WHY Blizzard? Why?

Good day dear Blizzard. I have been playing HOTS for a long time and I do not understand WHY You abandoned the game. Of all your games, it is the most flexible, fun and versatile. Especially now that crossovers and multiverse are popular. I know that few people are working on your game, so create a map editor for HOTS. Many fans can make good content for the game. The HOTS is made on the SK2 engine, I saw the matches of the Micromachine and other AI in the Alex007. I would like to see this kind of AI in HOTS. Alternatively, I would like to propose a new battlefield. 3 lines, a large map, BUT events change and are random, so that players adapt to different situations and not to one task. I also propose how to make hybrid tasks in OVERVOCH. For example, a payload appears in the middle. He needs to be captured. One of the teams that captured must bring him from point A to point B. The other OR prevent him from bringing it in time OR destroy the payload. So both teams will have different tactics and options: give and destroy, etc. In general, this map is similar to the locations from Diablo 3 where the surface changes with each step and with random mutators from SK2