Diablo II: Resurrected Druid "RAVEN" skill mechanics change/improve

Hi, FRIENDS.
What are u think about to improve, a druid skill “Raven” from hits per lvl, to permanent, like a “Iron golem”. This change would expand the possibilities for druid gameplay/game style/builds, prebuffing and item builds. There is a problam in late game, with prebuffs, even you pull 20 in ravens and get +skills, at lvl 55 “Raven” they will have only 66 hits. Its not a most importent skill of builds, but ravens have good AI, speed and damage and it will be great to do somthing with this, especially considering that this skill has been up in last updates. In my opinion permanent will be cool and uniq skill mehanic for druid somthing like “Iron gome” of necromancer or should devs must leave the mechanics as they are, and just increase a numbers of birnds hits, or do nothing with this one, what do you think about this?

Hello:

This forum is for feedback and suggestions on the Battle.Net Desktop App; for feedback/suggestions on a specific game, please use the forums for that game.

You will find the D2R forums for Europe here: https://eu.forums.blizzard.com/en/d2r/

Best of luck in your games.

1 Like