Massive bug since last update: corpse explosion

Hi,

I realized a bug with corpse explosion. Since the update it is very hard to focus on corpses to let them explode when there are many enemies that are still alive. Before it was possible to trigger corpse explosion near of corpses instead of clicking the EXACT corpse. It seems that the prioritized selected item are ALIVE monsters instead of corpses WHEN corpse explosion is the selected skill.
This destroys the mechanic to chain react and leads to massive damage loss!!! Summonancer is a dead build with this!

This was a great mechanic all over d2. Please stop spoiling things in D2R that were already awesome before!!

Best,

BB

3 Likes

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can confirm…i tought i had a problem with my mouse at 1st…made my summonacer and bonemancer kindda unplayble atm sadly :frowning: and tonight the ladder will be released, i really hope they will fix it

yep, this changed in 2.4.

Hold shift, it takes over and works like before

1 Like

Hi, I can second this, there definitely is some kind of a problem, but for me it seems to be an issue only if I use the RMB to trigger CE. If I instead use the keyboard shortcut and direct cast it, it seems to work as before, the cursor does not have to be exactly on the corpse.

Confirmed hope they fix it :frowning: