Hello,
I just want to express my concerns after reading through this latest quartly update (August). I was actually happy that many things were clarified around seasons and cosmetics in a positive way (at least in my opinion), but the one thing that scared me was the screenshot of the talent tree tile. It didn’t really explain much about it, and I know all these screenshots aren’t final, but I would really like if anyone could explain whether or not the talent tree tiles will really be this shallow?
I say it is shallow because to me it looked like a whole tile with what 50 nodes, where only 5 or so were actually special, and the rest were just swathes of base stats.
I hope they do not intend for the skill tree system to be that shallow.
I do understand that if there are many many tiles then we would still be able to pick a lot of special nodes, but then I just don’t like that, that would mean we will be bombarded with skill tree points.
Anyone can clarify any of what will be a more final talent tree tile set?
I know I may be way out in the woods with my assumptions, so take it easy in the comments, I am just looking for answers is all
regards
- Murgo