So, sure there is no problem with RNG generator in Blizzard games.
https://imgur.com/a/yxMSidE
It’s just 1 run Kadala drop, I’ve only reordered last row, first 2 rows was exactly this order
So, sure there is no problem with RNG generator in Blizzard games.
https://imgur.com/a/yxMSidE
It’s just 1 run Kadala drop, I’ve only reordered last row, first 2 rows was exactly this order
Now post links to screenshots of the next 499 sets of 30 gloves you buy.
Then work out how many sets of each legendary gloves you got.
You can’t interpolate the entire curve from a single data point.
What’s the “problem”? It’s computer generated randomization so it’s not unthinkable that there is a chance that sometimes we’ll see something that looks like a repeated pattern… or even is a repeated pattern.
Did you have statistics in University?
How many legendary gloves in game and what is the chance to get 3 times same pair?
Next set
https://imgur.com/a/fTq9G66
Yes, it was part of my Computer Science degree.
There are 11 legendary gloves…
There are also 5 class-specific set gloves so, without counting the very occasional off-class set gloves drop, let’s go with 16 glove types.
Whichever is the first legendary glove is irrelevant, it’s the chances of the 2nd and 3rd pair matching the first.
Chance that the 2nd pair will match = 1 in 16
Chance that the 3rd pair will match = 1 in 16
So, it’s (1/16) * (1/16) = 1/256, which is 0.39%
If 10,000 people did the same test, 39 would get your result.
You are wrong. 1st pair can be any, for other 4 items they should be exactly 2 items like first, so it’s 1/16x1/16 and then 1/16x1/16 for third pair. So it is 1/65536
Of course chances are not the same for each item, but obviously they are using pseudo random method that is bounded to server ticks or so, so if you are acquiring items fast there is a huge chance to get same items.
i think blizzard is one of the big ones to blame for people like Euro having NO CLUE what random means or how random works.
People “think” a random 33% chance means they hit 1 in 3, but it doesnt.
you can hit 100 in a row or you can hit 0 its random every time you hit with a higher chance to NOT hit.
But if you not hit 10 times in a row people complain so blizzard and other companies “faked” random. All the Random in Wow, Diablo etc is NOT random. its much MUCH more friendly to the playerbase.
if you have a 10% dropchance of an item they basicly hard code that the chance you will get it INCREASES with every drop, having it EXTREMLY likly to get after 10, and basicly 100% to get after like 15-20.
But thats not how random in reality works, they just do it so people like EURO stop complaining by not understanding random.
10% chance it drops means you can try it 10.000 times and you get it 0 times … or you can have it drop 5 times in a row.
And it is suuuper likely in alot of tries it starts to drop 5 times in a row, there was a professor that told his studens to flip a coint 100 times and write down the result, or just fake it and he would look at it and tell if you did flip it or if you just faked it. he was correct like 99% of the time because if you fake it you tend not to write down head like 7 times in a row but thats how “real” random works. so all the fake ones were way to balanced.
long story short … learn how random works, and understand diablo wow and co make it friendlier to users like you so you complain less xD
I can tell that you’re faking your knowledge about random in D3.
I’d love to see you actually try and justify that claim with evidence rather than feelings.