WeakAurasи гора остальных аддонов не работают и выдают ошибки
игру переустанавливал адоны переустанавливал
BigDebuffs адон и у половины всех адонов появляется ошибка по типу таких
(*temporary) = false
(*temporary) = true
(*temporary) = false
(*temporary) = 1
(*temporary) = 0
(*temporary) = 0
(*temporary) = -6
(*temporary) = 220
(*temporary) = 0
(*temporary) = 3
(*temporary) = 0
(*temporary) = -100
(*temporary) = -100
(*temporary) = 66686
(*temporary) = 0
(*temporary) = "attempt to call global 'CompactUnitFrame_Util_IsBossAura' (a nil value)"
doneWithDebuffs = false
bossBuffs = nil
index = 1
numUsedDebuffs = 0
frame = CompactRaidFrame1 {
0 = <userdata>
debuffFrames = <table> {
}
maxDispelDebuffs = 3
inUse = true
inVehicle = false
background = CompactRaidFrame1Background {
}
powerBar = CompactRaidFrame1PowerBar {
}
hasDispelPoison = false
healthBar = CompactRaidFrame1HealthBar {
}
overAbsorbGlow = CompactRaidFrame1OverAbsorbGlow {
}
hasDispelDisease = false
horizTopBorder = CompactRaidFrame1HorizTopBorder {
}
vertRightBorder = CompactRaidFrame1VertRightBorder {
}
myHealPrediction = CompactRaidFrame1MyHealPrediction {
}
aggroHighlight = CompactRaidFrame1AggroHighlight {
}
myHealAbsorbRightShadow = CompactRaidFrame1MyHealAbsorbRightShadow {
}
overHealAbsorbGlow = CompactRaidFrame1OverHealAbsorbGlow {
}
newUnit = true
hasDispelMagic = false
hasDispelCurse = false
selectionHighlight = CompactRaidFrame1SelectionHighlight {
}
myHealAbsorbLeftShadow = CompactRaidFrame1MyHealAbsorbLeftShadow {
}
totalAbsorbOverlay = CompactRaidFrame1TotalAbsorbOverlay {
}
unit = "player"
unitExists = true
displayedUnit = "player"
unusedFunc = <function> defined @Interface\AddOns\Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameContainer.lua:46
updateAllEvent = "GROUP_ROSTER_UPDATE"
statusText = CompactRaidFrame1StatusText {
}
horizDivider = CompactRaidFrame1HorizDivider {
}
applyFunc = <function> defined @Interface\AddOns\Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameContainer.lua:324
roleIcon = CompactRaidFrame1RoleIcon {
}
menu = <function> defined @Interface\FrameXML\CompactUnitFrame.lua:278
optionTable = <table> {
}
otherHealPrediction = CompactRaidFrame1OtherHealPrediction {
}
dispelDebuffFrames = <table> {
}
buffFrames = <table> {
}
maxDebuffs = 3
centerStatusIcon = CompactRaidFrame1CenterStatusIcon {
}
dropDown = CompactRaidFrame1DropDown {
}
myHealAbsorb = CompactRaidFrame1MyHealAbsorb {
}
maxBuffs = 3
vertLeftBorder = CompactRaidFrame1VertLeftBorder {
}
horizBottomBorder = CompactRaidFrame1HorizBottomBorder {
}
name = CompactRaidFrame1Name {
}
readyCheckIcon = CompactRaidFrame1ReadyCheckIcon {
}
totalAbsorb = CompactRaidFrame1TotalAbsorb {
}
}
doneWithBuffs = false
numUsedBuffs = 0
maxBuffs = 3`````
это WeakAuras
```````````````````(Interface\AddOns\WeakAuras\WeakAuras-2.15.5.lua:1780: attempt to call method 'Collapse' (a nil value)
[string "@Interface\AddOns\WeakAuras\WeakAuras-2.15.5.lua"]:1780: in function `ScanAll'
[string "@Interface\AddOns\WeakAuras\WeakAuras-2.15.5.lua"]:1735: in function `Resume'
[string "@Interface\AddOns\WeakAuras\WeakAuras-2.15.5.lua"]:1746: in function `Toggle'
[string "@Interface\AddOns\WeakAuras\WeakAuras-2.15.5.lua"]:1458: in function `OnClick'
[string "@Interface\AddOns\FarmHud\libs\LibDBIcon-1.0\LibDBIcon-1.0-44.lua"]:144: in function <...\AddOns\FarmHud\libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:142>
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
SL-Dungeons = <table> {
}
[SDTRASH] Blink Step = <table> {
}
[SOA] 02 Dark Stride debuff = <table> {
}
[MOTS] 01 Force Compliance = <table> {
}
[DOSTRASH] Erupting Darkness = <table> {
}
[MOTSTRASH] Spear Flurry = <table> {
}
[TOPTRASH] Devour Flesh = <table> {
}
[SOA] 04 Activate = <table> {
}
[MOTSTRASH] Overgrowth Active = <table> {
}
[DOS] 01 Blood Barrier = <table> {
}
Sanctum of Domination (wago.io/slraid2) = <table> {
}
[HOA] 03 Anima Fountain = <table> {
}
[SOATRASH] Intimidated = <table> {
}
[SOA] 04 Slipstream = <table> {
}
[PF] 03 Shroudweb = <table> {
}
[TOPTRASH] Shieldbash = <table> {
}
03 Pierce Soul (Tank) = <table> {
}
[TOP] 03 Massive Cleave = <table> {
}
[SD] 03 Fragment of Radiance = <table> {
}
}
(for control) = "03 Pierce Soul (Tank)"
id = "03 Pierce Soul (Tank)"
region = <table> {
regionType = "icon"
region = <unnamed> {
}
}
(*temporary) = nil
(*temporary) = <unnamed> {
0 = <userdata>
glow = false
SetUseGlowColor = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\Icon.lua:585
AnchorSubRegion = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\Icon.lua:231
xOffset = 0
yOffset = 0
GetColor = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\Icon.lua:496
SetGlowThickness = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\Icon.lua:620
icon = <unnamed> {
}
SetOffset = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\RegionPrototype.lua:278
SetGlowFrequency = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\Icon.lua:608
keepAspectRatio = false
SendChat = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\RegionPrototype.lua:233
SetInverse = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\Icon.lua:537
toShow = false
SetRegionHeight = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\Icon.lua:532
useAuto = true
glowType = "buttonOverlay"
Color = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\Icon.lua:468
scalex = 1
Update = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\Icon.lua:752
regionType = "icon"
stacks = <unnamed> {
}
GetRegionAlpha = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\RegionPrototype.lua:321
SoundPlay = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\RegionPrototype.lua:215
zoom = 0.300000
glowScale = 1
color_b = 1
scaley = 1
alpha = 1
color_r = 1
SetXOffset = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\RegionPrototype.lua:287
SetGlow = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\Icon.lua:651
SetRegionWidth = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\Icon.lua:527
text2 = <unnamed> {
}
RealClearAllPoints = <function> defined =[C]:-1
outer = <unnamed> {
}
RunCode = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\RegionPrototype.lua:240
GetYOffset = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\RegionPrototype.lua:299
SetAnimAlpha = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\RegionPrototype.lua:325
subRegions = <table> {
}
SetGlowXOffset = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\Icon.lua:638
PreShow = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\Icon.lua:744
SetTime = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\Icon.lua:731
SetGlowLines = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\Icon.lua:599
SetValue = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\Icon.lua:725
glowStop = <function> defined @Interface\AddOns\WeakAuras\Libs\LibCustomGlow-1.0\LibCustomGlow-1.0.lua:684
cooldownSwipe = true
glowStart = <function> defined @Interface\AddOns\WeakAuras\Libs\LibCustomGlow-1.0\LibCustomGlow-1.0.lua:600
GetXOffset = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\RegionPrototype.lua:295
SetYOffset = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\RegionPrototype.lua:291
SetCooldownEdge = <function> defined @Interface\Add)----
отступ в четыре пробела перед отформатированным текстом
`отступ в четыре пробела перед отформатированным текстом`` ``````````````````````````````````