligible for socket upgrades. This fix is retroactive and requires relogging.

Player versus Player

  • War Mode
    • Sparks of Life from honorable kills are no longer awarded while in a raid.

Professions

  • Reduced the chance of receiving a skill-up from recrafting by 60%.

  • Increased the number of skill points gained from crafting recipes involving Sparks of Ingenuity to 3 (was 1) to better reward you when doing so, and to make it easier to gain crafting skill beyond 50.

  • [EU servers only, NA on next regional restarts] Lowered the amount of crafting orders needed for “[Profession] Services Requested.”

    • Blacksmithing, Tailoring, and Leatherworking reduced to 3 orders (was 5).
    • Engineering, Inscription, and Jewelcrafting reduced to 2 orders (was 5).
      • Developers’ note: To make it easier to satisfy the weekly crafting order quests, we have reduced the number of crafting orders that need to be fulfilled. The major armor professions have more recipes with orders, so for Blacksmithing, Leatherworking, and Tailoring, requirements have been reduced from 5 to 3. For Jewelcrafting, Inscription, and Engineering the requirements have been reduced from 5 to 2.
  • Alchemy

    • Alchemical Experimentation has received the following changes:
      • The success chance for all Experimentations has been slightly increased.
      • The failure rate for Basic Experimentation has been slightly reduced.
      • Failure now correctly grants loot, skill-ups, and consumes reagents.
      • You can no longer experience a failure twice in a row.
        • Developers’ note: One of the goals with alchemical experimentation was to present a unique and flavorful way of introducing recipes outside of usual reward outlets. We knew there would be players on either extreme (or both!) of the luck spectrum but hoped we could offer enough recipes early that players could feel able to carve out their own niche, while steadily progressing toward a broader array of products long-term. We feel that we were successful in capturing a fun fantasy, but agree with the sentiment that the gameplay needed some improvement. We will keep an eye on this topic going forward and may make additional changes in the future. Thank you for your continued feedback.
  • Engineering

    • Fixed an issue where recrafting P.E.W. x2 would not accept optional reagents.
  • Inscription

    • Fieldmaster Emberath in Valdrakken now offers scribes a set of Crimson Combatant PvP trinket recipes at the cost of Awakened Ire.
    • Fixed an issue where the Empower with Training Matrix optional reagent was not properly displayed on various Inscription weapons.
  • Jewelcrafting

    • Fixed an issue where recrafting Torc of Passed Time would not accept optional reagents.

Quests

  • Kryrian Covenant
    • Fixed some issues causing enemies in some Kyrian Covenant Campaign scenarios to not deal enough damage to level 70 players to complete the quest for a long time.
  • Obsidian Citadel
    • Osoria’s Assistance is now only usable outside of combat during “Hands Off Operation” and the damage has been reduced when targeting enemies that are not part of the quest.
    • Fixed an issue that caused “Wyrm Food” to not be completed if “Securing Our Legacy” or “Greatest of Threats” are turned in first.
  • Thaldraszus
    • Fixed an issue on the “Screechflight Scramble” quest line where Harleen Chirpsnide would phase out and block player progress.
    • Fixed an issue was fixed where changing water shoes on “Hydro Tuskarr” wasn’t working properly.
    • World Quests
      • Moved Glisteneing Salamanthers away from Eclipse Lake during “Hydro Tuskarr“ to prevent them from attacking players while on Iskaara Watergliders.
      • Fixed an issue with Iskaara Waterwalkers during “Hydro Tuskarr” where the extra action button for the Net quest item would not appear while using them.
  • Valdrakken
    • Fixed an issue with The Ruby Feast questline that was blocking players from advancing past the first day’s quests.
  • World Bosses
    • Basrikron
      • Fixed an issue with some players failing to receive credit for the world boss quest.
  • World Quests
    • The following reputation rewards have been increased:
      • Normal faction world quests increased to 150 reputation (was 100).
      • The larger elite world quests located at the major elite areas increased to 250 reputation (was 200).
      • The Tuskarr Fishing Frenzy world quests increased to 200 reputation (was 150).
      • The Dragonscale Expedition weekly “Wanted Poster” quests increased to 250 reputation for the non-dungeon quests (was 200).
        • Developers’ note: While we are not increasing the cadence on many of the Dragonflight World Quests, we are adjusting the reputation on some of the World Quests to help some of our players to better progress the weekly “Aiding the Accord” quests.

Reputation

  • Cobalt Assembly
    • The Cobalt Catch-Up power now appears less frequently after accumulating a certain number of powers, including stacked powers (was 100%).
      • Developers’ note: Cobalt Catch-Up (the power that refreshes duration on all powers) will never go away completely, but it will no longer be trivial to maintain insane amounts of power by simply killing one creature every 5 minutes.
  • Iskaara Tuskar
    • Tavio in Iskaara is granting players who are 13+ renown 250 Iskaara Tuskarr reputation for each type of fishing upgrade reagent they bring him each week. He will continue to give 25 reputation for subsequent extra reagents as well.
    • Made some additional backend changes to “Community Feast” to reduce lag and improve performance.
    • Fixed an issue where the map marker for Iskaara was incorrectly showing that players can earn bonus rewards from the Community Feast after they have earned their Supply-Laden Soup Pot for the week.
    • Fixed an issue that caused Hunters to sometimes not see a reward on the quest “Cooking Utensils” offered by Lil Ki at Renown Rank 2.
    • The Tuskarr net clearing dailies now give 100 reputation (was 15).
    • Fixed an issue where “Community Feast” was not awarding credit while in a raid group.
    • Big Kinook’s recipe for soup has slightly changed, particularly when very large groups of players are helping out. As a side effect, it should be a little bit more difficult to get legendary quality soup.
    • Big Kinook is rewarding his assistant chefs more for a couple of his tasks during the Community Feast:
      • Fishing and Fetching Ingredient tasks increased to 40 reputation (was 25).
      • Protecting the soup from beasts will now give up to 60 reputation when you help defeat the beasts.
      • Luumak the Insatiable will reward 80 reputation when killed after reaching Legendary status on the soup.
      • Bisquis will now drop an additional 50 reputation each time he is killed on top of the 50 you get for killing him once each day.
      • Bisquis will give an additional 10 reputation each time you fill the legendary soup bar up to an additional 50. 150 reputation max.
  • Valdrakken Accord
    • The amount of renown required for the quest “Aiding the Accord” has been reduced to 3000 (was 4000).