I recently went through hell solo with my skelemancer, and I was expecting more of a rampup of difficulty in hell act 5, remembering how that felt in D2 back in the day… I also distinctively remember that my frozen orb / meteor sorceress in act 5 hell found Moon Lords (or similar looking creature) that were both immune to cold damage and fire damage, and I then rerolled to try and make a build that had damage spells from all 3 schools… But I’ve noticed no such immunities in D2R…
Is D2R running equally with the latest D2 patch (1.14d I guess?) Am I just remembering it harder, and the moon lord immunities aren’t always the same? Anyone have links to details on game specifics on D2R version? I guess 1.10 might be the version I’m remembering the most… Not sure if they nerfed something after that…