Unique Items and abilities

Hello,

For the next update can you please make the unique items better? It might be nostalgia talking, but I really don’t like the rune system. An example could be Mara’s Kaleidoscope. The way it is now:

+2 To All Skills
All +20-30
+5 To All Attributes

It could become:

+1-3 To All Skills
All Resistance +10-30
+5 -20To All Attributes
+10 - 30 Faster Cast rate.

Another example, the GrandFather Colossus sword you could add:

+50% Deadly strike

Or, as it is a unique item, give it a unique ability like :

  • 1-25%(Based on Character Level) Devastating strike (4x Damage)

I don’t want to replace the runes, but I think this will give the game a little more spice, and a lot of people who think uniques need some love will appreciate it. Because of the variance, like the Mara suggestion above, traders would love it too. Imagine the hunt for a perfect Mara.
Another example of a great unique nerfed is the Arkaine Valor. It used to be something like this :

  • 200% Enchanced Defense
  • +2.5 Vitality/clvl
  • 30% Faster Hit Recovery
  • +2 Hit Points/clvl
  • +2 to All Skills
  • Indestructible
  • +50 to Fire Resist.

More Suggestions it let Unique Indestructible items have a chance to drop Ethereal. Right now the Indestructible bonus does not have any real Value.
Some of this comes from me seeing how runes dominate some slots completely. For weapons you have Breath of the Dying and Grief(and more). For Armor you have Enigma and CoH(Although Viper could complete for Sorc only). And, to me, the most absurd of all is spirit. Very cheap, and very powerful. It seems not very well trough of.
As for sets, Nobody uses a complete set for end game any more, this is why, maybe, once a set is full it can give a unique ability to that character. Some examples:

Full Immortal King:

Berserk Doesn’t loose Defense when attacking
Increase Battle Orders Efectivnes by 50% (All characters can have BO now thanks to runes, I still think there should be a way bards can use it best)

Full Mavina:

Shoot double arrows( as in 2 instead of 1, also doubles for multiple shot)

Tal Rasha:

Enemy Max Resist vs your spells is 50(Weather it goes for immune characters… lets discuss it )
+100% mana

These are examples that I though of in 10 minutes so they will need to go trough Balance Police. Well this is it.

I stopped playing some time ago(6 months), I would love to go looking for items again. Thank for reading.

You forgot something on your idea for Maras:
+1-3 To All Skills
All Resistance +10-30
+5 -20To All Attributes
+10 - 30 Faster Cast rate
Cures cancer

Also I stopped reading after that lol

yeah mara is already strong

if you wanna look at buffs, you gotta look at rare uniques that aren’t really used.
tyrael’s, crown of ages, metalgrid, wisp projector, shadow dancer, soul drainer, nosferatu’s, steel shade, steel carapace, those sorts of items

Ok hear me out, We add “Cures cancer” but we keep the rest?

I mean 10-30 fcr on that maras with its all Rez would just make it the standard ammy.

However, I agree it would be nice to see some of the OG uniques as they were before runewords. Being a player that has played since Diablo one and use to play Diablo 2 on my dial up, I still remember the day my South Korean foreign exchange student found the Godfather sword. Instantly made a barbarian. Also back then just having complete sets was amazing as well. Some of that has gone but it’s okay.

If I could change or add anything that would make the game better in terms of itemization. It would be to make ethereal uniques with indestructible. Or even allow for the rolling of sockets on those items. While at the same time releasing new uniques and runewords.

Blizzard could literally give this a check. If they didn’t want to pay their employees to do it they could open up submissions from the fan base for new items and or runewords, then have community notes vote/pick the top ones to be reviewed or even the same for some extended content. Then just have a board of their own people at blizzard look over and select one or two per ladder/season to add.

I feel like if they just added new content Diablo 2 would literally take off. That being said, I do not know exactly what it is about Diablo 2 but the game is in my opinion still the best of the franchise. How they did the classes, adding in the synergies and the runewords, really made the game not only an amazing classic but still a fun game even 24 years.

Maybe adding additional content like another 1-3 acts, could be the games 25 year anniversary come June 28 2025…

I’ve been told I am dreamer!

Elemental skills are way too strong. These should be nerfed in the first place.

Bowazon/Zealot/Barb/Fury/Werebear Druid, no one of these can keep up with the elemental classes in a P8 game. Because of this, you rarely see them online. They are sitting in their cave playing solo, if at all.

Mosaic/Nova/Java can easily clear a P8 game in seconds! Do you see the pattern? Lightning is totally overpowered. My Novasorc would dominate even when her damage was decreased by 30% due to the extreme damage potential of static field! The more enemies, the more damage they do!

Every Necromancer build, be it summoner, poison or bone, is using Corpse Explosion. Why? Elemental AoE damage. All you need is ONE corpse to blast everything on the screen into oblivion.

Summon Druid sucks. Why? No Corpse Explosion…

Melee classes are absurdly weak. Yes, they can be tanky, but since no one needs a tank in this game, they are rendered useless.

My Dragondin wipes the floor with any Zealot I have ever seen. When I play solo, everything JUST DIES. I can run around and pick up loot in easy mode. In a P8 game I go hunt BLACK SOULS, they are meant to be among the hardest enemies, I laugh at them! Elemental damage, again.

This is one of the most important fixes we should aim for.

Maras with 30 FCR, lol, this would make things even worse!!!

p8 solo is no good excuse to change builds when its not the intended way of playing. a lot of players dont use the command. its not much different than a cheat code

its not the elemental damage, its large aoe+ranged

elemental resists and immunities are common, physical is not. its the half physical on corpse explosion that is the powerful part. corpse explosion is not that worthwhile on p8

elemental is already nerfed through resists and immunities. that is enough of a challenge for players who progress the game the intended way