4 month ladders and HR drops

So after they announce a 4 month long ladder and are adding new runewords I have to stop and ask. Will anyone except maybe a jobless teenager or a elite gamer group that plays together everyday and shares the HRs ever be able to make anything more then a 1-2 HR runeword? I’ve played religiously since D2R came out and used to play LoD religiously. About a week or 2 to get to Hell where the HR’s drop and have some decent gear enough to survive and maybe MF if you’re playing as much as a full time job then if you keep that rate up you may find 1 a month mfing 40 hours a week in the highest HR drop rate areas. If you have 2-4 friends to increase drop rates on them MFing with you maybe youll get a few more then that. Last Wish is pretty much living up to its name as in youll never get 5 HRs on your own in 3 1/2 months, and most other runewords are 1-2. You can trade items pretty easy for a Vex or lower if you’re MFing a lot but youll never get more then one char at most with any decent runewords on him if ladders are this short. As I stated above I have plently of years of gameplay under my belt and have found 1 Zod ever, 1 Cham Ever, and a few Ber’s, Lo’s and Jah’s.

So I hope I’m not alone in saying… Why can’t you give us enough time to actually make cool stuff on our guys before we have to restart?? If you’re adding in new runewords on each ladder reset (as suggested by the developers in the interview, which luckily said were going to fill a gap in the lvl40-60 range meaning nothing above a Lo) then you’re obligating us to reset to access the additional content. The only way I think some of the players that have more then a couple HR’s right now have them is buy using those d*** add-bots stores.

Not asking for HRs everywhere either but if your going to make it so F’in hard to obtain even for dedicated players can you not at least make HR’s less then a 1/6 billion (not exaggerating here this is literally the drop calc’s numbers for them) chance to drop for us? Otherwise 4m ladder is synonymous for almost no good runewords for anyone, or just driving plebs to the Bot’s store where im sure you can get a dozen for a couple bucks while their bots harvest HR’s day and night without anyone playing.

I would like to see either a 6m ladder (at least giving you a good chance to get a few guys up to the mid 90’s and fulla good stuff). If not a slight increase in the drop rates for better runes. Please tell me I’m not alone with this feeling. It really makes me wonder if they actually know how hard they are to obtain if they’re doing this purposefully and making comments about how they can just spit out a 99 test char with any items on it for the test realm.

I’m not trying to be salty here. I love this game. I’m super happy they’re adding new stuff and giving it love in a very respectful and open eared manner (the 3 main changes they are doing were 70-80% player base approved as for the multiple polls that went around near release). The Devs asked for opinion and said they watched the forums. So this is my attempt at having a voice in my favourite game of all times era of possibility. So please. Give it some thought Devs!

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Highend Runewords where always meant as aspiring content. If you want them then start trading. If you start the season and invest decent time into grinding early on, you can easily snowball your currency and get more than 5 high runes even if you play less than a fulltime job. But what do you seriously except? There are people who can and will farm longer and faster than you. They will get the runes and they will be bored if you increase the droprates or increase season durations.
You can’t please anyone.
And keep in mind you may enjoy getting all the rune words this season. But what about the next one and the one after that. It’s all about spicing it up and going for a certain build rather than all at the same time.
And if you really want them then you can wait for people brining them into non season.

I prefer a reset every once in a while. More so than having a perfect character. So i am fine with 4 months each ladder.

1-2 weeks to get to hell? Did you play 45 minutes a day?

Agree with topic starter. I can play 2, maybe 3 hours per day, and only now have decent sorceress char. And I was extremely lucky 'cause I found Ber, Sur, 2 Ohms and Death Web, which is much more than I found in any ladder season in D2Lod. So I think 4 month ladder season only for hardcore players who doesn’t have jobs - or for bots.

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yes, ladder shall be 40 years long in order that HRs to drop, maybe, just maybe would drop in 40 years of farming.
but ya, they expect you to buy HRs, not to get them from the game!

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You havent listen carefully. They said they have a bunch of runewords, and they will release it OVER the ladders, not EVERY ladder new runewords.

On the other hand, why you want to play many different chars on ladder anyways!? Grind 1 character in ladder as good as you can, next ladder another char. For playing arround with other chars you have non-ladder.

Ladder is meant to be short, theres a ‘race’ for exp, so its just understandable its not gonna last that long.
4 months is pretty good i think. Game is released nearly 3 months now, and most of the ppl are done with their stuff.

And you dont have to be a 24/7 player. Just play with a little effiency, and your good.

Yes that is correct. I wasn’t going to get pedantic enough to be more specific then they said. They said not every but they also insinuated the first 2 will at least have new ones.

Okay I certainly understand there will be people that don’t have jobs that can play more. But since D2R came out I’ve spent a few hours night and probably nearly 10h on a weekend doing trav, chaos, and worldstone (and some other t85 areas for some variety) even doing travs with a shout barb for a chance at double drops. And I agree they are something to aspire to, they shouldn’t everywhere. But you also shouldn’'t find a dozen windforces to each HR. There will be all kinds of spice with the skill changes, but really one character? Thats like telling the playerbase to have no variety in gameplay. Thats you’re preference to make one, not everyones. This is a game of collecting and perfecting chars.

Of course theres one of these. Try harder comment. I did specify that was to actually be able to survive and do well in hell. Meaning you have to be there long enough to get some gear to be able to play it through without either not having the dps to be efficient or dying due to not having good enough gear to counter the -100 RA and conviction/LR everywhere.

i would optimize your gaming, you should get all the items you need within 2.5 (2-3h/d)months if you know what to do. spending a week on getting to hell is a big waste of time. try to get a multielemental group with and rush to hell as quick as possible.

Yeah besides I do think as well that part of the idea behind all these changes by devs is to make that spike when enter Hell lower and smooth out that part a bit, so you will not have to farm NM so much anyway. (Thinking of boosting some powers, runewords targeted at lvl 40-60 and upgradeable sets and improving sets)

No need to play ladder without enough time

Exactly. Only because your time is limited that doesn’t mean others can’t enjoy themselfes. They said Runewords will be available in singleplayer so you might be able to get them without playing ladder.

@Entertainer: You’re right. I go double ele type or phys and an ele or not start a phys dmg char until i get Atmas or Reapers. If I had a group to play with regularly that would help. Getting to hell isn’t really the issue that can be done in a few hours, so much as getting to tc 85 areas where you can start accumulating good drops and being able to do them and this word is key Efficiently. If doing the pit takes 15 mins because your guys not really ready for hell you’re better off in act 5 NM. There isn’t really an efficient way to get HR’s other then grinding like crazy for thousands of runs and making them as quick as possible to fit as many runs in as you can to get HR’s. One of the comments above said something about being efficient with your MFing. Certainly can MF efficiently but MF doesn’t effect rune drop rates. Even the modern YouTuber’s say theres no good way but the grind.

@DragoAran: That a good point. I’m quite excited to see what they do there so that the switch from NM to Hell isn’t as dramatic. Its mostly having so many immunes and the amount of conviction/amplify there is (going from 2 to 3 perks a monster makes those nearly in every room you go in) that creates the hard switch. The set upgrades I’m super excited to see what they do. Something like Orphans Call and The Disciple give almost nothing for perks until its a full set. Not that Guillaume’s or Laying of Hands need any more buffing themselves.

@xRazielX + Xentis: This is true! If not in any rush, they did say that they wont add them in at the end of that ladder but the end of the next ladder. So if willing to wait 8 months to access the new content then thats that. But thats a damn long wait for new content that you’re watching others enjoy, and personally i don’t like SP because you cant trade. That really makes acquiring things 10x harder. Almost all my MFing games if they aren’t too short to bother are a trade game while mfing to double up on efficiency.

One other thing I want to say is they did changes that seem to reflect the polling that was done near release of D2R. In those same polls one of the questions was how old the player base was. Something like 80% of D2 players are 30-40 and are adults with responsibilities and jobs. So saying play more to that age group is ridiculous. Anything more then a few hours a night and something like 5-6 on a Saturday is pretty much asking people to be irresponsible so they can play video games more. I don’t expect or even care to be anywhere near the top 10 or even 20% of being ahead in getting to the good stuff. But it seems like they are designing it for that 20% that aren’t adults and can play all day with no worries. I mean they already made the money from you buying the game and your own love for the game keeps you playing and dedicated but it shouldn’t be making you have to forgo responsibilities or spend every available waking moment playing to end up getting a few good runewords by the end of it. So I hope they recognize the audience that is playing. We can’t all be Mr LLama and literally play Diablo for a living…