Warcraft 3 Reforged Pathfinding Issues

So… Am i the only one that finds strange in how pathfinding is working in the “new” game?

Through human and undead campaign it’s feels really strange (units staggering, stopping, not reacting) but i’m finally done with this game when i lost two orc units in the next campaign. It’s really frustrating how unit movement impact gameplay that much.

Worst of all is that i cannot compare the two, because you cannot download the old client anymore.

P.S. I really wanted to enjoy this game, but i simply cannot force myself to play it. It’s horrible experience.

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