Hello everyone,
I would like to share my idea for a possible new Overwatch hero called Marionette.
Marionette would be a DPS hero based on the concept of a futuristic puppeteer. Instead of relying only on direct combat, she would focus on controlling enemies, gathering information, and manipulating the battlefield using advanced technology.
Main Weapon – Vital Threads
When Marionette is not controlling a doll, she fights using powerful energy threads.
The threads would:
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Attack enemies from medium range.
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Attach to opponents.
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Drain a small amount of health and transfer it to Marionette.
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Become stronger against enemies already connected to her abilities.
Ability – Binding Needle
Marionette throws a special technological needle that attaches to an enemy and collects their biological or energy signature.
After returning to her, the needle allows her to create a connection with that enemy.
Ability – Voodoo Doll
Marionette creates a doll connected to an enemy for a limited time.
While the connection is active, she can:
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See the enemy’s perspective.
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Track their position.
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Damage them remotely through the doll.
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Use other abilities to increase the pressure on the target.
While viewing through the doll, Marionette becomes invisible, but the connected enemy receives a warning showing that they are being watched.
Ability – Control Threads
Marionette uses her threads to slow or restrict the movement of a connected enemy, making them feel like they are being controlled like a puppet.
Ultimate – Human Marionette
Marionette uses the connection with the doll to temporarily take control of the enemy.
During the ultimate:
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The enemy becomes her “puppet”.
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Marionette can use abilities through them.
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Her damage is increased by 1.5x.
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She can create chaos inside the enemy team.
To keep the ability balanced, the effect would have a limited duration and could be interrupted by the enemy team.
Playstyle
Marionette would be a unique DPS hero because her strength would not only come from damage, but from strategy, information, and controlling fights.
Her identity would be:
“A futuristic puppeteer who turns enemies into her own weapons.”
I know not every fan idea can become part of the game, but I think this concept could bring a completely new type of gameplay to Overwatch.
Thank you for reading, and I would love to hear your opinions and ideas for balancing this hero!