Necromancer class does not allow creativity

Unfortunately i played too long on the necromancer to get a refund, but anyway…
If you are looking to be creative with your build as well as find a unique play style as the necromancer, then sorry! that is not entirely possible.
I myself have played a good portion of the current season (season 19) as the Necro, expecting to have fun collecting gear and improving my stats, whether it be changing out gems or maybe swapping runes to the selected stats that i felt comfortable using… buuuut nothing i did felt viable, i recorded some footage of doing some neph/greater rifts and found that no matter what my toughness was, majority of the time i would just get 1 shot by almost every enemy on my screen.
One thing i encountered too often was our under designed cheat death, all minions/pets get sacrificed and you are healed 10% of your life for each one that was consumed. most of the time i was left with no essence so i felt the best option was to just let the enemy kill me anyway and re spawn with full essence and try again.
Enough about my god awful experience playing this class… Anyway my point is, the only way to get up there in the rankings or to at least push decent greater rift levels is to just basically follow the build everyone else is using.

(please let me know if the class itself is still in early access, as it sure feels that way, and i will remove this post)

I feel your pain, necro is my favorite. It’s the worst class at the moment. I agree in everything you said. No matter your gear, you still get one shotted by anything. In my opinion the overall problem with necro is that every build is based on 120 cooldown skills, which is kinda stupid, cause any build is a cooldown build. I can’t remember a build for necro without using land of the dead or simulacrum. They seem to be madatory in every build and this sucks. Any other class has viariation on builds. Necro sets need a huge rework in my opinion. Rathma set is useless cause LOD can do it much better. Blood set is useless too and for me never felt a viable choice. Pestilence did well til now, but still a huge cooldown based build as i said. Inarius feels more flexible to try more combinations, but it was only viable when necro class released. After than that other builds feel to work better. It is really silly that the best builds for necro at the moment are LOD builds. This means that necro sets are just useless. Let’s wait about 3 months to see a reasonable fix on that. They boosted some classes like 15000% increased damage, while other classes have 4000% damage bonus on sets and this is ridiculous.