Hello there. After 2.4 I can’t understand thorns damage numbers from mercenary and iron golem.
In mercenary window I see:
“650% damage returned
Attacker takes damage of 56”
So… What means 650%? 650%=56 or what?
Iron golem… No information about thorns. Just it is. In skill tree I see:
“Current skill level 6
thorns damage
defence + 210”
Great… In patch note “Now thorns will deal a flat amount of damage when the aura-effected targets are attacked”. I want some numbers. In game I see nothing.
I had a discussion on that topic with Runaval during old 2.4 PTR where Damage values are given and analyzed -->Search on LurkerLounge D2 Forums
I do not see any updated information about it. The official Arreat Summit and major fan sites are still displaying the old DamageReturn%. I do not know if Blizzard has rollbacked to the old system, I will pearhaps take a look and let you know
Yeah, I saw a lot of fan sites with old % numbers, before I asked a quastion. Thank you in advance.
OK This is for the paladin Thorns Skill.
This example should help to understand how it works with the current patch
The Skill have 4 parameters
- Param1 RadiusBaseline - Value 16
- Param2 Radius per level - Value 2
- Param3 Damage%Return Baseline - Value 250
- Param4 Damage Return per level - Value 40
The skill have 2 SkillCalculation
The First one AuraRadius=LN12 → par1 + (lvl - 1) * par2
Aura Radius = 16 + (lvl-1) * 2 (in subtiles not in yards subtiles = the map lowest subdivision A tile = 5*5 subtiles)
The Last One Damage%Return = ln34 → par3 + (lvl - 1) * par4
Damage Return % = 250 + (lvl-1) * 40 damage% Return
And a BAse damage with the following parameters
Emin = 4 / EMinLev1 = 4 / Lev2 = 8 / Lev3 = 12 /lev4=16 / eminLev5 = 20
No damage type so Physical
No Emax value so no random value
Base Damage = Emin → 4 at level 1
Then you add eminLev1 from Level 2-8 … EminLevel5 for level >28
Here is the result for skill level 1 to 22
SLVL | Direct DMG | % DMG |
---|---|---|
1 | 4 | 250 |
2 | 8 | 290 |
3 | 12 | 330 |
4 | 16 | 370 |
5 | 20 | 410 |
6 | 24 | 450 |
7 | 28 | 490 |
8 | 32 | 530 |
9 | 40 | 570 |
10 | 48 | 610 |
11 | 56 | 650 |
12 | 64 | 690 |
13 | 72 | 730 |
14 | 80 | 770 |
15 | 88 | 810 |
16 | 96 | 850 |
17 | 108 | 890 |
18 | 120 | 930 |
19 | 132 | 970 |
20 | 144 | 1010 |
21 | 156 | 1050 |
22 | 168 | 1090 |
In your exemple I assume that the SLVL is 11 and each time an enemy attack your mercenary the thorn damage are
56 + 650%damagereceived (if you are hit)
Base damage always applies when a monster attack
%Damagereturn applies only if the hit is successfull
Thank a lot. So looks like mercenary and paladin more effective, because they have direct damage + % damage. In patch note indicated: Spirit of barbs and Iron Golem “Aura no longer returns a percentage of damage when hit. Now the aura will deal a flat amount of damage when the aura-effected targets are attacked”. But I don’t think mercenary and paladin aura gives % DMG. Maybe aura gives only direct DMG, but merc and paladin only themself have % DMG? In nightmare too little DMG for 650% when mobs attacked skeletons. And what about numbers for Iron golem? Same like spirit of barbs? No indication in game. Thank you in advance.
OK Do not surestimate the 650%
let’s take an example.
In Zone Level 85 most of the Monster does 60-100 physical damage.
With 650% you give them back 390 to 650 DMG Maximum
Why Maximum because you have probably damage reduction and all monster have at least 50% resistance to physical damage.
In conclusion
Zone 85 → probably between 150 - 250 real physical damage with 650% damage return.
I am not surprised that the 650% in nightmare seems inneficient
And OK I will check the different skill and monster and give you a feedback.
OK
Thorns paladin skill (Paladins and Mercenaries) has Direct Damage and Damage%Return
SpiritOfBarbs and Iron Golem have only Direct Damage return when attacked
Here is the value form SLVL 1 to 22 (first three skill Tiers)
SLVL | GolemThorn | SpiritBarb |
---|---|---|
1 | 15 | 32 |
2 | 21 | 41 |
3 | 27 | 50 |
4 | 33 | 59 |
5 | 39 | 68 |
6 | 45 | 77 |
7 | 51 | 86 |
8 | 57 | 95 |
9 | 69 | 113 |
10 | 81 | 131 |
11 | 93 | 149 |
12 | 105 | 167 |
13 | 117 | 185 |
14 | 129 | 203 |
15 | 141 | 221 |
16 | 153 | 239 |
17 | 171 | 266 |
18 | 189 | 293 |
19 | 207 | 320 |
20 | 225 | 347 |
21 | 243 | 374 |
22 | 261 | 401 |
Thank you. So, thorns of Iron Golem is useless. Great. Thank for balance.