I would prefer constant small bug patches, than larger ones - My take

So to start off I am not a software engineer, game designer or IT expert, but speaking from a personal stand point I would prefer to see smaller patches every day/two days than one big one every month or two.
If every day I logged on to see the Bnet installer updating D2R I would feel a lot better, but I have been playing since launch and have really felt that patches are much too slow.
Just fix small bugs asap, and smash them out, and save the bigger bug fixes for consoles, which you have to go through Sony, Microsoft or Nintendo to approve.
This is a Blizzard title and should be for PC first and foremost with no real reason why you can’t hotfix stuff.

Edit - If for any reason this would not be possible from a expertise standpoint I would be glad to have the feedback :smiley:

There are multiple reasons, but the most important one is very simple: QA. Changes should be tested. And if you run full test process on each minor fix separately - that would be a mess.

Frequent updates are good for users, but bad for development process. Developers should find a balance there. Yes, everybody wants new features and fixes, but two weeks for update is already an extremely short interval.

I mean I am not being rude but does it take very long to QA something such as the druid Spirit Wolf skill stretching all the way across the screen? Or Auras from equipped gear turning on and off constantly?
These are issues we will have to wait for the next big patch to fix, but honestly I doubt QA something as easy as using a skill, or equipping some armour would take very long.

Didn’t know they released any “big” patches yet. They have all been very small patches. No patch so far has been “big” by any means.

This is the team that took like one month to show us a timer for when we can’t join a game yet.

The only thing we are getting is small patches after long periods of time.

I still can’t believe they’re not gonna fix the need for queues. They really are gonna wait for player numbers to die down naturally it seems. Incredible.

So far yeah the patches haven’t contained much at all, but I am just saying if they are holding out fixes for a big patch, I apologise if that wasn’t clear though :smiley:
I currently refuse to play my Summon Druid because the screen stretching is a full screen flash, which does mess my eyes up/give headaches when it happens 3+ times in 1 second.
I am okay with some flashing but fast full screen is a big no, so I literally cannot physically play Summon Druid till that is fixed.

The problem is rarly the qa of the change it self but you also have to check everythink connect to the bug.
Staying with aura example: Changes could effekt aura skills of the player, monster auras, mercenary auras, other equipment effekts and runewords just to name a few things.
In addtion every new Version will go to some generell qa processes.

I mean that would make sense but the issue with aura turning on and off specifically should be down to the code of “Skill when equipped” as this issue effects all items with aura when equipped and does not extend to any other aura skills, enemy or player.

I presume the general bug fixing of such a thing would generally go through this process -

  1. Check if bug exists
  2. Check why specifically the bug happens
  3. Check the code around the issue for any issues
  4. If an issue is found then test bug again
  5. If not fixed rinse and repeat until fixed.

Since the aura is based around 1 thing only, equipped gear, then it is not hard to rein act the bug to get the testing started, I mean this is presuming the dev team know exactly how the D2 coding works, which might not be 100% the case as this should not have been in the game in the first place.

Not exactly this is only were the bug shows, this might not seem like a huge different but the source of the bug could something very different.
For example it could something related to the controller support and the multi skill access is added.
Sure this are wild speculation but there are always some dirty solutions that back fire.