Ohh yea that why everyone jump ship every raid tier for Troll/Orc/Undead racials … xD
Funny totally different experience for me on my Void Elf Mage. I am level 35 and haven’t seen a single Horde player. Loads of Alliance though.
Levelling up in Outland got a bit annoying as the towers were always under Alliance control when ever I logged in. Took days until they were Horde controlled so I could complete the pvp quest.
I am on an RP server though which I believe are very Alliance dominated.
WPVP free for all everyone murders everyone!
There’s no fix to WPVP where factions are considered and here’s basically why
You could have a perfect 50 / 50 split, but 40% less players inclined to PvP on one faction, it simply doesn’t work
Imho it’d be cool if they did race v race which could bring some true Race moments, or simply let everyone kill everyone.
The lore is already written as if cross faction pve was a thing. The pvp aspect is a tougher nut to crack though. Mercenary mode is already in, although I don’t know how well that is working. One solution I’ve seen is that the faction barrier is still up if you’re war mode on. So even if you’re in a cross faction guild you can kill your guildies if they’re the other faction and they’re warmode on.
Ion responded to it IIRC. Basically, they don’t care about fixing the imbalance. They think that it’s fine as long as a minority of players get to feel “special” about playing a certain faction.
No the problem is the devide isn’t as large as some like to make out, but the phasing can make it look bad from either sides
Last statistic recorded was i think the horde led by 8% population. But because of Alot of factors it feels even worse.
Phasing can put a horde or alliance on a shard with only the other faction on, or players can manipulate the shards to fill with their faction.
Ontop of this you have to look at the thousand catagorjes of players.
A player who only plays old content is still counted in your numbers
A player who only RPs full time is also still counted among your numbers.
The point is basically. The actual specific difference in players isn’t the only factor that can make playing a faction feel underwhelming
If a top 1% raider was on the alliance the majority of his crowd is on the horde and he will feel need to change.
If a dedicated RPer was horde the majority of his crowd are on the alliance and he could also feel the need to swap.
Majority of alliance keep WM off. Because it’s just perceived as a bad decision, weather the disparity would be that bad if everyone In the game switched it on is unknown.
At the end of the day when The Warmode bonuses got changed to favour one faction. There was a blip where horde actually had that bonus increase, remember that.
Alliance switch war mode off on a majority
The horde switch war mode on a majority.
I have chars on both factions and when i make new groups and more u can defiantly see this
You have a large majority on a RP server, which is split away from sharding with normal servers given argent dawn is one of your largest servers, thiS prevents you seeing a large chunk of your playerbase in War mode.
Ontop of this alot of alliance don’t switch war mode on which further causes more issues.
But the actual difference overall is roughly 8%, the problem occurs that horde have a larger quantity of the players who raid and do competitive stuff… which means they’re more likely to have Warmode on as they aren’t being one shot by mythic raiders
The top guilds aren’t horde for the racials. They’re horde because everyone else is horde. A dividing system like the faction barrier is absolutely terrible for a social and competitive game like WoW.
That’s why most players (certainly the better ones) all huddle up in one faction, leaving the other relatively empty. In some regions it’s horde, in others it’s alliance.
If you want to look at a top guild actually deciding based on racials, look at excorcus that just swapped over to alliance.
Yes, RP have their own shards.
The real top guilds go to where the racials are strongest so they have as great an advantage as possible. The serious guilds see the top guilds do that and copy. The guilds who think they are good and believe they fail because they don’t have BiS racials move. Eventually if you want a serious guild it’s seen that you ‘need’ go Horde.
It’s also one of your largest servers which doesn’t help the disparity in open world at all horde don’t have anything like this because how few are on the horde RP side.
Alot of the top 1% also use alliance chars when they do m+ competitively in MDI you don’t see the m+ core players going alliance though do you?
It’s nothing to do with this
If your a mythic raid guild you need applicants, if the majority of mythic raiders are on the horde it’s obviously a benefit to the guild if you go horde.
Your proclaiming that its racial based, while we have Nightborne warriors who have 0 useful racials in mythic teams.
Alot of my friends also went vulpera which have horrid racials for PvE lol. And pandas shaping up amazingly for PvE dps racials. And none of us have done that either 🤷🤷🤷
No, they don’t. In the past it was easily disputed by the fact that top guilds of different regions played different factions. Now top guilds in the same region even play different factions, with excorcus going alliance. WF players have even said that if the racials of the other faction are OP for a tier they’ll just swap back to their main after the tier is done, because a large pool of players is worth more in the long run.
So let’s look at the last mythic tier.
Top 10: 9/10 Horde
top 20: 16/20 Horde
Top 40: 35/40 horde.
Top 60: 53/60 Horde
See the pattern.
Method were Alliance forever but eventually went Horde for the racials. People used to faction change and server change just for a trial to get into Method.
I dont know what faction is, or will be, considered the best now but whatever it is the very top guilds will faction change and eventually the rest will follow, even if it doesn’t make a noticeable difference to them but because it’s (seen as) best they’ll do it.
Blizzard need to disable all racials in Mythic/rated content. Nerfing them takes away the fun for other people.
There is no imbalance. The only bias in this game is with the lore and it is full of alliance favoritism. So shut it. The Alliance is doing fine.
Nope.
It’s a compounding issue caused by top 1% who wen’t horde because of racials/races to mid-max and since people love to copy what 1% does they also started to go Horde.
Eventually because Horde had not only Top 1% but also most good and competent players other players also keep moving there.
Yes, racials used to matter a lot more. Yes, one faction is bigger to the snowball effect. Here, it’s horde. Oceanic for example, alliance.
Sims are a bit wonky now cause prepatch but in 8.3 alliance races simmed higher for the vast majority of specs when it came to dps IIRC.
A larger faction player pool provides advantages such as more recruit-able players, good Auction Houses with more competitive pricing, and in general a more “MMO” experience like you cite. Which further led to more lower-rung players joining them.
Maybe once upon a time top guilds moved for racials. But in my opinion it is a bit of an outdated argument.
Edit to mention I meant to reply to Blinkrush.
I’d say it’s more important than ever. Winning the World first now has monetary considerations. warning, I’ll use the M word again. Method had tons of sponsors it is literally was a corporation. We now even have world top guild borrowing gold just to get the competitive advantage.
If Blizzard say each racial is numerically balanced I’ll not disagree but in the end trinket racials have been much stronger because you could stack cooldowns with them. Some mechanics need burst and it you can add that extra damage, or if one racial can take a second or two off of a debuff etc then it’s worth it as that might get you that early kill.
As I’ve been saying for a good while, disable them is mythic and rated content.
Do you know why Exorsus have stated they are going alliance? It is because of the dwarf racial. They have publicly stated this themselves.
And like someone above said. A lot of guilds, really serious ones and ones that wants to be serious, will follow.
That is how important racials are.
Sadly they aren’t likely to stay put though, not unless the next raid offers another Alliance advantage.
XP Bonus and better increased rewards. No one would turn on WM if you removed those bonuses. That would instantly kill the feature for good.
It’s the only reason you see soo many have WM on.
But nowadays do all Alliance players reroll Horde for the racials, as Exorscus did for Alliance? The rerolling is in no way comparable.
I do know. But they’re also the only ones doing that so far. And as I said right after that: WF players have even said that if the racials of the other faction are OP for a tier they’ll just swap back to their main after the tier is done, because a large pool of players is worth more in the long run.
Racials are not the reason one faction is thriving and the other is dying in our region.