Hi, I’m not sure if this is the right place for this, but I would like to leave a suggestion with regards to the upcoming Ulduar nerfs. I think you can make both camps happy by making the nerfs optional. We already have a blueprint for a mechanic like this, which is the titan rune dungeons. You could implement a similar mechanic to the raiding environment, allowing those people who want it to nerf all encounters at the beginning of the instance, rather than forcing the nerfs on everybody. This way, the more hardcore players can keep enjoying regular hard modes, as well as logging and competing for good performances (as it will be easier for sites like Warcraftlogs to separate out the easy modes from the regular hard modes). Please consider this option, I think a solution like this would serve most people’s interests while leaving the core of Ulduar intact.
Thanks for your consideration.