Now you can stack holy fire from items up to lvl… 44 (!!!)
With fire res and salvation at max, don’t you think it’s WAY overpowered? I can’t even reach my targets on hell before they die out of aura.
players 8 and fire immun and look at ur items, all end gar + NO MF + NO enigma
javazone trolls more as this aurapala. only in pvp it needs balance.
Hold your horses.
Double dragon is cheaper than enigma. Add in HoJ and here you have 44lvl holy fire. Run salvation + fire res for passive and conviction aura for active. I have checked that on fire immunes, and such set (without infinity from merc!) works like that - check out by yourself. Sure, it’s lacking MF but pala never actually was a MF star.
Did not check jav tho! Another story is druid summoner - boy, these ravens hit harder than grizzly
yep, fire traps from assa needs more love, firewave should be changes with fire inferno trap and + dmg.
hehe im glad that i can play summoner or aurapala for farming (if mf doesnt matter) and more viable builds to play. i like it. if this aura would need 4-5 ticks it would be useless and other stuff better so its fine.
fire druid is bad, they changes are not enough to shine.
the only worry i have about changes are on PVP… fire aura one/twohits players… (i dont play PVP but i saw it)
hydra is also good now but with hybrid build (frozen orb + hydra) its only ok but not that op as only hydra skill… so its fine - i like the hydra change <3
more viable skills = nice.
and with this oneshoot aura on not fire immun mobs i think everyone have a skillset that farms and oneshoots enemies with endgame gear. javazone oneshoots, sorc oneshoots,… so why not. its fun to play maybe 2 ticks will be ok more than 3 takes to long with kite…
Take a note that we are very, VERY far from optimal build, and this is AOE in GIGANTIC radius
This is only my thoughts tho! Now fire auradin is stronger than tesladin.
yep but tesladin is more viable because less immunitys on lightning.
maybe a change to radius would be ok i guess. i would love the half of this dmg on ice aura…
To be more precise, dual dream paladin uses conviction which breaks almost all lightning immunities in the game. Fire and cold immunities are much harder to break.