Hello Fellow Gamers.
I’ve been playing Diablo 3 for years and i really like the game.
I’m particularly fond of the Necromancer class, but sometimes i feel that it hasn’t received it’s proper dues in regards to supporting gear and more beneficial abilities.
I’m trying to perfect my playstyle on all of my character classes, but somehow my Necromancer struggles. I’ve tried nearly all viable builds, tried desperately to fulfill the ultimate Melee-Mancer while using “Inarius” or “Legacy of Dreams” with full ancients + Upgrades. All to no spectacular lenghts past GR 100. I’ve opted to return to my LoD Singularity build and It’s working fine. I’m still pushing with it and my strategies have improved greatly. My only gripe about this build is the lack of sufficient damage reduction, however it does possess excellent sustain. The only piece of gear with no direct application to this play style is the Phylactery. So here’s my idea of Phylacteries that would directly benefit this build.
Oath Keeper (Phylactery)
Gain 3% damage reduction for each active Skeletal Mage.
This ability is only triggered if you cast a Skeletal Mage with
And is snapshotted + refreshed retroactively for previous Skeletal Mages.
The buff itself is visible near your other buffs and stays for 30 sec. after you have stopped casting Skeletal Mages.
Heir Of Khanduras (Phylactery)
After casting “Land Of The Dead”, gain 30% damage reduction as long as 2-4 Skeletal Mages are active. This effect lasts for 1.5 min.
Leoric’s Salvation (Phylactery)
Each time you suffer damage which is equal to or above 30%-50% of your total HP, 2-4 of your Skeletal Mages explode dealing xxxx% damage and reducing the last damage you have taken by half.
This is it for now
I will probably think of more ideas later.
Thanks for reading.