It’s already very easy to reach level 100 compared to Path of Exile or Diablo 2 even after Blizzard nerfed all the exploits and dungeon reset tactics in the last few weeks so why the hell would you make it a joke by ULTRA buffing Exp from NM Dungeons now?
There is absolutely no rewarding content that makes me want to minmax my char any further after 100, which u can get insanely fast now. At least in D2 and PoE you lose experience per death on softcore but here, nothing. It’s Kindergarten level at this point and getting 100 doesn’t even feel like an achievement. In my opinion leveling from 50-100 should take at least 4-5x longer since Paragon levels make your character literally overpowered.
Please Blizzard stop balancing Diablo after the casual gamer dad who plays 25 minutes per day and make it a HARD game again.
It should be hard to get good items, but it isn’t.
It should be hard to reach level 100, but it isn’t.
World Tier 4 should be hard, but it isn’t. We need at least World Tier 5 (I can already see us having 10 Tiers of difficulty again in future because Blizzard just can’t balance stuff right)
The higher Tier of Nightmare Dungeons, like 50+ should be more rewarding the higher you go. More loot for example. There is literally no reason at all to go any higher with NM Dungeons than +3 of your character level to get max exp scaling out of it.
It’s also mindblowing how after so many years of developement and the high number of normal dungeons, there is only like what, 23 NM dungeons in the game? Seriously?! They have all the assets ready from the 100 different normal dungeons but they didn’t even bother to change more than 23 of those to NM dungeons.
I like the game but these are really obvious and frustrating design flaws.
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Nightmare dungeons are WT5 and beyond. Have you cleared a level 100 Nightmare dungeon yet? Or killed Uber Lilith?
It does not interest me but there is that challenge.
They are speedrunning turning D4 into that trash D3 was. At least they could make so the 5 last levels were ridiculously slow.
A level 100 NM dungeon gives no different reward than a level 50 one.
Uber Lilith gives absolutely nothing.
There is no point to keep going after level 100 and this is achieved in a pretty short amount of time with the NM Dungeon Exp buff now…
I’m not hating I actually like the game but man it’s frustrating that it gets balanced after people who play 25 minutes per day. On the contrary they put cool uniques like Andariels Visage or The Grandfather with such atrociously bad drop rates in the game that none of will ever have them. It doesn’t make sense.
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You were asking for incentive to continue after reaching level 100? “Rewarding Content” The dopamine hit when you win against a challenge is the reward.
Anything beyond 50 and you’re doing fantastic.
I did it a lot in Diablo 3, bit bored of it now but hopefully you are not!
p.s. your 4-5x longer levelling would make it take around 500++ hours to reach level 100 for the average inefficient player. Per Character! That’s a bit much! The game starts at 100 when you finally get max-ilevel loot and all the power you can get from paragons. Time for the looter game to truly start.
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By season 4, Blizz will be giving caches with ready to go build items like Diablo 3 and reaching level 100 will be achiavable within 3 days.
Remember good old days reaching paragon 100 in Diablo 3 was an actual achievement. I never really commitd to going after it but it was always nice seeing people who actually did it.
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This must be that thing… aye! Troll
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Wtf are you even talking about the game starts with 100? There is literally no difference in the loot since 800+ power items start dropping way way earlier than level 100. Literally nobody would need 500+ hours even with 4-5x less experience unless you are crippled or something.
There is no dopamine hit to get because there is nothing to challenge yourself with after level 100 so again, wtf are you even talking about.
Nothing to challenge yourself? So you’ve cleared a level 100 Nightmare Dungeons and killed Uber Lilith have you?
At level 100 my build is complete, you won’t be getting any more skill points or paragon levels so it becomes purely about loot.
The OP suggested that levelling time should be 4 or 5 times longer than it is, it currently takes at least 100 hours if not more to reach level 100, do the math.
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hahahah - ok mate… you playing 24 hours a day huh no lifer.
Let us enjoy the respite for awhile before you go whining the game is too easy… it’s supposed to be easy, it’s supposed to be FUN.
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You are not right this game is for every player who wants to jump in and progress in the game. Tired of games where you can’t do it because they are so far away so you say it’s not worth the time Diablo 4 does a good job difficulty level in the future there will be a T5 world so there is a mode for difficulty level Tova don’t worry and the game is really new give it time