Please fix rogue tanks

I just want to say that after playing some rogue in dungeons and clearing gng that we need a god damn threat-buff, like a poison that adds more threat or something. Another thing that would be nice is some kind of combo-point automatic overlap between targets because AoE tanking feels really broken, having to waste combo points all the time when switching targets fast.

It is literally impossible to tank gng as rogue without pack of the alpha, you cannot hold threat. Played this game since release 2005 and I am damn near skill-capped in PVE, and it’s really exhausting to be 50% of a shaman tank in threat.


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