Wrath of the Lich King Classic Hotfixes - Updated 1 June

What are these adjustments?

Hey all! Here are today’s hotfixes.

February 17, 2023

Wrath of the Lich King Classic

  • Classes

    • Paladin
      • Fixed an issue with the Vindication talent’s effect stacking inappropriately with other similar effects.
    • Warlock
      • Fixed an issue with Curse of Weakness stacking inappropriately with other similar effects.
  • System

    • We are adding Fire Elemental Totem, Earth Elemental Totem, and Army of the Dead to the list of cooldowns that are reset when an encounter ends. We feel this is safe now that Naxxramas is not the primary raid.
1 Like

Hey all! Here are today’s hotfixes.

February 21, 2023

Wrath of the Lich King Classic

  • Items and Rewards
    • Increased the mana regeneration effect on Meteorite Crystal to 85 (was 68).
2 Likes

Hey all! Here are today’s hotfixes.

February 24, 2023

Wrath of the Lich King Classic

  • Players in an instance will no longer receive Exhaustion or Sated debuffs when they are not within range to benefit from Heroism or Bloodlust.
2 Likes

Nice fixes

Can you finally ban the thousands of DK bots in the dungeons and BG?

2 Likes

Hey all! Here are today’s hotfixes.

February 27, 2023

Wrath of the Lich King Classic

  • Achievements
    • School of Hard Knocks is no longer required for the Children’s Week meta-achievement For the Children.
1 Like

Removing bg achievements so we won’t be exposed to the dk bots, smart…

Hey all! Here are today’s hotfixes.

February 28, 2023

Wrath of the Lich King Classic

  • Player versus Player
    • Ranked Arena matches that include participants from both the Americas and Oceanic realms are now always served from the Pacific Time Zone, to minimize average latency.
1 Like

Looks good

It could have been worse man

AAAAAaaaaaaaaaaaaaa i am active

Hey all! Here are today’s hotfixes.

March 1, 2023

Wrath of the Lich King Classic

  • Dungeons and Raids
    • Fixed an issue in instances where Heroism and Bloodlust were resetting the duration of the Exhaustion and Sated even if you did not benefit from Heroism or Bloodlust.
1 Like

Hi, I’m not sure if this is the right place for this, but I would like to leave a suggestion with regards to the upcoming Ulduar nerfs. I think you can make both camps happy by making the nerfs optional. We already have a blueprint for a mechanic like this, which is the titan rune dungeons. You could implement a similar mechanic to the raiding environment, allowing those people who want it to nerf all encounters at the beginning of the instance, rather than forcing the nerfs on everybody. This way, the more hardcore players can keep enjoying regular hard modes, as well as logging and competing for good performances (as it will be easier for sites like Warcraftlogs to separate out the easy modes from the regular hard modes). Please consider this option, I think a solution like this would serve most people’s interests while leaving the core of Ulduar intact.

Thanks for your consideration.

item ilvl 187 Soul Preserver - Trinket feels OP :thinking:
we Nerf it ? its from Normal Dungons,
and we get loot from Ulduar the ilvl is 225/245 :thinking: ?

Hey all! Here are today’s hotfixes.

March 10, 2023

Wrath of the Lich King Classic

  • Fixed an issue with some errant messages involving raid difficulty selection.
  • Fixed an issue where role icons would not appear on raid frames next to the player’s name.
  • Fixed an issue where quests could not be linked in chat.

Today’s hotfix for Wrath Classic:

March 27, 2023

Wrath of the Lich King Classic

  • Fixed an issue where Val’anyr, Hammer of the Ancient Kings was absorbing more than intended. Accumulated absorb amounts are now correctly capped at 20,000 health.
    • Developers’ note: The absorb shield from Val’anyr was always intended to have a cap of 20,000 health, but there was a typo in the spell script in original Wrath of the Lich King version 3.3.5. The script was set the absorb amount to 200,000! This was never noticed by players in original Wrath.

Dear Sanq,

The water in Winter gasp is still non existent. Any ETA on this?

This is on purpose. People did their fishing Daily instead of participating in the Fight. So they had to get rid of the Water.

1 Like

And where is that stated if I might ask?