2.4 Holy fire is not OP broken and should not be nerfed

Proof that its FAR from broken overpowered This Build IS NOT OVERPOWERED (but it is good) - The Dragondin - Diablo 2 Resurrected - YouTube

1 Like

Its op, in both pve and pvp.

nope its not. pvpe it needs changes thats fact but on pve its fine.

all other classes onehits also look at the javazone, this girl is also OP, port around with enigma and oneshoots all :wink:

on fireauradin u have no enigma / no MF while a javazone onehits with MF and enigma.

1 Like

watch the video and stop being delusional

I watched. And I’m curious how long you will play him if they bring him into the game. I think even a moderately smart man will get bored quickly after a few hours of running around the map and killing everything in one or two pulse. I don’t understand yours enthusiasm for this build. It’s just boring. Second thing is that it will completely destroy pvp.

Maybe in pubs but conviction is BM in duels. In pubs you can stack fire absorb and it tickles. I don’t see the problem.

I totally agree i actually am playing a full play trough from level 1 and up on the test server and the only reason it looked kinda OP was because Llama had all the most expensive runewords and gear in the game plus a full inventory of skillers… At that point you should be freaking OP and basically no1 or at least just a few will ever get there in 4 months in a ladder season… So no please do not nerf Holy Fire if anything it needs a buff :stuck_out_tongue: because without all that expensive and rare gear it still feels a bit sloppy but at least it is workable now. I am so freaking tired of games being balanced around the 0.1% no life streamers basically screwing up all the casual and normal gamers. Please do not be those guys Blizzard.

1 Like

what makes you think im gonna make this build??? even in its current state its nowhere near worth building since its not strong enough, plus its fire so conviction cant break fire immunes. bottom line is that there are already decades old builds available that are STRONGER than this holy fire build and are also cheaper to build.

items that give +to skills (torch/skillers/shako for example) does NOT increase aura damage if you’re getting your aura specifically from gear (dragon/dream). the only thing that increases aura damage from gear is hard points (20 max) into the synergy skills.

therefore having torch and skillers does absolutely nothing to the holy fire damage. only 20 points into both synergy skills.

this means that having HoJ and 2 dragon items you have already maximized the build, there is nothing else you can do to increase the holy fire damage except maybe fire facets.

1 Like

Its a pvm game first and so its no point to weight pvp as reason to nerf. Just adapt to it. For the costs it must be a bit better at killing monsters but its not a magic do it all skill. I think blizzard is cheap to run for the power so 2.4 maybe balances things at last by buffing instead of nerfing things. Aka more fun (builds) and thats a good thing.

1 Like