WoW Remix: Mists of Pandaria Hotfixes -- 3 July

May 21, 2024

WoW Remix: Mists of Pandaria

  • We have made the following changes to improve Thread of Time gain for the Cloak of Infinite Potential. Our goal with these additional items is to give players access to more Threads of Time from daily repeatable sources. These should serve as readily attainable power-ups from a wide variety of content, so players can enjoy the breadth of Pandaria while also gaining additional power. There are four new items that grant players escalating amounts of power for the Cloak of Infinite Potential:
    • Minor Spool of Eternal Thread
    • Lesser Spool of Eternal Thread
    • Spool of Eternal Thread
    • Greater Spool of Eternal Thread
  • Players will be able to find these new items from a variety of solo and group sources, ensuring all players have accessible ways to improve their cloak:
    • Infinite Bazaar Repeatable Dailies
    • First-Time Daily Scenario, Dungeon, and each LFR queue
    • World Bosses
    • Remix Achievements
      • Each of these achievements are available for additional characters to complete as well for bonus Bronze - and now bonus Spools of Eternal Thread.
    • Troves of the Thunder King scenario on the Isle of Thunder
  • We’ve made the following changes and bugfixes are intended to address concerns about the balance of low- and high-level players in various Remix content.
    • The health of creatures in heroic scenarios has been decreased by 20% - 25%, based on the players’ levels. Higher level players will see enemies incur a larger decrease.
    • The health and damage of creatures on the Timeless Isle, Isle of Giants, and Isle of Thunder has been reduced.
    • Several spell gems (that were not scaling up or down correctly based on player level) have been adjusted so that they provide a more-appropriate scaling effect. This includes Cold Front, Windweaver, Vampiric Aura, and Lightning Rod.
    • Spell gems with shielding effects should no longer cause threat.
    • Fixed a bug with Righteous Frenzy not canceling upon the end of combat.
    • Timerunner’s Vial mana regen significantly increased.
  • Adjusted the reputation granted from Granite Quilen to be more in line with expected values.
  • Fixed an issue in Guo-Lai Halls causing trap tiles to flicker.
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Seed of Corruption for Affliction Warlocks is currently bugged in Remix, making it impossible to detonate as the damage dealt towards doing that is way too low. This started happening around level 65+ and continues even at 70, making it entirely unusable.

Is there a fix in the works for this? I hadn’t seen any mention of it, so I was getting a little worried.

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And what about the People who didnt Stupidly Grinded Frogs and got OP, and instead played through all the Zones and already Completed most of the Achievments?

Are we double out of luck? And everybody else can now get several Thousand Stats we cant, in addition to the Bronze we lost due to achieving them early?


What about us that did the campain allready?, will it be possible to get a boost there, since we allready done all the quest :frowning: feels abit sad had target those first now :frowning:


I tried the event again today after I had already resigned myself to abandoning my first level 70. And I got to say the game is in a much better playable state for level 70. I still feel somewhat weak, but I could at least survive and contribute to heroics now. So it looks like that achievement and ring is now doable for 70s and you are not screwwed if you didn’t do heroics levelling.

May 22, 2024

WoW Remix: Mists of Pandaria

  • Added clarity to the quest “The Great Water Hunt” to speak with Mudmug before gathering water.
  • Nostwin now sells Glyph of Shadow for Priests.
  • Fixed an issue preventing the quest “Where are My Reinforcements?” from proceeding as expected.
  • Improved the respawn rate and treasure from rares and rare elites across Pandaria.
  • Increased the amount of bronze and raised the drop chance for threads of time from airborne bronze.
  • Fixed an issue where players who faction-changed could not use the group finder for dungeons and scenarios.
  • Fixed an issue preventing the quest “Riding the Skies” from granting the appropriate Cloud Serpent mount.
  • Fixed an issue causing Wise Mari in the Temple of the Jade Serpent to not spawn Corrupt Living Water as intended.
  • Hutia was out of control in the Jade Forest, and has been convinced to relax a bit and stop hitting so hard.
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Now please make it more altfriendly. If you unlocked trinkets, rings or the neck, make them purchaseable for alts and reduce upgrade costs too till your max IL.


Blizzard showed how pathetic they are with their fixes over and over again.

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So we are really not getting added rewards from achievements retroactively? Thats disappointing, thank you blizz for punishing us for playing the way you wanted.


I have an issue with the ‘Time Trial’ achievement where i have done it, but i was NOT rewarded the ‘August Phoenix’ mount. I seen others with the mount so i know it works but presently i have not had support in this from ‘customer support’ can someone please advise? Is this a bug with the pandaria remix that only effects selected players?

May 23, 2024

WoW Remix: Mists of Pandaria

  • Normal scenarios, Normal dungeons, Heroic scenarios, Heroic dungeons, and daily Infinite Bazaar quests now award a Cache containing 5x as much Bronze as before.
    • Developers’ notes: We intend for players to earn more Bronze as you level up, so you can more easily start purchasing upgrades and rewards. At level 70, these caches now award 8750 Bronze (this was previously 1750 Bronze).
  • Fixed an issue where the Celestial Court bosses on the Timeless Isle would occasionally despawn.
  • Fixed a bug affecting the scaling of certain Tinker gems.
  • Putrid Waste enemies in Throne of Thunder no longer deal extreme amounts of Putrify damage.
  • Brewmaster Blanche now queues you for A Brewing Storm when asked.
  • The Paragon of the Mists title is now account wide.

Might wanna reword that thing about the 8750 because it sounds like each cache awards that instead of it actually being the total for doing all of them.

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good direction but… I don’t know if the developers realize it, but the gaming community is greedy and that’s why we want everything as soon as possible, but currently it’s a month of hard grind. 50k bronze a day is a sum that no one with 2-4h of play a day can reach. I’m not a developer and I have no idea how to manage in-game systems or motivate players to play the game, but throwing sticks under their feet is not the way to go. It just occurs to me that it could be more interesting and fun if after each dungeon,scenario, LFR wing, the player can upgrade e.g. a weapon for 9k. and it will be up to the player how he spends his time in the game. So please raise all rewards and bronze drops 6-10 times.

Although you have written this in a way that makes it sound like a huge buff. In reality and the amount of bronze that you 1) farm per day and 2) cost of upgrading your gear. This is a negligible amount.

A blanket increase of bronze across all sources would be the best option.

Still, thank you for the Buff to Bronze. But please can we have some more.

I would only partially agree. Not to start the debate again but most of the greediness began when a minority of the playerbase aquired amounts of bronze noone can catch up to anymore. In this regard I’d say it’s more envy than greed.
If those unwanted mechanics haven’t been in the game and you happen to come across someone with a much higher ilvl or more transmogs/mounts aquired from the event you would think “fair enough, he put in more time than me.”
But as it is, everyone who played from the start knows they didn’t neccesarily put in more time.

edit: Nonetheless I agree that there should be changes made to the amount of bronze we get from activities overall.

I just did a normal dungeon, normal scenario and handed in the daily scenario quest and each of them just gave me a Cache of Infinite Treasure with miniscule bronze, and the Greater Bronze Cache who in each case gave me 1250.

Do I misunderstand something?

“At level 70, these caches now award 8750 Bronze”

They mean in Total across all the upgraded rewards. not just in 1 cache.

I thin they made the assumption that everyone already knew that Greater Bronze Caches were 1250 bronze.


But then what is the hotfix on May 23rd? That was the same as before the 23rd.

No, previously these only awards 250 bronze. They now offer 5x the amount of bronze. Basically Blizz have just given us an extra 7000 odd bronze per day. That’s like 1.5 upgraded items. It’s not huge considering I upgrade all my items twice per day already with the bronze I farm.

Although this is a huge buff for these rewards. The buff to Bronze should be blanketed across all sources for it really to have an impact.

They have forgot to mention the blanket nerf of Bronze that you get on lower levels. Well, I should have seen it coming I guess.