High FRW causes desync

I just made a slightly faster char and I immediately noticed that high movespeed causes desync and just pops you char at a different location every few seconds. That used to be well-known but one should expect things to be better by now.

Which frw speed where you at?

I have the same problem but with teleporting with 125% fcr on paladin and 105+ fcr on sorceres.

Looking for a solution as this is not how original D2 used to work/lag whatever u want to call it

idk exactly… 40 boots + 20 belt + vigor with a light armor. Not too high really

Depends on the ping you have when you are playing, you wont have desync teleporting with a paladin under 90ms, once you are over that, desync/doublecast will start to happen. Desync while walking can happen at any frw lvl, if you find obstacles on your path you will sometimes get struck on them, while the game shows you are still walking.

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it’s more likely to do with D2R itself.

I can start up original diablo 2 now and equip the same gear and there won’t be any problems however in D2R they do occur so does not seem ping related to me.

Yes it seems worse at dsync than the original. Im noticing right now events that didnt happen to me until today. For example, a de seis with a walking animation and non moving in the screen for +3s, while he was actually 1/4 of screen away from the position displayed, this happened to me like 3 min ago and never happened in d2r before in the 200+h i have already played. The new update is the cause.