D2R Needs end game! what we farming for?

i see gamers today want the following gaming experience:

game says do A
gamer does A

the dubious servitude of the modern gamer. probably can be extrapolated to society as a whole.

I played it 20 years ago and got D2R to give it a try after 20 years. Already get bored with D2R in 2 months, nothing to do anymore in this game, so ya, I will not play it anymore.

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There’s exactly the same things to do in D2R as there was in D2 20 years ago.
What did you expect?

I expect Blizzard to fix lot of issues that this game have, even bugs and to add an end-game - this in case they did not lauch D4 in max 1 year, in that case ofcoruse Blizzard has no reasons to add content to this game.

bill said d4 is not gonna launch even in ā€œblizz soonā€ so stop whining and go to your ā€œsuperiorā€ d3 alredy and give it a rest

Probably Blizzard’s fault. This is a quote from them on the main blog leading up to the game’s release…

ā€œThe iconic ARPG, DiabloĀ® II, has been remastered and resurrected.ā€

As you can see they clearly distinguish between ā€œremasteredā€ (better graphics) and ā€œresurrectedā€ (could mean anything). However since they went on to make 28 significant changes to the original game, and then shouted loud about it, people had the natural expectation that ā€œresurrectedā€ meant changes would be made to bring it up to date. If it was only graphics, they’d have called it Remastered. It is very significant that they didn’t. Remastered implies no changes but graphics polish. Resurrected does not.

Anyways, can we not use D3 as a good example of an endgame? Because it isn’t. It’s a meh example. All the big ARPGs that came since D3 have far richer, more scalable endgames that put D3 to shame (in the same way D3’s crappy endgame still puts D2 to shame).

Much much more.

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Which isn’t good enough. They already changed 28 key things, there is every reason to ask for more.

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Not to forget that D3 is almost 10 years old also(9 years and half). but still, it has an end-game which also D2R shall have.

Yes I agree GRifts would be a good start for D2R, and some endgame is better than none. The fact that I can get a great drop and not know if it will actually improve my build for sure or not (because I have nothing to test against) is ludicrous and stupid.

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Thats the best thing ive read within this thread.

I will answer that as someone who has many thousands of hours in all the games you mentioned (plus Torchlight series and Grim Dawn).

For a start, I reckon that I can give only one ARPG my full attention at any time. This genre of games requires your full attention or none at all. That’s the reason I only ever play one ARPG at a time, but I give it 110% effort. I will likely play no other games at the same time as I play an ARPG.

All the main big games, I burnt out on. I might go back to some of them, but I dislike the seasons model.

The exception is Last Epoch. Last Epoch is absolutely brilliant. Blows every other ARPG out the water with its incredible build depth and crafting mechanism. I have put 600+ joyous hours into that game. However it is offline only at the moment and has no co-op; and any character you make right now will not be playable online when the game fully releases next year. So I forced myself to stop playing it.

So the reason I am playing D2R is simply filler till Last Epoch launches with co-op, then I’m gone, like a rat out a sinking ship. Unless of course D2R gets some sort of endgame to make it worth playing on. Otherwise, I will likely dip into it occasionally for giggles but nothing much. Its gameplay and system are just to primitive to keep me interested long-term. I need proper progression and a game that takes actual skill to succeed, not just sheer attrition and gear.

If I beat Hell with the characters I am interested in doing so with before LE gets co-op, I will quit D2R early and go back to 7 Days to Die or Civ 6 or some other game I can play for hours on end. There is no way in Hell (ha!) I would lower myself to keep farming D2 after completion. That’s about the dumbest thing I can think of as a passtime.

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In d2 you farm to be stronger, not to kill enemys, you want better gear to win in PvP.

thats because u arent a competive person, go play last epoch and leave d2 for the real hard gamers

A bit pedantic, don’t you think? You’re talking suggestion, implication and subjective interpretations here.

I haven’t seen any quotes or even just a strong implication from Blizzard that D2R would be anything more than a graphical update Ć  la Warcraft Reforged. I’ll admit I didn’t follow the marketing all that closely so maybe you know something I don’t.

In any case, as much as I too would like to see some kind of additional content to keep the game alive long term, we’re not likely to get it for the simple reason that there is no financial incentive for Blizzard to do so. The game generates no revenue and was sold at 40 euro.

Furthermore, if adding QoL features such as bigger storage/stackable gems etc was already too much work for them to be bothered with, they certainly won’t consider repurposing the entire game for a handful of fans.

We will probably be lucky if they get around to fixing all the bugs and connectivity issues tbh.

P.S: Ladder is taking its sweet time getting here, and that is supposed to be ā€œthe endgameā€ in all likeliness.

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You guys are expecting new content while they can’t even get the old features working properly.

They fixed arctic blast for amazon in the last month.

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Agree 100%, we need a reason to farm better gear.
I love farming better gear, but I need something that put my character to test in order to enjoy my new gear.
Farming should be the way, not the end.
40€ for a game that finish after few hours it’s a shame.
Maybe just a new difficulty level? New Uber with a timer to see who clear them in the smallest time?
Why farm an helltorch if I am already burning everything at hell?
Give us some motivation.

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It wasnt too much work though. Rob talked about it and was initially against it. They even did some test with autosort items and said it doesnt fit d2r. They want storage to be like tetris where ppl have to manage the limited storage. He believed that its something which shouldnt change.

Keyword being ā€œwantā€ there.

I understand the gameplay implications of expanding the inventory (you could hold more charms/potions) but there really is no good reason to not make stash (storage) much, much larger.

From the D2R team’s more recent statements it all boiled down to ā€œbla bla legacy code bla bla our servers can’t handle entire kilobytes of dataā€ that just ended up sounding like ā€œwe CBAā€.

That is of course all just my opinion, and a bit off topic.

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I can respect this outlook but PvP is the least popular part of Diablo 2, nobody is gearing up for some mythical PvP tournament.

PvP tournaments have typically been people with the deepest pockets spending real money for godly near perfect characters, eventually resulting in rules being made banning items because it turns out that D2 PvP is very unbalanced and essentially pay to win. And in the end those groups of people are a tiny community, almost nobody does any form of PvP in this game, let alone organised PvP.

People are playing to dress up their barbie/action man dolls, in essence.

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Thanks Coreander for you great support in my discussion. As you and i know these D2 purist’s don’t understand what were asking for, I’ve got 5 D3 friends who wont touch D2r because there’s no endgame/competition. All we/they want is something to fight for and all were asking for is a leader board of some kind. A system that doesn’t benefit us in anyway but find out how good we are, these old D2 guys are salty and relentless to not give us it but we need to fight on. Thanks for your fight dude

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