This is 100% match to what i am trying to promote here. And my wish is to give Diablo IV a new level of diversity and ingame depth. Potential options are :
- Fill the game with all sort of different modes which will allow to enjoy it from all the broad range of perspectives people might have.
- Add ingame events on the outcome of which will depend how you are going to function tomorrow or even few days after i.e. Guild Wars 2 has that sort of thing implemented where your parties or fraction actions literally change the way things are going to happen in future and so on and so for. This of course could be given a lot more detail and adjusted to Diablo environment and make it outstanding. Another example is making some system of penalties that would depend on all kind of different factors and therefore giving your party a certain boost/bounty or giving a disadvantage/debuff and let them last for certain periods.
- Make a new and influential partymaking&ranking system that will allow top tier players to compete between each other etc.
- And generally speaking things like that! If devs sit down and think i believe they could introduce a lot of freshness, depth and new look together with old beloved dark essence of the game.