Summoning Rework thoughts

Shift Fire Golem from Necr to Fire Sorc. The Fire Golem is aesthetically poorly suited to a Necromancer and was designed in a savage time. Give him another golem. With Golem and Hydras Fire Sorc will get a new build option.

Some kind of suffix or affix for minions on items would be nice. All pure summoners should also have the option to direct minion aggression like Warlock do. Well, maybe except for the Fire Sorcerer.

Pure Warlock summoner is strange: when Binded demon is super strong, other literally can’t compare. Only Taited is useful bc of his fire resist aura. The Defiler casts so slowly that all enemies die before he even sanctifies a couple of them. The three-demons limit stifles gameplay. Clearing speed is terrible, regular demons can’t really leverage each other’s strengths and are mostly only good for absorption.

Defilers are good and are apparently meant as standard troops for Summoner builds, multiplying the damage of your demon. Goatman are for bosses (crushing blow) and having one Tainted for Travi or Diablo Clone (fire resist) is useful.

If you want a bigger pack, get a Vile Mother, she spends another 5 permanent minions.

Aside from that, I find the Warlock Summoner gameplay boring as f. Sigil Lethargy, Engorge and Death Mark are the only skills to be used all the time. I play him for 4 weeks now and I am tired of him already.

Compared to Necro:

Different curses, CE, Revive, Golem.