Eh i’m unable to find a ptr forum to post feedback so i guess i’ll do that here.
Ok so i tested this a bit on ptr and i have to say…it’s incredibly underwhelming. You have to use all the available damage reduction legendaries to even make it playable in higher level content, which makes for a really annoying micro management build trying to keep cyclone dr, dash dr, generator dr up all at the same time.
The damage is lackluster even at paragon 2800+ with ancient weapons and over lvl 110 gems. My recommendation is to scrap the movement speed buff given by the 4 set and replace that with some kind of damage reduction. The damage given by the 6 set for sweeping wind needs to be scaled higher or give attack speed that scales with sweeping wind considering it is the monk class based on fast attacks.
I really like having all runes on sweeping wind given by the 2 set but i have to say that tempest rush makes absolutely now sense with this set.
Why would i lock myself into using tempest rush when the only benefit it gives is aoe? And why would i need aoe when i can just replace tempest rush with cyclone and pull all mobs to me? I have to use cyclone because of the damage reduction from the legendary shoulders which also happens to be the same slot that a damage reduction legendary for tempest rush goes but cylclone dr is 50% so there is no reason not to use them in this type of build.
in testing, once i got the gear together and tried different specs i found that, when the damage is high compared to the rift level, example, t10 at para 2800 lol, the build plays very smoothly, i ran it with ingeom, crystal fist, and vengeful fist but once i scaled up the difficulty the build just felt bad. I had to drop ingeom for flying dragon and that still didn’t make the damage feel good at all. It takes too long to kill elites, the movement speed buff from 4 set is just not noticeable nor is it beneficial, the aoe buff was not noticeable in the slightest and again is not beneficial considering i have to use cyclone for damage reduction purposes anyway.
The base concept of the build is fantastic and ever since d3 released initially i’ve been trying to make a sweeping wind spec work. I’ve taken a long break from regular d3 playing in favor of other, more engaging games, but i am coming back for this next season just for this build.
If the patterns of justice set stays as is when season 19 goes live i have to say there will be no reason for me to play because that set is all i’m looking forward to.
The tldr of this post goes as follows:
Patterns of Justice set concept - thumbs up
Damage given by set - thumbs down
Damage reduction given by set - nonexistant
Feeling of the build itself - depends on damage and due to low damage it feels bad in higher rifts
I just don’t understand. After over 10 years of me posting on forums and complaining about the state of monks in d3, blizzard, you guys finally and i mean finally because i’ve been waiting for over a decade…come up with a build around my favorite skill and what do you do with it? You make it incredibly underpowered. I mean you can’t expect me to ignore the attention barbarians are getting atm and how stupidly broken they are on ptr compared to other classes.
Barbs deserve the spotlight i won’t argue that but let’s not forget that monks have only ever had a proper group dps build once in over a decade of this games life. Oh and what happened to that build? Static strike…nerfed into oblivion.
I’m pleading with you blizzard. Please, please, pretty please don’t mess this one up. It has potential to make the game fresh again for me but at the same time it has potential to make me never want to play d3 again. I would prefer it to be the former but as i said the latter is a high possibility if you continue with your monk hating ways.